Ejemplo n.º 1
0
 public static void ShowMessage(string[] codes)
 {
     List<string> list = new List<string>();
     foreach (var item in codes)
     {
         if (Const.Statues != null)
         {
             SystemStatu statu = Const.Statues.FirstOrDefault(a => a.Code == item);
             if (statu != null)
             {
                 list.Add(statu.Name);
             }
         }
     }
     if (list.Count > 0)
     {
         MessageBoxEx.Show(string.Join(",", list.ToArray()));
     }
 }
Ejemplo n.º 2
0
        public ActionResult RobotManager(Dictionary <string, string> queryvalues)
        {
            //获取全部信息
            RobotControl robotCon = new RobotControl();

            QueryRobotStatu QueryRobotStatu;

            QueryRobotStatu = QueryRobotStatu.CreateBuilder()
                              .SetModuleType(0)
                              .Build();

            Bind tbind = Cmd.runClientRobot(new Bind(ServiceCmd.SC_ROBOT_QUERY, QueryRobotStatu.ToByteArray()), 12001);

            switch ((CenterCmd)tbind.header.CommandID)
            {
            case CenterCmd.CS_ROBOT_STATU:

                RobotStatus                   RobotStatus   = RobotStatus.ParseFrom(tbind.body.ToBytes());
                uint                          moduleType    = RobotStatus.ModuleType;
                IList <GameStatu>             gameStatuList = RobotStatus.GameStatuList;
                ProtoCmd.Service.GameOverView gameOverview  = RobotStatus.GameOverview;
                SystemStatu                   systemStatu   = RobotStatus.SystemStatu;


                RobotSystemStatu robotSystemStatu = new RobotSystemStatu
                {
                    CPUPercent = systemStatu.CpuPercent.ToString(),
                    MemUsed    = systemStatu.MemUsed.ToString(),
                    MemTotal   = systemStatu.MemTotal.ToString(),
                    FlowRate   = systemStatu.FlowRate.ToString(),
                    ConnCnt    = (int)systemStatu.ConnCnt,
                    ConnLimit  = (int)systemStatu.ConnLimit
                };
                robotCon.RobotSystemStatu = robotSystemStatu;

                GameStatu CARSGame     = gameStatuList.FirstOrDefault(m => m.GameType == (int)ModuleType.CARS);
                GameStatu TexasGame    = gameStatuList.FirstOrDefault(m => m.GameType == (int)ModuleType.TEXAS);
                GameStatu TEXAS_EXGame = gameStatuList.FirstOrDefault(m => m.GameType == (int)ModuleType.TEXAS_EX);
                GameStatu ZFBGame      = gameStatuList.FirstOrDefault(m => m.GameType == (int)ModuleType.ZFB);
                GameStatu ZODIACGame   = gameStatuList.FirstOrDefault(m => m.GameType == (int)ModuleType.ZODIAC);


                RobotGameStatu robotGameStatu = new RobotGameStatu
                {
                    CARS     = CARSGame.PlayerCnt,
                    All      = CARSGame.PlayerCnt + TexasGame.PlayerCnt + ZFBGame.PlayerCnt + ZODIACGame.PlayerCnt,
                    Texas    = TexasGame.PlayerCnt,
                    ZFB      = ZFBGame.PlayerCnt,
                    ZODIAC   = ZODIACGame.PlayerCnt,
                    TEXAS_EX = TEXAS_EXGame.PlayerCnt
                };

                RobotDown robotDown = new RobotDown
                {
                    CARS     = CARSGame.IsBet > 0,
                    Texas    = TexasGame.IsBet > 0,
                    ZFB      = ZFBGame.IsBet > 0,
                    ZODIAC   = ZODIACGame.IsBet > 0,
                    TEXAS_EX = TEXAS_EXGame.IsBet > 0
                };
                robotCon.RobotDown      = robotDown;
                robotCon.RobotGameStatu = robotGameStatu;

                RobotPlayerLimit robotPlayerLimit = new RobotPlayerLimit
                {
                    CARSLimit     = CARSGame.PlayerLimitList.ToList(),
                    TexasLimit    = TexasGame.PlayerLimitList.ToList(),
                    ZFBLimit      = ZFBGame.PlayerLimitList.ToList(),
                    ZODIACLimit   = ZODIACGame.PlayerLimitList.ToList(),
                    TEXAS_EXLimit = TEXAS_EXGame.PlayerLimitList.ToList()
                };
                robotCon.RobotPlayerLimit = robotPlayerLimit;
                break;

            case CenterCmd.CS_CONNECT_ERROR:
                break;
            }
            if (Request.IsAjaxRequest())
            {
                return(Json(new
                {
                    res = 1,
                    data = robotCon
                }));
            }

            return(View(robotCon));
        }