void ReleaseDesignerOutlets()
        {
            if (SystemColor != null)
            {
                SystemColor.Dispose();
                SystemColor = null;
            }

            if (SystemStatus != null)
            {
                SystemStatus.Dispose();
                SystemStatus = null;
            }

            if (SystemTitle != null)
            {
                SystemTitle.Dispose();
                SystemTitle = null;
            }
        }