// Use this for initialization void Start() { //master = GameObject.FindWithTag("masterMind").GetComponent<MasterMindTranslate>(); master = GameObject.FindWithTag("masterMind").GetComponent<SynchronizeORCA>(); stats = GetComponentInParent<UnitStats>(); agents = master.agents; gun = GetComponent<GunModule>(); }
void Start() { //master = GameObject.FindWithTag("masterMind").GetComponent<MasterMindTranslate>(); master = GameObject.FindWithTag("masterMind").GetComponent<SynchronizeORCA>(); HP = maxHP; }