public void Can_restrain_tasks_to_wait_until_ending_process_in_order_of_all_tasks() { // Arrange var processes = new ConcurrentBag <int>(); var waiter1 = Synchronizable.EventWait(obj => (int)obj == 1); var waiter2 = Synchronizable.EventWait(obj => (int)obj == 2); var waiter3 = Synchronizable.EventWait(obj => (int)obj == 3); var sync = default(ISynchronizer); try { // Act sync = waiter1.Then(waiter2).Then(waiter3).GetSynchronizer(); var task1 = Task.Run(() => { sync.Begin(1).Wait(); processes.Add(1); sync.End(1).Wait(); }); var task2 = Task.Run(() => { sync.Begin(2).Wait(); processes.Add(2); sync.End(2).Wait(); }); var task3 = Task.Run(() => { sync.Begin(3).Wait(); processes.Add(3); sync.End(3).Wait(); }); sync.NotifyAll(false).Wait(); // Assert CollectionAssert.AreEqual(new[] { 1, 2, 3 }, processes); Task.WaitAll(task1, task2, task3); } finally { sync?.Dispose(); } }
public void Can_pause_tasks_by_the_passed_time_span() { // Arrange var task1EndTime = default(DateTimeOffset); var task2BegunTime = default(DateTimeOffset); var waiter1 = Synchronizable.EventWait(obj => (int)obj == 1); var waiter2 = Synchronizable.EventWait(obj => (int)obj == 2); var sync = default(ISynchronizer); try { // Act sync = waiter1.Then(waiter2.Pause(TimeSpan.FromMilliseconds(1000))).GetSynchronizer(); var task1 = Task.Run(() => { sync.Begin(1).Wait(); task1EndTime = DateTimeOffset.Now; sync.End(1).Wait(); }); var task2 = Task.Run(() => { sync.Begin(2).Wait(); task2BegunTime = DateTimeOffset.Now; sync.End(2).Wait(); }); sync.NotifyAll(false).Wait(); // Assert Assert.GreaterOrEqual(task2BegunTime - task1EndTime, TimeSpan.FromMilliseconds(1000)); Task.WaitAll(task1, task2); } finally { sync?.Dispose(); } }
public void Should_ignore_empty_when_restraining_tasks() { // Arrange var starts = new ConcurrentBag <int>(); var processes = new ConcurrentBag <int>(); var empty = Synchronizable.Empty(); var setter1 = Synchronizable.EventSet(obj => (int)obj == 1); var setter2 = Synchronizable.EventSet(obj => (int)obj == 2); var waiter3 = Synchronizable.EventWait(obj => (int)obj == 3); var waiter4 = Synchronizable.EventWait(obj => (int)obj == 4); var sync = default(ISynchronizer); try { // Act sync = setter1.Or(setter2).Or(empty).And(empty.Then(waiter3).Then(empty).Then(waiter4).Then(empty)).And(empty).GetSynchronizer(); var mre1 = new ST::ManualResetEventSlim(false); var task1 = Task.Run(() => { mre1.Wait(10000); starts.Add(1); sync.Begin(1).Wait(); processes.Add(1); sync.End(1).Wait(); }); var task2 = Task.Run(() => { starts.Add(2); sync.Begin(2).Wait(); processes.Add(2); sync.End(2).Wait(); }); var task3 = Task.Run(() => { starts.Add(3); sync.Begin(3).Wait(); processes.Add(3); sync.End(3).Wait(); }); var task4 = Task.Run(() => { starts.Add(4); sync.Begin(4).Wait(); processes.Add(4); sync.End(4).Wait(); }); sync.NotifyAll(false).Wait(); // Assert CollectionAssert.DoesNotContain(starts, 1); CollectionAssert.AreEqual(new[] { 3, 4 }, processes.Intersect(new[] { 3, 4 })); mre1.Set(); Task.WaitAll(task1, task2, task3, task4); } finally { sync?.Dispose(); } }
public void Can_restrain_tasks_to_wait_until_beginning_start_of_task1_or_task2_and_until_ending_process_of_task3_and_task4_in_order() { // Arrange var starts = new ConcurrentBag <int>(); var processes = new ConcurrentBag <int>(); var setter1 = Synchronizable.EventSet(obj => (int)obj == 1); var setter2 = Synchronizable.EventSet(obj => (int)obj == 2); var waiter3 = Synchronizable.EventWait(obj => (int)obj == 3); var waiter4 = Synchronizable.EventWait(obj => (int)obj == 4); var sync = default(ISynchronizer); try { // Act sync = setter1.Or(setter2).And(waiter3.Then(waiter4)).GetSynchronizer(); var mre1 = new ST::ManualResetEventSlim(false); var task1 = Task.Run(() => { mre1.Wait(10000); starts.Add(1); sync.Begin(1).Wait(); processes.Add(1); sync.End(1).Wait(); }); var task2 = Task.Run(() => { starts.Add(2); sync.Begin(2).Wait(); processes.Add(2); sync.End(2).Wait(); }); var task3 = Task.Run(() => { starts.Add(3); sync.Begin(3).Wait(); processes.Add(3); sync.End(3).Wait(); }); var task4 = Task.Run(() => { starts.Add(4); sync.Begin(4).Wait(); processes.Add(4); sync.End(4).Wait(); }); sync.NotifyAll(false).Wait(); // Assert CollectionAssert.DoesNotContain(starts, 1); CollectionAssert.AreEqual(new[] { 3, 4 }, processes.Intersect(new[] { 3, 4 })); mre1.Set(); Task.WaitAll(task1, task2, task3, task4); } finally { sync?.Dispose(); } }