public Vector3 GetDefaultSize(GameObject _owner) { Vector3 _size = SystemTools.GetObjectSize(_owner); DefaultWidth = _size.x; DefaultLength = _size.z; DefaultHeight = _size.y; return(new Vector3(DefaultWidth, DefaultHeight, DefaultLength)); }
public Vector3 GetSize(GameObject _owner) { Vector3 _size = SystemTools.GetObjectSize(_owner); if (Width == 0) { Width = _size.x; } if (Length == 0) { Length = _size.z; } if (Height == 0) { Height = _size.y; } return(new Vector3(Width, Length, Height)); }