internal BlockInfo(BlockType blockType, TBlock block, Tag tag, bool isSection) : this() { this.BlockType = blockType; this.Block = block; this.Tag = tag; this.IsSection = isSection; }
public void MoveBlock(int index_y, int index_x) { TBlock nextblock = BlockList[index_y][index_x]; if (index_x > X_len || index_y > Y_len || index_y < 0 || index_x < 0) { BlockList[index_y][index_x] = nextblock; } }
public void SetExceptionFinallyState(TBlock block, TValue state) { if (!cfg.TryGetEnclosingFinally(block, out _)) { throw new InvalidOperationException(); } exceptionFinallyState[block] = state; }
public static void resetColors() { OBlock.resetColor(); IBlock.resetColor(); TBlock.resetColor(); JBlock.resetColor(); LBlock.resetColor(); SBlock.resetColor(); ZBlock.resetColor(); }
public bool TryGetExceptionState(TBlock block, out Box <TValue>?state) { state = null; if (!cfg.TryGetEnclosingTryOrCatchOrFilter(block, out TRegion? tryOrCatchOrFilterRegion)) { return(false); } state = GetExceptionState(tryOrCatchOrFilterRegion); return(true); }
private void DiscardColors(OptionArgs args) { OBlock.resetColor(); IBlock.resetColor(); TBlock.resetColor(); JBlock.resetColor(); LBlock.resetColor(); SBlock.resetColor(); ZBlock.resetColor(); ColorData.saveColors(); }
private void Reset(OptionArgs args) { BlockType.textureAsset = "Game/Bricks/Cat-Eye Brick"; OBlock.resetColor(); IBlock.resetColor(); TBlock.resetColor(); JBlock.resetColor(); LBlock.resetColor(); SBlock.resetColor(); ZBlock.resetColor(); ColorData.saveColors(); }
private void GenerateProperties() { blockMembers.Clear(); blockProperties.Clear(); GetScrollableProps(); GetScrollableActions(); tick = 0; Update(); duplicator.UpdateBlockMembers(); prioritizer.SetBlockMembers(TBlock.GetType(), blockMembers); }
public bool TryGetExceptionFinallyState(TBlock block, out TValue state) { state = default; if (!cfg.TryGetEnclosingFinally(block, out _)) { return(false); } if (!exceptionFinallyState.TryGetValue(block, out state)) { state = lattice.Top; exceptionFinallyState.Add(block, state); } return(true); }
public TState Get(TBlock block) { if (!blockOutput.TryGetValue(block, out TState? state)) { TryGetExceptionState(block, out Box <TValue>?exceptionState); state = new TState() { Lattice = lattice, Current = lattice.Top, Exception = exceptionState }; blockOutput.Add(block, state); } return(state); }
BlockType randomize() { BlockType randomBlock; switch (random.Next(1, 8)) { case 1: randomBlock = new OBlock(); break; case 2: randomBlock = new IBlock(); break; case 3: randomBlock = new TBlock(); break; case 4: randomBlock = new LBlock(); break; case 5: randomBlock = new JBlock(); break; case 6: randomBlock = new SBlock(); break; case 7: randomBlock = new ZBlock(); break; default: randomBlock = new LBlock(); break; } randomBlock.load(Game.Content); return(randomBlock); }
public void initialize() { loadingGrid = new GridType(new Vector2(100, 220), new Vector2(20), 3, 3); loadingGrid.initialize(); block = new TBlock(); SpawnData spawnPoint = new SpawnData(); spawnPoint.brick1Vector = new Vector2(0, 1); spawnPoint.brick2Vector = new Vector2(1, 1); spawnPoint.brick3Vector = new Vector2(2, 1); spawnPoint.brick4Vector = new Vector2(1, 2); block.SpawnPoint = spawnPoint; block.initialize(); block.normal(loadingGrid); }
/// <summary> /// Retrieves all block ITerminalProperty values. /// </summary> private List <IScrollableProp> GetScrollableProps() { List <ITerminalProperty> properties = new List <ITerminalProperty>(12); List <IScrollableProp> scrollables; IMyBatteryBlock battery = TBlock as IMyBatteryBlock; IMyTerminalControl terminalControl; string name; TBlock.GetProperties(properties); scrollables = new List <IScrollableProp>(properties.Count); foreach (ITerminalProperty prop in properties) { name = GetTooltipName(prop); terminalControl = prop as IMyTerminalControl; if (name.Length > 0 && terminalControl != null && terminalControl.Visible(TBlock)) { if (prop is ITerminalProperty <bool> ) { scrollables.Add(new BoolProperty(name, (ITerminalProperty <bool>)prop, this)); } else if (prop is ITerminalProperty <float> ) { scrollables.Add(new FloatProperty(name, (ITerminalProperty <float>)prop, this)); } else if (prop is ITerminalProperty <Color> ) { scrollables.AddRange(ColorProperty.GetColorProperties(name, this, (ITerminalProperty <Color>)prop)); } } } if (battery != null) { scrollables.Add(new BattProperty(battery)); } return(scrollables); }
public void Dispose() { if (Builder != null) { BlockParser.ReturnStringBuilder(Builder); Builder = null; } if (ContentBuilder != null) { BlockParser.ReturnStringBuilder(ContentBuilder); ContentBuilder = null; } PrefixPriorities = null; Rules = null; Generator = null; TagDelimiters = null; Cache = null; Package = null; CurrentBlock = null; }
/// <summary> /// Generates a random block /// </summary> /// <param name="block">A reference to the Block object that will be affected</param> private void GenerateBlock(ref Block block) { switch (random.Next(0, 7)) { case 0: block = new IBlock(); break; case 1: block = new LBlock(); break; case 2: block = new RLBlock(); break; case 3: block = new SBlock(); break; case 4: block = new SquareBlock(); break; case 5: block = new TBlock(); break; case 6: block = new ZBlock(); break; default: throw new ArgumentException("Bad block type!"); } }
protected abstract void OnExecuting(TBlock block);
/// <summary> /// Retrieves all block ITerminalProperty values. /// </summary> private void GetScrollableProps() { propBuf.Clear(); TextProperty argProperty = null; TBlock.GetProperties(propBuf); foreach (ITerminalProperty prop in propBuf) { var control = prop as IMyTerminalControl; if (control != null && control.CanUseControl(TBlock)) { nameBuilder.Clear(); GetTooltipName(prop, nameBuilder); if (nameBuilder.Length > 0) { if (prop is ITerminalProperty <StringBuilder> ) { var textProp = prop as ITerminalProperty <StringBuilder>; if (textProp.CanAccessValue(TBlock)) { if (prop.Id == "ConsoleCommand") { argProperty = TextProperty.GetProperty(nameBuilder, textProp, this); } else if (prop.Id == "Name" || prop.Id == "CustomName") { blockProperties.Insert(0, TextProperty.GetProperty(nameBuilder, textProp, this)); } else { blockProperties.Add(TextProperty.GetProperty(nameBuilder, textProp, this)); } } } if (prop is IMyTerminalControlCombobox) { var comboBox = prop as IMyTerminalControlCombobox; if (comboBox.CanAccessValue(TBlock, comboItemBuffer)) { blockProperties.Add(ComboBoxProperty.GetProperty(nameBuilder, comboBox, comboItemBuffer, this)); } } else if (prop is ITerminalProperty <bool> ) { var boolProp = prop as ITerminalProperty <bool>; if (boolProp.CanAccessValue(TBlock)) { blockProperties.Add(BoolProperty.GetProperty(nameBuilder, boolProp, this)); } } else if (prop is ITerminalProperty <float> ) { var floatProp = prop as ITerminalProperty <float>; if (floatProp.CanAccessValue(TBlock)) { blockProperties.Add(FloatProperty.GetProperty(nameBuilder, floatProp, this)); } } else if (prop is ITerminalProperty <Color> ) { var colorProp = prop as ITerminalProperty <Color>; if (colorProp.CanAccessValue(TBlock)) { blockProperties.Add(ColorProperty.GetProperty(nameBuilder, colorProp, this)); } } else if (prop is ITerminalProperty <Vector3> && prop.Id.Contains("Color")) { var colorProp = prop as ITerminalProperty <Vector3>; if (colorProp.CanAccessValue(TBlock)) { blockProperties.Add(HsvColorProperty.GetProperty(nameBuilder, colorProp, this)); } } } } } if (argProperty != null) { blockProperties.Add(argProperty); } blockMembers.AddRange(blockProperties); comboItemBuffer.Clear(); }
public override void SetBlock(TerminalGrid grid, IMyTerminalBlock tBlock) { base.SetBlock(grid, tBlock); ModelOffset = tBlock.WorldAABB.Center - TBlock.GetPosition(); }
/// <summary> /// Gets the block's current position. /// </summary> public Vector3D GetPosition() => TBlock.GetPosition();
public Predecessor(TBlock block, ImmutableArray <TRegion> finallyRegions) { (Block, FinallyRegions) = (block, finallyRegions); }
public void SetBlock(int _x, int _y, TBlock block) { BlockList[_y][_x] = block; }
void tick(double delt) { lock (TickLock) { Delta = delt * CVars.g_timescale.ValueD; GlobalTickTimeLocal += Delta; try { opsat += Delta; if (opsat >= 1) { opsat -= 1; OncePerSecondActions(); } Schedule.RunAllSyncTasks(Delta); Textures.Update(GlobalTickTimeLocal); TBlock.Tick(Delta); Shaders.Update(GlobalTickTimeLocal); Models.Update(GlobalTickTimeLocal); KeyHandler.Tick(); if (RawGamePad != null) { for (int i = 0; i < 4; i++) { if (GamePad.GetCapabilities(i).IsConnected) { RawGamePad.SetVibration(i, GamePadVibration, GamePadVibration); } } } GamePadHandler.Tick(Delta); MouseHandler.Tick(); UIConsole.Tick(); Commands.Tick(); TickWorld(Delta); TickChatSystem(); TickInvMenu(); CScreen.FullTick(Delta); Sounds.Update(MainWorldView.CameraPos, MainWorldView.CameraTarget - MainWorldView.CameraPos, MainWorldView.CameraUp(), Player.GetVelocity(), Window.Focused); Schedule.RunAllSyncTasks(0); Player.PostTick(); TheRegion.SolveJoints(); //ProcessChunks(); } catch (Exception ex) { SysConsole.Output(OutputType.ERROR, "Ticking: " + ex.ToString()); } PlayerEyePosition = Player.GetCameraPosition(); RayCastResult rcr; Location forw = Player.ForwardVector(); bool h = TheRegion.SpecialCaseRayTrace(PlayerEyePosition, forw, 100, MaterialSolidity.ANY, IgnorePlayer, out rcr); CameraFinalTarget = h ? new Location(rcr.HitData.Location) - new Location(rcr.HitData.Normal).Normalize() * 0.01: PlayerEyePosition + forw * 100; CameraImpactNormal = h ? new Location(rcr.HitData.Normal).Normalize() : Location.Zero; CameraDistance = h ? rcr.HitData.T: 100; } double cping = Math.Max(LastPingValue, GlobalTickTimeLocal - LastPingTime); AveragePings.Push(new KeyValuePair <double, double>(GlobalTickTimeLocal, cping)); while ((GlobalTickTimeLocal - AveragePings.Peek().Key) > 1) { AveragePings.Pop(); } APing = 0; for (int i = 0; i < AveragePings.Length; i++) { APing += AveragePings[i].Value; } APing /= (double)AveragePings.Length; }
public void SetBlock(int _X, int _Y, TBlock _block) { BlockList[_Y][_X] = _block; }