public void CallRamdomizedItemKey() { if (stringseason == "Spring") { SystemCore.ItemDropKeyGenerator(); var ItemKey = UnityEngine.Random.Range(1, SystemCore.ItemDropListKey_Spring.Count); Debug.Log(SystemCore.ItemDropListKey_Spring.Count); Debug.Log(ItemString.ItemStringTable.Count); var Amount = UnityEngine.Random.Range(1, 3); result_item.text = ItemKey.ToString(); result_desc.text = Amount.ToString(); } if (stringseason == "Any") { var Itemkey = UnityEngine.Random.Range(1, SystemCore.ItemDropListKey_Any.Count); var Amount = UnityEngine.Random.Range(1, 4); Debug.Log(SystemCore.ItemDropListKey_Any.Count); result_item.text = Itemkey.ToString(); result_desc.text = Amount.ToString(); } }