Ejemplo n.º 1
0
 public WWiseBuild()
 {
     ModuleRoot = "\\WWise\\";
     AddStandardFolders(false);
     SystemLibNames.Add("dxguid.lib");
     SystemLibNames.Add("ws2_32.lib");
 }
 public WindowsLegacyShaderCompilerModule(TargetRules Rules) : base(Rules)
 {
     SolutionFolderPath  = "Engine/ShaderCompilers/Windows";
     ModuleName          = "WindowsLegacyShaderCompiler";
     SourceFileSearchDir = "WindowsLegacyShaderCompiler";
     PCH = "WindowsLegacyShaderCompilerPCH";
     ModuleOutputType = ModuleDef.ModuleType.DLL;
     UseCorePCH       = false;
     UseUnity         = true;
     SystemLibNames.Add("d3d12.lib");
     SystemLibNames.Add("d3dcompiler.lib");
     UnsupportedPlatforms.Add("X*");
 }