Ejemplo n.º 1
0
    void OnAudioFilterRead(float[] data, int channels)
    {
        if (_synth.IsReadyToPlay && _synth.IsPlaying)
        {
            float[] samples = _synth.GetSamples();

            for (int i = 0, j = 0; i < data.Length; i += channels, j++)
            {
                data[i] = samples[j];
                if (channels == 2)
                {
                    data[i + 1] = data[i];
                }
            }
        }
    }