Ejemplo n.º 1
0
            public override bool Test(Sim a, Sim target, bool isAutonomous, ref GreyedOutTooltipCallback greyedOutTooltipCallback)
            {
                try
                {
                    if (a == target)
                    {
                        return(false);
                    }

                    if (!Woohooer.Settings.mAllowTeenSkinnyDip)
                    {
                        if (target.SimDescription.TeenOrBelow)
                        {
                            return(false);
                        }
                    }
                    else
                    {
                        if (target.SimDescription.ChildOrBelow)
                        {
                            return(false);
                        }
                    }

                    if (!CelebrityManager.CanSocialize(a, target))
                    {
                        return(false);
                    }

                    if (target.SimDescription.IsVisuallyPregnant)
                    {
                        greyedOutTooltipCallback = InteractionInstance.CreateTooltipCallback(Localization.LocalizeString(target.IsFemale, "Gameplay/Actors/Sim:PregnantFailure", new object[0]));
                        return(false);
                    }

                    SwimmingInPool posture = a.Posture as SwimmingInPool;
                    SwimmingInPool pool2   = target.Posture as SwimmingInPool;
                    if (posture == null)
                    {
                        return(false);
                    }

                    if ((pool2 != null) && (pool2.ContainerPool == posture.ContainerPool))
                    {
                        return(false);
                    }

                    if (!Pool.SimOutfitSupportsSkinnyDipping(target, ref greyedOutTooltipCallback))
                    {
                        return(false);
                    }
                    return(true);
                }
                catch (Exception e)
                {
                    Common.Exception(a, target, e);
                    return(false);
                }
            }
Ejemplo n.º 2
0
            public override bool Test(Sim a, Sim target, bool isAutonomous, ref GreyedOutTooltipCallback greyedOutTooltipCallback)
            {
                try
                {
                    if (a == target)
                    {
                        return(false);
                    }

                    if (Woohooer.Settings.mAllowTeenSkinnyDip)
                    {
                        if (target.SimDescription.ChildOrBelow)
                        {
                            return(false);
                        }
                    }
                    else
                    {
                        if (target.SimDescription.TeenOrBelow)
                        {
                            return(false);
                        }
                    }

                    if (!CelebrityManager.CanSocialize(a, target))
                    {
                        return(false);
                    }

                    SwimmingInPool posture = a.Posture as SwimmingInPool;
                    SwimmingInPool pool2   = target.Posture as SwimmingInPool;
                    if (posture == null)
                    {
                        return(false);
                    }
                    if ((pool2 != null) && (pool2.ContainerPool == posture.ContainerPool))
                    {
                        return(false);
                    }

                    if (!Pool.SimOutfitSupportsSkinnyDipping(target, ref greyedOutTooltipCallback))
                    {
                        return(false);
                    }
                    return(true);
                }
                catch (Exception e)
                {
                    Common.Exception(a, target, e);
                    return(false);
                }
            }
Ejemplo n.º 3
0
        public static bool FishTestTerrain(ref InteractionInstanceParameters parameters)
        {
            Sim               sim            = parameters.Actor as Sim;
            GameObjectHit     hit            = parameters.Hit;
            SwimmingInPool    swimmingInPool = sim.Posture as SwimmingInPool;
            GameObjectHitType mType          = hit.mType;

            if ((int)mType != 1)
            {
                switch ((int)mType - 8)
                {
                case 1:
                    return(true);

                case 0:
                    if (PondManager.ArePondsLiquid())
                    {
                        return(true);
                    }
                    return(false);

                case 2:
                    return(false);     // Cats cannot fish in swimming pools. So much human code about swimming pools.
                }
            }
            else
            {
                FishingSpot fishingSpot = GameObject.GetObject(new ObjectGuid(hit.mId)) as FishingSpot;
                if (fishingSpot != null)
                {
                    if (PondManager.ArePondsLiquid())
                    {
                        return(true);
                    }
                    return(false);
                }
            }
            return(false);
        }
Ejemplo n.º 4
0
        protected override OptionResult Run(GameHitParameters <GameObject> parameters)
        {
            Common.StringBuilder msg = new Common.StringBuilder("Run");

            try
            {
                Terrain terrain = parameters.mTarget as Terrain;
                if (terrain != null)
                {
                    foreach (Sim sim in LotManager.Actors)
                    {
                        Common.TestSpan span = Common.TestSpan.CreateSimple();

                        Route r = null;

                        uint simFlags = sim.SimDescription.SimFlags;

                        try
                        {
                            r = Route.Create(sim.Proxy, simFlags);
                        }
                        finally
                        {
                            msg += Common.NewLine + sim.FullName;
                            msg += Common.NewLine + " " + sim.SimDescription.mSimFlags;
                            msg += Common.NewLine + " " + span.Duration;
                        }

                        SimDescription simDescription  = sim.SimDescription;
                        Posture        previousPosture = sim.Posture;

                        SimRoutingComponent routingComponent = sim.RoutingComponent as SimRoutingComponent;

                        bool flag = false;

                        span = Common.TestSpan.CreateSimple();
                        try
                        {
                            //routingComponent.SetRouteOptions(route, simFlags);

                            if (!(sim.CurrentInteraction is IHasCustomRouteOptions))
                            {
                                r.SetOption(Route.RouteOption.BeginAsCar, (sim.Parent is Vehicle) && !(sim.Parent is IBoat));
                                r.SetOption(Route.RouteOption.EnablePlanningAsCar, simDescription.ChildOrAbove);
                                r.SetOption(Route.RouteOption.DisablePlanningAsPedestrian, false);
                                r.SetOption(Route.RouteOption.PushSimsAtDestination, true);
                                r.SetOption(Route.RouteOption.UseAutoSlotFootprintLocking, true);
                                r.SetOption(Route.RouteOption.ReplanToFindObstacleWhenPathPlanFails, true);
                                r.SetOption(Route.RouteOption.IgnoreParent, false);
                                r.SetOption(Route.RouteOption.IgnoreChildren, false);
                                r.SetOption(Route.RouteOption.CreateSubPaths, true);
                                r.SetOption(Route.RouteOption.CheckForFootprintsNearGoals, true);
                                r.SetOption(Route.RouteOption.PenalizeGoalsOnDifferentLevels, true);
                                if (GameUtils.IsInstalled(ProductVersion.EP10))
                                {
                                    IBoat parent = sim.Parent as IBoat;
                                    if (parent != null)
                                    {
                                        flag       = true;
                                        r.Follower = parent.Proxy;
                                        r.FollowerAgeGenderSpecies = (uint)parent.GetBoatSpecies();
                                        r.SetOption2(Route.RouteOption2.EnablePlanningAsBoat, true);
                                        r.SetOption2(Route.RouteOption2.BeginAsBoat, true);
                                        r.SetOption2(Route.RouteOption2.UseFollowerStartOrientation, true);
                                        r.SetOption(Route.RouteOption.OffsetDestinationForLongAnimals, true);
                                        r.AddObjectToIgnoreForRoute(sim.ObjectId);
                                    }
                                    bool flag2 = OccultMermaid.IsEveryOneGroupedWithMeATeenOrAboveMermaid(sim);
                                    bool flag3 = false;
                                    if (!flag2)
                                    {
                                        flag3 = ((previousPosture is CarryingChildPosture) || (previousPosture is CarryingPetPosture)) || sim.Autonomy.SituationComponent.InSituationOfType(typeof(GoHereWithSituation));
                                    }
                                    bool flag4 = simDescription.ChildOrAbove & !(previousPosture is ScubaDiving);
                                    flag4 &= !(sim.InteractionQueue.GetHeadInteraction() is Lifeguard.GiveCPR);
                                    flag4 &= !(sim.InteractionQueue.GetHeadInteraction() is Lifeguard.FakeInjury);
                                    flag4 &= !(simDescription.CreatedByService is GrimReaper);
                                    flag4 &= !flag2 || flag3;
                                    flag4 &= !(previousPosture is BeingRiddenPosture) && !(previousPosture is RidingPosture);
                                    bool flag5 = simDescription.ChildOrAbove && simDescription.IsHuman;
                                    flag5 &= !(previousPosture is CarryingChildPosture) && !(previousPosture is CarryingPetPosture);
                                    r.SetOption(Route.RouteOption.EnableWaterPlanning, flag5);
                                    r.SetOption2(Route.RouteOption2.DestinationMustBeOnLand, !flag5);
                                    r.SetOption2(Route.RouteOption2.EnablePlanningAsBoat, (parent != null) || flag4);
                                    if (flag2 && flag5)
                                    {
                                        r.SetOption2(Route.RouteOption2.RouteAsMermaid, true);
                                    }
                                    else
                                    {
                                        r.SetOption2(Route.RouteOption2.RouteAsLifeguard, Lifeguard.ShouldUseRescueSwimWade(sim));
                                    }
                                }

                                // Cut

                                if (GameUtils.IsInstalled(ProductVersion.Undefined | ProductVersion.EP3))
                                {
                                    r.SetOption(Route.RouteOption.EnableSubwayPlanning, true);
                                }
                                if (GameUtils.IsInstalled(ProductVersion.Undefined | ProductVersion.EP5) && ((sim.IsWildAnimal || sim.IsStray) || (sim.IsUnicorn || WildHorses.IsWildHorse(sim))))
                                {
                                    r.SetOption2(Route.RouteOption2.EnablePlanningAsBoat, false);
                                    r.SetOption2(Route.RouteOption2.DestinationMustBeOnLand, true);
                                }
                                if (routingComponent.SimSatisfiesSpecialConditions())
                                {
                                    r.SetOption(Route.RouteOption.PassThroughObjects, true);
                                    r.SetOption(Route.RouteOption.PassThroughWalls, true);
                                }
                                if (sim.HasGhostBuff && !flag)
                                {
                                    r.SetOption(Route.RouteOption.RouteAsGhost, true);
                                }
                                if ((GameUtils.IsInstalled(ProductVersion.Undefined | ProductVersion.EP4) && (sim.CarryingChildPosture != null)) && (Stroller.GetStroller(sim, sim.LotCurrent) != null))
                                {
                                    r.SetOption(Route.RouteOption.PlanUsingStroller, true);
                                }
                                if (sim.IsHuman)
                                {
                                    SwimmingInPool pool = previousPosture as SwimmingInPool;
                                    if (pool != null)
                                    {
                                        if (pool.ContainerIsOcean)
                                        {
                                            r.SetOption(Route.RouteOption.EnableWaterPlanning, true);
                                        }
                                    }
                                    else
                                    {
                                        Ocean.PondAndOceanRoutingPosture posture2 = previousPosture as Ocean.PondAndOceanRoutingPosture;
                                        if ((posture2 != null) && (posture2.WalkStyleToUse == Sim.WalkStyle.Wade))
                                        {
                                            r.SetOption(Route.RouteOption.EnableWaterPlanning, true);
                                        }
                                    }
                                }

                                // Cut

                                if (GameUtils.IsInstalled(ProductVersion.EP8))
                                {
                                    if (SimEx.GetOwnedAndUsableVehicle(sim, sim.LotHome, false, false, false, true) is CarUFO)
                                    {
                                        r.SetOption(Route.RouteOption.EnableUFOPlanning, true);
                                    }

                                    if ((sim.IsHuman && sim.SimDescription.ChildOrAbove) && PondManager.ArePondsFrozen())
                                    {
                                        bool flag6 = true;
                                        while (previousPosture != null)
                                        {
                                            if (previousPosture.Satisfaction(CommodityKind.Standing, null) <= 0f)
                                            {
                                                flag6 = false;
                                                break;
                                            }
                                            previousPosture = previousPosture.PreviousPosture;
                                        }
                                        if (flag6)
                                        {
                                            r.SetOption(Route.RouteOption.EnablePondPlanning, true);
                                        }
                                    }
                                }
                            }
                        }
                        finally
                        {
                            msg += Common.NewLine + " B " + span.Duration;
                        }

                        span = Common.TestSpan.CreateSimple();
                        try
                        {
                            if (!(sim.CurrentInteraction is IHasCustomRouteOptions))
                            {
                                r.ExitReasonsInterrupt = unchecked ((int)0xffa9bfff);
                                if ((0x0 != (simFlags & 0x3)) && !sim.LotCurrent.IsWorldLot)
                                {
                                    r.SetValidRooms(sim.LotCurrent.LotId, null);
                                }
                                if ((sim.IsHorse && sim.SimDescription.AdultOrAbove) && !sim.SimDescription.IsGhost)
                                {
                                    r.SetOption(Route.RouteOption.RouteAsLargeAnimal, true);
                                }
                                if (((sim.IsHorse || sim.IsDeer) || (sim.IsFullSizeDog && sim.SimDescription.AdultOrAbove)) && !sim.SimDescription.IsGhost)
                                {
                                    r.SetOption(Route.RouteOption.OffsetDestinationForLongAnimals, true);
                                }
                                if (sim.IsHorse && sim.IsInBeingRiddenPosture)
                                {
                                    r.SetOption(Route.RouteOption.RouteWhileMounted, true);
                                }
                                if (previousPosture is LeadingHorsePosture)
                                {
                                    r.SetOption(Route.RouteOption.EnablePlanningAsCar, false);
                                    r.SetOption(Route.RouteOption.RouteAsLargeAnimal, true);
                                    r.SetOption(Route.RouteOption.RouteAsSimLeadingHorse, true);
                                }
                                if (sim.IsPet && !sim.IsInBeingRiddenPosture)
                                {
                                    r.SetOption(Route.RouteOption.IgnoreSidewalkAndLotRestrictions, true);
                                }
                            }

                            //route = sim.CreateRoute();
                        }
                        finally
                        {
                            msg += Common.NewLine + " C " + span.Duration;
                        }
                    }
                }

                AcademicTextBook book = parameters.mTarget as AcademicTextBook;
                if (book != null)
                {
                    Sim a = parameters.mActor as Sim;

                    GreyedOutTooltipCallback greyedOutTooltipCallback = null;
                    if ((a.OccupationAsAcademicCareer != null) || !book.mRequireAcademics)
                    {
                        if (book.TestRockAndRead(a, false, ref greyedOutTooltipCallback))
                        {
                            msg += Common.NewLine + "A";
                        }
                        if (a.Inventory.Contains(parameters.mTarget) && !(a.Posture is Sim.StandingPosture))
                        {
                            if (book.TestReadBook(a, false, ref greyedOutTooltipCallback))
                            {
                                msg += Common.NewLine + "B";
                            }
                        }
                        if (a.GetObjectInRightHand() == parameters.mTarget)
                        {
                            if (book.TestReadBook(a, false, ref greyedOutTooltipCallback))
                            {
                                msg += Common.NewLine + "C";
                            }
                        }

                        msg += Common.NewLine + "D";
                    }

                    msg += Common.NewLine + "E";
                }

                CommonDoor door = parameters.mTarget as CommonDoor;
                if (door != null)
                {
                    if (door.mObjComponents != null)
                    {
                        msg += Common.NewLine + "Count: " + door.mObjComponents.Count;

                        for (int i = 0x0; i < door.mObjComponents.Count; i++)
                        {
                            msg += Common.NewLine + door.mObjComponents[i].BaseType;

                            if (door.mObjComponents[i].BaseType == typeof(PortalComponent))
                            {
                                msg += Common.NewLine + " Found";

                                door.mObjComponents[i].Dispose();
                                door.mObjComponents.RemoveAt(i);
                                break;
                            }
                        }
                        if (door.mObjComponents.Count == 0x0)
                        {
                            door.mObjComponents = null;
                        }
                    }
                }

                HarvestPlant plant = parameters.mTarget as HarvestPlant;
                if (plant != null)
                {
                    msg += Common.NewLine + "mBarren: " + plant.mBarren;
                    msg += Common.NewLine + "mGrowthState: " + plant.mGrowthState;
                    msg += Common.NewLine + "mDormant: " + plant.mDormant;
                    msg += Common.NewLine + "mLeaflessState: " + plant.mLeaflessState;
                    msg += Common.NewLine + "mLifetimeHarvestablesYielded: " + plant.mLifetimeHarvestablesYielded;
                    msg += Common.NewLine + "NumLifetimeHarvestables: " + plant.PlantDef.NumLifetimeHarvestables;
                    msg += Common.NewLine + "Yield: " + plant.GetYield();
                }
            }
            catch (Exception e)
            {
                GameHitParameters <GameObject> .Exception(parameters, msg, e);
            }
            finally
            {
                Common.DebugWriteLog(msg);
            }

            return(OptionResult.SuccessClose);
        }
Ejemplo n.º 5
0
        public override bool Run()
        {
            try
            {
                if (Actor.LotCurrent != Target)
                {
                    Vector3 point = World.LotGetPtInside(Target.LotId);

                    if (point == Vector3.Invalid)
                    {
                        return(false);
                    }

                    if (!Actor.RouteToPointRadius(point, 3f) && (!GlobalFunctions.PlaceAtGoodLocation(Actor, new World.FindGoodLocationParams(point), false) ||
                                                                 Actor.IsPointInLotSafelyRoutable(Target, Actor.Position)))
                    {
                        Actor.AttemptToPutInSafeLocation(true);
                    }
                }

                if (Actor.Posture is SwimmingInPool)
                {
                    SwimmingInPool posture = Actor.Posture as SwimmingInPool;

                    if (!posture.ContainerPool.RouteToEdge(Actor))
                    {
                        if (Actor.BridgeOrigin != null)
                        {
                            Actor.BridgeOrigin.MakeRequest();
                        }

                        Actor.PopPosture();
                        IGameObject reservedTile = null;
                        Actor.FindRoutablePointInsideNearFrontDoor(Actor.Household.LotHome, out reservedTile);
                        Vector3 position            = reservedTile.Position;
                        Terrain.TeleportMeHere here = Terrain.TeleportMeHere.Singleton.CreateInstance(Terrain.Singleton, Actor,
                                                                                                      new InteractionPriority(InteractionPriorityLevel.Pregnancy), false, false) as Terrain.TeleportMeHere;
                        here.SetAndReserveDestination(reservedTile);

                        try
                        {
                            here.RunInteractionWithoutCleanup();
                        }
                        catch
                        {
                            Actor.SetPosition(position);
                        }
                        finally
                        {
                            here.Cleanup();
                        }

                        Actor.LoopIdle();
                    }
                }

                Pregnancy pregnancy = Actor.SimDescription.Pregnancy;
                GetNewBorns();
                AcquirePregnancyStateMachine();
                mCurrentStateMachine.SetActor("x", Actor);

                for (int i = 0; i < mNewborns.Count; i++)
                {
                    Sim baby = mNewborns[i];
                    Relationship.Get(Actor, baby, true).LTR.ForceChangeState(LongTermRelationshipTypes.Friend);

                    if (baby.BridgeOrigin != null)
                    {
                        baby.BridgeOrigin.MakeRequest();
                        baby.BridgeOrigin = null;
                    }

                    InternalHaveAlienBabyHome instance = InternalHaveAlienBabyHome.Singleton.CreateInstance(baby, Actor,
                                                                                                            GetPriority(), Autonomous, CancellableByPlayer) as InternalHaveAlienBabyHome;
                    instance.TotalCount           = mNewborns.Count;
                    instance.BabyIndex            = i + 1;
                    instance.mCurrentStateMachine = mCurrentStateMachine;
                    Actor.InteractionQueue.PushAsContinuation(instance, true);
                }

                TryDeliverImaginaryFriend();
                return(true);
            }
            catch (ResetException)
            {
                throw;
            }
            catch (Exception e)
            {
                Logger.WriteExceptionLog(e, this, "HaveAlienBabyHome.Run() Error");
                return(false);
            }
        }
Ejemplo n.º 6
0
        public static bool DoRoute(RoutingComponent ths, Route r)
        {
            Sim owner = ths.Owner as Sim;

            if ((!r.ExecutionFromNonSimTaskIsSafe && (owner != null)) && (Simulator.CurrentTask != ths.Owner.ObjectId))
            {
                Simulator.CurrentTask.ObjectFromId <GameObject>();
                return(false);
            }

            IBoat boat = ths.Owner as IBoat;

            if (ths.RoutingParent != null)
            {
                if (!(ths.RoutingParent is IBoat) || (r.GetOption2(Route.RouteOption2.EndAsBoat) && (!r.PlanResult.Succeeded() || !RoutingComponent.PlannedRouteHasNonBoatSubpath(r))))
                {
                    // Custom
                    if (ths.RoutingParent.RoutingComponent is CarRoutingComponent)
                    {
                        return(CarRoutingComponentEx.DoRoute(ths.RoutingParent.RoutingComponent as CarRoutingComponent, r));
                    }
                    else
                    {
                        return(ths.RoutingParent.RoutingComponent.DoRoute(r));
                    }
                }
            }
            else if (((boat != null) && r.PlanResult.Succeeded()) && (!r.GetOption2(Route.RouteOption2.EndAsBoat) || RoutingComponent.PlannedRouteHasNonBoatSubpath(r)))
            {
                Sim driver = boat.GetDriver();
                if (driver != null)
                {
                    return(driver.RoutingComponent.DoRoute(r));
                }
            }

            Common.StringBuilder msg = new Common.StringBuilder("RoutingComponentEx:DoRoute" + Common.NewLine);
            if (owner != null)
            {
                msg += Common.NewLine + owner.FullName + Common.NewLine;
            }

            ths.mRouteActions.Clear();
            bool routeSuccess = true;

            try
            {
                RouteAction.FailureExplanation explanation = RouteAction.FailureExplanation.None;
                RoutingComponent.mnNumDoRouteCalls += (ulong)0x1L;
                if (r.PlanResult.Succeeded())
                {
                    ths.OnAboutToStartFollowingRoute(r);
                    if (r.PlanResult.Succeeded())
                    {
                        ths.PushActionsForRoute(r, r);
                        if (owner != null)
                        {
                            owner.PushBackpackPostureIfNecessary();
                            owner.PushCanePostureIfNecessary();
                            owner.PushJetpackPostureIfNecessary();
                        }
                    }
                    else
                    {
                        routeSuccess = false;
                    }
                }
                else
                {
                    routeSuccess = false;
                }

                msg.Append("A");

                if (!routeSuccess)
                {
                    explanation |= RouteAction.FailureExplanation.InitialPlanFailure;
                    LogFailure(ths.Owner, RouteAction.FailureExplanation.InitialPlanFailure, r.PlanResult, "Initial Path Plan Failure (WILL NOT play route fail)");
                    r.SetRouteActionResult(0x2);
                    return(false);
                }

                msg.Append("B");

                int failures = 0;

                if ((ths.RoutingParent != null) && (ths.RoutingParent is IBoat))
                {
                    ths.UpdateDynamicFootprint(ths.RoutingParent as GameObject, false);
                }
                else
                {
                    ths.UpdateDynamicFootprint(ths.Owner, false);
                }

                Vector3 originalPosition = ths.Owner.Position;
                int     loops            = 0;

                bool  success       = true;
                Route processedPath = r;
                bool  isOutside     = ths.Owner.IsOutside;
                ths.mNumWaterEntriesThisRoute = 0;
                while (ths.mRouteActions.Count != 0x0)
                {
                    // Custom
                    if (ths.Owner.Position == originalPosition)
                    {
                        loops++;
                    }

                    if ((loops > 30) || (ths.mRouteActions.Count > 30))
                    {
                        success = false;
                        ths.mRouteActions.Clear();
                        break;
                    }

                    if (ths.mRouteActions[0] is GetInBoatRouteAction)
                    {
                        ths.mNumWaterEntriesThisRoute++;
                        if (ths.mNumWaterEntriesThisRoute > 10)
                        {
                            if (owner != null)
                            {
                                owner.SetToResetAndSendHome();
                            }
                            else
                            {
                                ths.Owner.SetObjectToReset();
                            }
                            return(false);
                        }
                    }

                    if ((owner != null) && owner.IsOutside)
                    {
                        owner.PushHoverboardPostureIfNecessary();
                    }

                    // Custom
                    RouteAction routeAction = ths.mRouteActions[0x0];

                    msg.Append(Common.NewLine + routeAction.GetType());

                    RouteAction.ActionResult actionResult = RouteAction.ActionResult.Continue;

                    //using (BuffsChangedProxy buffsProxy = new BuffsChangedProxy(owner))
                    {
                        try
                        {
                            if (routeAction is ObstacleEncounteredRouteInterruptAction)
                            {
                                actionResult = ObstacleEncounteredRouteInterruptActionEx.PerformAction(routeAction as ObstacleEncounteredRouteInterruptAction);
                            }
                            else
                            {
                                actionResult = routeAction.PerformAction();
                            }
                        }
                        catch (ResetException)
                        {
                            throw;
                        }
                        catch (SacsErrorException e)
                        {
                            Common.DebugException(owner, null, msg, e);

                            failures++;

                            if (failures > 10)
                            {
                                actionResult = RouteAction.ActionResult.Terminate;
                            }
                            else
                            {
                                actionResult = RouteAction.ActionResult.ContinueAndPopPathAndReplan;
                            }

                            routeAction.OnReset();
                        }
                        catch (Exception e)
                        {
                            Common.Exception(owner, null, msg.ToString(), e);

                            string stackTrace = e.StackTrace.ToString();

                            if (stackTrace.Contains("OccultManager:DisallowClothesChange"))
                            {
                                OccultTypeHelper.ValidateOccult(owner.SimDescription, null);

                                actionResult = RouteAction.ActionResult.Terminate;
                            }
                            else if (stackTrace.Contains("CommonDoor:IsAllowedThrough"))
                            {
                                Corrections.CleanupCommonDoors(null);
                                actionResult = RouteAction.ActionResult.Terminate;
                            }
                            else if (stackTrace.Contains("SimRoutingComponent:RequestWalkStyle"))
                            {
                                actionResult = RouteAction.ActionResult.Terminate;
                            }
                            else
                            {
                                failures++;

                                if (failures > 10)
                                {
                                    actionResult = RouteAction.ActionResult.Terminate;
                                }
                                else
                                {
                                    actionResult = RouteAction.ActionResult.ContinueAndPopPathAndReplan;
                                }
                            }

                            routeAction.OnReset();
                        }
                    }

                    msg.Append(Common.NewLine + "C");

                    // Custom
                    if ((ths.mRouteActions.Count > 0) && (ths.mRouteActions[0x0].ForciblyReplanned) && (actionResult == RouteAction.ActionResult.ContinueAndPopPath))
                    {
                        actionResult = RouteAction.ActionResult.ContinueAndFollowPath;
                    }

                    msg.Append(Common.NewLine + actionResult + Common.NewLine);

                    if (GoHere.Settings.mDetailedRouting)
                    {
                        if (Sim.ActiveActor == owner)
                        {
                            Common.DebugNotify(msg);
                        }
                    }

                    if (ths.mRouteActions.Count == 0x0)
                    {
                        explanation |= RouteAction.FailureExplanation.InternalPlanFailure;
                        success      = false;
                        break;
                    }

                    msg.Append("D");

                    ths.mPreviousRouteAction = ths.mRouteActions[0x0];
                    switch (actionResult)
                    {
                    case RouteAction.ActionResult.Continue:
                    case RouteAction.ActionResult.ContinueAndPopPath:
                    case RouteAction.ActionResult.ContinueAndPopPathAndReplan:
                    case RouteAction.ActionResult.ContinueAndPopPathAndRestart:
                    case RouteAction.ActionResult.ContinueAndFollowPath:
                        msg.Append("E");

                        ths.mRouteActions.RemoveAt(0x0);
                        bool flag3 = (processedPath.GetNumPaths() > 0x1) || (processedPath.IsLoop());
                        if (((actionResult == RouteAction.ActionResult.ContinueAndPopPath) && flag3) || ((actionResult == RouteAction.ActionResult.ContinueAndPopPathAndRestart) || (actionResult == RouteAction.ActionResult.ContinueAndPopPathAndReplan)))
                        {
                            if (flag3)
                            {
                                processedPath.PopPath();
                            }

                            msg.Append("F");

                            if (actionResult == RouteAction.ActionResult.ContinueAndPopPathAndReplan)
                            {
                                Vector3 outPosition = new Vector3();
                                if ((ths.RoutingParent != null) && (ths.RoutingParent is IBoat))
                                {
                                    outPosition = ths.RoutingParent.PositionOnFloor;
                                }
                                else if (ths.Owner != null)
                                {
                                    if ((owner != null) && (owner.Posture is SwimmingInPool))
                                    {
                                        outPosition = ths.Owner.Position;
                                    }
                                    else
                                    {
                                        outPosition = ths.Owner.PositionOnFloor;
                                    }
                                }
                                else
                                {
                                    processedPath.GetPathStartPoint(0x0, ref outPosition);
                                }
                                processedPath.ReplanFromPoint(outPosition);
                            }

                            msg.Append("G");

                            if (actionResult == RouteAction.ActionResult.ContinueAndPopPathAndRestart)
                            {
                                Vector3 positionOnFloor = new Vector3();
                                if (ths.Owner != null)
                                {
                                    positionOnFloor = ths.Owner.PositionOnFloor;
                                }
                                else
                                {
                                    processedPath.GetPathStartPoint(0x0, ref positionOnFloor);
                                }
                                processedPath.SetOption(Route.RouteOption.EnablePlanningAsCar, false);
                                processedPath.SetOption(Route.RouteOption.EnableSubwayPlanning, false);
                                processedPath.SetOption2(Route.RouteOption2.EnableHoverTrainPlanning, false);
                                processedPath.ReplanFromPoint(positionOnFloor);
                                explanation |= RouteAction.FailureExplanation.CancelledByScript;
                                success      = false;
                                ths.mRouteActions.Clear();
                            }
                            else if (processedPath.PlanResult.Succeeded())
                            {
                                ths.PushActionsForRoute(r, processedPath);
                            }
                            else
                            {
                                explanation |= RouteAction.FailureExplanation.ReplanFailure;
                                success      = false;
                                ths.mRouteActions.Clear();
                            }
                        }
                        else if ((actionResult == RouteAction.ActionResult.ContinueAndFollowPath) && (r.GetNumPaths() > 0x0))
                        {
                            msg.Append("H");

                            if (r.PlanResult.Succeeded())
                            {
                                ths.PushActionsForRoute(r, processedPath);
                            }
                            else
                            {
                                explanation |= RouteAction.FailureExplanation.InternalPlanFailure;
                                success      = false;
                                ths.mRouteActions.Clear();
                            }
                        }
                        break;

                    default:
                        msg.Append("I");

                        explanation |= ths.mPreviousRouteAction.FailureExplanations;
                        success      = false;
                        ths.mRouteActions.Clear();
                        break;
                    }
                }

                msg.Append("J");

                ths.mRouteActions.Clear();
                r.SetRouteActionResult((uint)explanation);
                if (!success)
                {
                    if (ths.mPreviousRouteAction == null)
                    {
                        LogFailure(ths.Owner, explanation, r.PlanResult, "(Null mPreviousRouteAction failure)");
                    }
                    else
                    {
                        LogFailure(ths.Owner, explanation, r.PlanResult, "(failure in " + ths.mPreviousRouteAction.ToString() + ")");
                    }
                }

                msg.Append("K");

                if ((ths.RoutingParent != null) && (ths.RoutingParent is IBoat))
                {
                    ths.UpdateDynamicFootprint(ths.RoutingParent as GameObject, true);
                }
                else
                {
                    ths.UpdateDynamicFootprint(ths.Owner, true);
                }

                routeSuccess             = (success && (processedPath == r)) && r.PlanResult.Succeeded();
                ths.mPreviousRouteAction = null;
                if (ths.OnRouteActionsFinished != null)
                {
                    ths.OnRouteActionsFinished(ths.Owner, routeSuccess);
                }

                if (((SeasonsManager.Enabled && routeSuccess) && (isOutside && (owner != null))) && ((owner.IsHuman && owner.SimDescription.ChildOrAbove) && (!owner.IsOutside && (owner.CurrentOutfitCategory == OutfitCategories.Outerwear))))
                {
                    owner.SwitchToOutfitWithSpin(Sim.ClothesChangeReason.RemovingOuterwear);
                }

                if (owner != null)
                {
                    SwimmingInPool posture = owner.Posture as SwimmingInPool;
                    if ((posture != null) && posture.UsedShortEntryAnimation)
                    {
                        posture.UsedShortEntryAnimation = false;
                        if (owner.SimDescription.IsMatureMermaid)
                        {
                            OccultMermaid.PutOnTailWithSpin(owner.SimDescription);
                        }
                    }
                }
            }
            catch (ResetException)
            {
                routeSuccess = false;
                if (ths.mRouteActions.Count > 0x0)
                {
                    RouteAction action = ths.mRouteActions[0x0];
                    if (action != null)
                    {
                        action.OnReset();
                    }
                }
                ths.mRouteActions.Clear();
                throw;
            }
            catch (Exception e)
            {
                Common.Exception(owner, null, msg.ToString(), e);
                routeSuccess = false;

                if (ths.mRouteActions.Count > 0x0)
                {
                    RouteAction action = ths.mRouteActions[0x0];
                    if (action != null)
                    {
                        action.OnReset();
                    }
                }
                ths.mRouteActions.Clear();
            }
            finally
            {
                ths.mRouteActions.Clear();
                if (owner != null)
                {
                    owner.RestoreUsedHoverboard();
                }

                if ((owner != null) && (owner.FirstName == "Roberto"))
                {
                    Common.DebugStackLog(msg);
                }
            }

            return(routeSuccess);
        }
Ejemplo n.º 7
0
        public static bool Run(Pregnancy.HaveBabyHome ths)
        {
            try
            {
                if (ths.Actor.LotCurrent != ths.Target)
                {
                    Vector3 point = World.LotGetPtInside(ths.Target.LotId);
                    if (point == Vector3.Invalid)
                    {
                        return(false);
                    }

                    if (!ths.Actor.RouteToPointRadius(point, 3f) && (!GlobalFunctions.PlaceAtGoodLocation(ths.Actor, new World.FindGoodLocationParams(point), false) || !SimEx.IsPointInLotSafelyRoutable(ths.Actor, ths.Target, ths.Actor.Position)))
                    {
                        ths.Actor.AttemptToPutInSafeLocation(true);
                    }
                }

                if (ths.Actor.Posture is SwimmingInPool)
                {
                    SwimmingInPool posture = ths.Actor.Posture as SwimmingInPool;
                    if (!posture.ContainerPool.RouteToEdge(ths.Actor))
                    {
                        if (ths.Actor.BridgeOrigin != null)
                        {
                            ths.Actor.BridgeOrigin.MakeRequest();
                        }

                        ths.Actor.PopPosture();
                        IGameObject reservedTile = null;
                        ths.Actor.FindRoutablePointInsideNearFrontDoor(ths.Actor.Household.LotHome, out reservedTile);
                        Vector3 position            = reservedTile.Position;
                        Terrain.TeleportMeHere here = Terrain.TeleportMeHere.Singleton.CreateInstance(Terrain.Singleton, ths.Actor, new InteractionPriority(InteractionPriorityLevel.Pregnancy), false, false) as Terrain.TeleportMeHere;
                        here.SetAndReserveDestination(reservedTile);

                        try
                        {
                            here.RunInteractionWithoutCleanup();
                        }
                        catch
                        {
                            ths.Actor.SetPosition(position);
                        }
                        finally
                        {
                            here.Cleanup();
                        }
                        ths.Actor.LoopIdle();
                    }
                }

                Pregnancy pregnancy = ths.Actor.SimDescription.Pregnancy;
                if (pregnancy != null)
                {
                    // Custom
                    EnsureForeignFather(pregnancy);
                }

                ths.GetNewBorns();

                ths.AcquirePregnancyStateMachine();

                ths.mCurrentStateMachine.SetActor("x", ths.Actor);
                for (int i = 0x0; i < ths.mNewborns.Count; i++)
                {
                    Sim sim = ths.mNewborns[i];
                    Relationship.Get(ths.Actor, sim, true).LTR.ForceChangeState(LongTermRelationshipTypes.Friend);
                    if (sim.BridgeOrigin != null)
                    {
                        sim.BridgeOrigin.MakeRequest();
                        sim.BridgeOrigin = null;
                    }

                    Pregnancy.InternalHaveBabyHome instance = Pregnancy.InternalHaveBabyHome.Singleton.CreateInstance(sim, ths.Actor, ths.GetPriority(), ths.Autonomous, ths.CancellableByPlayer) as Pregnancy.InternalHaveBabyHome;
                    instance.TotalCount           = ths.mNewborns.Count;
                    instance.BabyIndex            = i + 0x1;
                    instance.mCurrentStateMachine = ths.mCurrentStateMachine;
                    ths.Actor.InteractionQueue.PushAsContinuation(instance, true);
                }

                ths.TryDeliverImaginaryFriend();
                return(true);
            }
            catch (ResetException)
            {
                throw;
            }
            catch (Exception e)
            {
                Common.Exception(ths.Actor, ths.Target, e);
                return(false);
            }
        }
Ejemplo n.º 8
0
        public void motive_motive_distress(Sim sim, CommodityKind commodity)
        {
            if (commodity == (CommodityKind)0x44440444)
            {
                return;
            }

            SimDescription simd        = sim.SimDescription;
            BuffManager    buffManager = sim.BuffManager;
            Motives        moves       = sim.Motives;

            switch (commodity)
            {
            case CommodityKind.Bladder:
            {
                bool flag = true;
                InteractionDefinition interactionDefinition;
                switch (simd.Species)
                {
                case CASAgeGenderFlags.Horse:
                    interactionDefinition = Sim.HorsePee.Singleton;
                    break;

                case CASAgeGenderFlags.Dog:
                case CASAgeGenderFlags.LittleDog:
                    interactionDefinition = (InteractionDefinition)Sim.DogPeeStart.Singleton;
                    break;

                case CASAgeGenderFlags.Cat:
                    interactionDefinition = (InteractionDefinition)Sim.CatPeeStart.Singleton;
                    break;

                default:
                    interactionDefinition = Sim.BladderFailure.Singleton;
                    break;
                }

                foreach (InteractionInstance interaction in sim.InteractionQueue.InteractionList)
                {
                    if (interaction is Sim.DogPee || interaction is Sim.CatPee || interaction.InteractionDefinition == interactionDefinition)
                    {
                        flag = false;
                        break;
                    }
                }

                if (flag)
                {
                    SwimmingInPool swimmingInPool = sim.Posture as SwimmingInPool;
                    if (swimmingInPool == null)
                    {
                        InteractionInstance interactionInstance = interactionDefinition.CreateInstance(sim, sim, new InteractionPriority(InteractionPriorityLevel.High), false, false);
                        Sim.DogPeeStart     dogPeeStart         = interactionInstance as Sim.DogPeeStart;
                        if (dogPeeStart != null)
                        {
                            dogPeeStart.DoNotRoute = true;
                        }
                        else
                        {
                            Sim.CatPeeStart catPeeStart = interactionInstance as Sim.CatPeeStart;
                            if (catPeeStart != null)
                            {
                                catPeeStart.DoNotRoute = true;
                            }
                        }
                        if (sim.InteractionQueue.AddNext(interactionInstance) && simd.IsRaccoon)
                        {
                            sim.AddExitReason(ExitReason.BuffFailureState);
                        }
                        else
                        {
                            BuffInstance buffOfSolveCommodity = buffManager.GetBuffOfSolveCommodity(commodity);
                            if (buffOfSolveCommodity != null && buffOfSolveCommodity.EffectValue <= 0)
                            {
                                ThoughtBalloonManager.BalloonData balloonData = new ThoughtBalloonManager.BalloonData(buffOfSolveCommodity.ThumbString);
                                if (balloonData.IsValid)
                                {
                                    balloonData.BalloonType = ThoughtBalloonTypes.kScreamBalloon;
                                    balloonData.mCoolDown   = ThoughtBalloonCooldown.None;
                                    sim.ThoughtBalloonManager.ShowBalloon(balloonData);
                                }
                            }

                            moves.SetMax(CommodityKind.Bladder);

                            if (!simd.IsPet)
                            {
                                PuddleManager.AddPuddle(sim.Position);
                                moves.SetValue(CommodityKind.Hygiene, -100f);
                                if (GlobalFunctions.AreOtherSimsNearby(sim, BuffEmbarrassed.DistanceForEmbarrassedBuff))
                                {
                                    buffManager.AddElement(BuffNames.Embarrassed, Origin.FromPeeingSelf);
                                }
                                ActiveTopic.AddToSim(sim, "Embarrassment");
                            }
                            else
                            {
                                MetaAutonomyVenueType metaAutonomyVenueType = sim.LotCurrent.GetMetaAutonomyVenueType();
                                if ((!simd.IsADogSpecies || metaAutonomyVenueType != MetaAutonomyVenueType.DogPark) && World.GetTerrainType(sim.Position) == TerrainType.LotFloor)
                                {
                                    PuddleManager.AddPuddle(sim.Position);
                                }
                            }
                            EventTracker.SendEvent(EventTypeId.kBladderFailure, sim);
                        }
                        Motive motive = moves.GetMotive(CommodityKind.Bladder);
                        if (motive != null)
                        {
                            motive.PotionBladderDecayOverride = false;
                        }
                    }
                    else
                    {
                        swimmingInPool.ContainerPool.PeeInPool(sim);
                    }
                }
                break;
            }

            case CommodityKind.Hunger:
            case CommodityKind.VampireThirst:

                if (simd.IsFrankenstein)
                {
                    OccultFrankenstein.PushFrankensteinShortOut(sim);
                }
                else if (!simd.IsGhost && !simd.IsDead && !IsCheckKillSimInteraction(sim))
                {
                    if (sim.Posture.Satisfies(CommodityKind.ScubaDiving, null) && !simd.IsMermaid)
                    {
                        sim.Kill(SimDescription.DeathType.ScubaDrown);
                    }
                    else if (sim.Posture.Satisfies(CommodityKind.SwimmingInPool, null) && !simd.IsMermaid)
                    {
                        sim.Kill(SimDescription.DeathType.Drown);
                    }
                    else if (SimTemperature.HasFrozenSolidInteraction(sim))
                    {
                        sim.Kill(SimDescription.DeathType.Freeze, null, false);
                    }
                    else if (OccultMermaid.IsDehydrated(sim))
                    {
                        sim.Kill(SimDescription.DeathType.MermaidDehydrated, null, false);
                    }
                    else
                    {
                        sim.Kill(sim.SimDescription.IsVampire ? SimDescription.DeathType.Thirst : SimDescription.DeathType.Starve);
                    }
                }
                break;

            case CommodityKind.Temperature:
            {
                float value = moves.GetValue(CommodityKind.Temperature);
                if (value > 0f)
                {
                    SimTemperature.PushSpontaneouslyCombustInteraction(sim);
                }
                else
                {
                    SimTemperature.PushFreezeInteraction(sim);
                }
                break;
            }

            case CommodityKind.MermaidDermalHydration:
                OccultMermaid.CollapseFromDehydration(sim);
                break;
            }
        }
Ejemplo n.º 9
0
            /*
             * [Tunable]
             * [TunableComment("Range: Fun/Stress motive amount.  Description:  Amount of stress that a Sim gets when seeing another Sim die.")]
             * public static float kWitnessDeathStressPenalty = -50f;
             *
             * [Tunable]
             * [TunableComment("Range: Float multiplier.  Description:  Multiplier on additional stress when a family member of loved one sees a Sim die.")]
             * public static float kWitnessDeathRelationshipMultiplier = 1.5f;
             *
             * [TunableComment("Range: Fun/Stress motive amount.  Description:  Amount of fun that a Sim gets when seeing an enemy Sim die.")]
             * [Tunable]
             * public static float kWitnessEnemyDeathFunGain = 50f;
             *
             */



            public override bool Run()
            {
                SwimmingInPool swimmingInPool = Actor.Posture as SwimmingInPool;

                if (swimmingInPool != null && !swimmingInPool.ContainerPool.RouteToEdge(Actor))
                {
                    return(false);
                }
                SwimmingInPool swimmingInPool2 = Target.Posture as SwimmingInPool;

                if (swimmingInPool2 != null)
                {
                    if (!swimmingInPool2.ContainerPool.RouteToEdge(Actor))
                    {
                        return(false);
                    }
                    Actor.RouteTurnToFace(Target.Position);
                }

                else if (!GlobalFunctions.ObjectsWithinRadiusOfEachOther(Actor, Target, 2f))
                {
                    if (Actor == null || Target == null || Target.LotCurrent == null)
                    {
                        return(false);
                    }

                    Route route = Actor.CreateRoute();
                    if (route == null)
                    {
                        return(false);
                    }

                    RequestWalkStyle(Sim.WalkStyle.Run);

                    route.PlanToPointRadialRange(Target.Position, 2f, 6f, RouteDistancePreference.PreferNearestToRouteDestination, RouteOrientationPreference.TowardsObject, Target.LotCurrent.LotId, new int[1]
                    {
                        Target.RoomId
                    });

                    if (Actor == null || !Actor.DoRoute(route))
                    {
                        return(false);
                    }
                    UnrequestWalkStyle(Sim.WalkStyle.Run);
                }
                else
                {
                    Actor.RouteTurnToFace(Target.Position);
                }
                if (Simulator.CheckYieldingContext(false))
                {
                    Simulator.Sleep(20);
                }
                if (Target.SimDescription == null || !Target.SimDescription.IsValidDescription)
                {
                    return(true);
                }
                NFinalizeDeath.CheckYieldingContext();
                StateMachineClient stateMachineClient = StateMachineClient.Acquire(Actor, "DeathReactions");

                stateMachineClient.SetActor("x", Actor);
                stateMachineClient.EnterState("x", "Enter");
                BeginCommodityUpdates();
                bool flag  = false;
                bool flag2 = false;

                //bool flag3 = false;

                LTRData.RelationshipClassification relationshipClassification = LTRData.RelationshipClassification.Low;
                Relationship relationship = Relationship.Get(Actor, Target, false);

                if (relationship != null)
                {
                    relationshipClassification = LTRData.Get(relationship.LTR.CurrentLTR).RelationshipClass;
                }

                if (Actor == null || Target == null || Actor.Genealogy == null || Target.Genealogy == null)
                {
                    return(true);
                }

                if (relationshipClassification == LTRData.RelationshipClassification.High || Actor.Genealogy.IsBloodRelated(Target.Genealogy))
                {
                    if (relationship != null && relationship.AreRomantic() && relationship.LTR.IsPositive)
                    {
                        flag2 = true;
                    }
                    else
                    {
                        flag = true;
                    }
                    //flag3 = true;
                }
                NFinalizeDeath.CheckYieldingContext();
                switch (Actor.SimDescription.Species)
                {
                case CASAgeGenderFlags.None:
                case CASAgeGenderFlags.Human:
                    if (!Actor.IsInActiveHousehold)
                    {
                        stateMachineClient.RequestState("x", "Shocked");
                        NFinalizeDeath.CheckYieldingContext();
                        if (RandomUtil.RandomChance(25))
                        {
                            stateMachineClient.RequestState("x", "Evil");
                        }
                        else
                        {
                            stateMachineClient.RequestState("x", "LovedOneLoop");
                        }
                        flag  = true;
                        flag2 = true;
                        //flag3 = true;
                    }
                    else
                    {
                        stateMachineClient.RequestState("x", "Shocked");
                        NFinalizeDeath.CheckYieldingContext();
                        Actor.Motives.ChangeValue(CommodityKind.Fun, kWitnessDeathStressPenalty);
                        stateMachineClient.RequestState("x", "BasicLoop");
                        flag  = false;
                        flag2 = false;
                        //flag3 = false;
                    }

                    break;

                case CASAgeGenderFlags.Dog:
                case CASAgeGenderFlags.LittleDog:
                    stateMachineClient.RequestState("x", "Dog");
                    break;

                case CASAgeGenderFlags.Cat:
                    stateMachineClient.RequestState("x", "Cat");
                    break;

                case CASAgeGenderFlags.Horse:
                    stateMachineClient.RequestState("x", "Horse");
                    break;
                }
                EventTracker.SendEvent(EventTypeId.kSawSimDie, Actor, Target);
                DoLoop(ExitReason.Default, __LoopDel, stateMachineClient);
                EndCommodityUpdates(true);
                if (Actor.IsInActiveHousehold)
                {
                    if (Actor.BuffManager == null)
                    {
                        return(false);
                    }

                    if (flag2 && Target.SimDescription.DeathStyle != 0)
                    {
                        Actor.BuffManager.AddElement(BuffNames.HeartBroken, Origin.FromWitnessingDeath);
                        BuffHeartBroken.BuffInstanceHeartBroken buffInstanceHeartBroken = Actor.BuffManager.GetElement(BuffNames.HeartBroken) as BuffHeartBroken.BuffInstanceHeartBroken;
                        if (buffInstanceHeartBroken != null)
                        {
                            buffInstanceHeartBroken.MissedSim = Target.SimDescription;
                        }
                    }
                    else if (flag && Target.SimDescription.DeathStyle != 0)
                    {
                        Actor.BuffManager.AddElement(BuffNames.Mourning, Urnstone.CalculateMourningMoodStrength(Actor, Target.SimDescription), Origin.FromWitnessingDeath);
                        BuffMourning.BuffInstanceMourning buffInstanceMourning = Actor.BuffManager.GetElement(BuffNames.Mourning) as BuffMourning.BuffInstanceMourning;
                        if (buffInstanceMourning != null)
                        {
                            buffInstanceMourning.MissedSim = Target.SimDescription;
                        }
                    }
                }
                else
                {
                    if (Actor.BuffManager == null)
                    {
                        return(false);
                    }
                    if (flag2)
                    {
                        Actor.BuffManager.AddElement(BuffNames.HeartBroken, Origin.FromWitnessingDeath);
                        BuffHeartBroken.BuffInstanceHeartBroken buffInstanceHeartBroken = Actor.BuffManager.GetElement(BuffNames.HeartBroken) as BuffHeartBroken.BuffInstanceHeartBroken;
                        if (buffInstanceHeartBroken != null)
                        {
                            buffInstanceHeartBroken.MissedSim = Target.SimDescription;
                        }
                    }
                    else if (flag)
                    {
                        Actor.BuffManager.AddElement(BuffNames.Mourning, Urnstone.CalculateMourningMoodStrength(Actor, Target.SimDescription), Origin.FromWitnessingDeath);
                        BuffMourning.BuffInstanceMourning buffInstanceMourning = Actor.BuffManager.GetElement(BuffNames.Mourning) as BuffMourning.BuffInstanceMourning;
                        if (buffInstanceMourning != null)
                        {
                            buffInstanceMourning.MissedSim = Target.SimDescription;
                        }
                    }
                }
                NFinalizeDeath.CheckYieldingContext();
                stateMachineClient.RequestState("x", "Exit");
                stateMachineClient.Dispose();
                //if (!NFinalizeDeath.IsAllActiveHousehold_SimObject(Actor) &&
                //        !NFinalizeDeath.IsAllActiveHousehold_SimObject(Target) &&
                //        !(Actor.SimDescription.Service is GrimReaper) &&
                //        !(Target.SimDescription.Service is GrimReaper) &&
                //        RandomUtil.RandomChance(70)
                //)
                //return NFinalizeDeath.ForceNHSReapSoul(Target, Actor);

                return(true);
            }
Ejemplo n.º 10
0
        public static void SetRouteOptions(SimRoutingComponent ths, Route r, uint ageGenderFlags)
        {
            SimDescription simDescription  = ths.OwnerSim.SimDescription;
            Posture        previousPosture = ths.OwnerSim.Posture;

            if (!(ths.OwnerSim.CurrentInteraction is IHasCustomRouteOptions))
            {
                r.SetOption(Route.RouteOption.BeginAsCar, (ths.OwnerSim.Parent is Vehicle) && !(ths.OwnerSim.Parent is IBoat));
                r.SetOption(Route.RouteOption.EnablePlanningAsCar, simDescription.ChildOrAbove);
                r.SetOption(Route.RouteOption.DisablePlanningAsPedestrian, false);
                r.SetOption(Route.RouteOption.PushSimsAtDestination, true);
                r.SetOption(Route.RouteOption.UseAutoSlotFootprintLocking, true);
                r.SetOption(Route.RouteOption.ReplanToFindObstacleWhenPathPlanFails, true);
                r.SetOption(Route.RouteOption.IgnoreParent, false);
                r.SetOption(Route.RouteOption.IgnoreChildren, false);
                r.SetOption(Route.RouteOption.CreateSubPaths, true);
                r.SetOption(Route.RouteOption.CheckForFootprintsNearGoals, true);
                r.SetOption(Route.RouteOption.PenalizeGoalsOnDifferentLevels, true);

                bool flag = false;
                if (GameUtils.IsInstalled(ProductVersion.EP10))
                {
                    IBoat parent = ths.OwnerSim.Parent as IBoat;
                    if (parent != null)
                    {
                        flag       = true;
                        r.Follower = parent.Proxy;
                        r.FollowerAgeGenderSpecies = (uint)parent.GetBoatSpecies();
                        r.SetOption2(Route.RouteOption2.EnablePlanningAsBoat, true);
                        r.SetOption2(Route.RouteOption2.BeginAsBoat, true);
                        r.SetOption2(Route.RouteOption2.UseFollowerStartOrientation, true);
                        r.SetOption(Route.RouteOption.OffsetDestinationForLongAnimals, true);
                        r.AddObjectToIgnoreForRoute(ths.OwnerSim.ObjectId);
                    }

                    bool flag2 = OccultMermaid.IsEveryOneGroupedWithMeATeenOrAboveMermaid(ths.OwnerSim);
                    bool flag3 = false;
                    if (!flag2)
                    {
                        flag3 = ((previousPosture is CarryingChildPosture) || (previousPosture is CarryingPetPosture)) || ths.OwnerSim.Autonomy.SituationComponent.InSituationOfType(typeof(GoHereWithSituation));
                    }

                    bool flag4 = simDescription.ChildOrAbove & !(previousPosture is ScubaDiving);
                    flag4 &= !(ths.OwnerSim.InteractionQueue.GetHeadInteraction() is Lifeguard.GiveCPR);
                    flag4 &= !(ths.OwnerSim.InteractionQueue.GetHeadInteraction() is Lifeguard.FakeInjury);
                    flag4 &= !(simDescription.CreatedByService is GrimReaper);
                    flag4 &= !flag2 || flag3;
                    flag4 &= !(previousPosture is BeingRiddenPosture) && !(previousPosture is RidingPosture);
                    bool flag5 = simDescription.ChildOrAbove && simDescription.IsHuman;
                    flag5 &= !(previousPosture is CarryingChildPosture) && !(previousPosture is CarryingPetPosture);
                    r.SetOption(Route.RouteOption.EnableWaterPlanning, flag5);
                    r.SetOption2(Route.RouteOption2.DestinationMustBeOnLand, !flag5);
                    r.SetOption2(Route.RouteOption2.EnablePlanningAsBoat, (parent != null) || flag4);
                    if (flag2 && flag5)
                    {
                        r.SetOption2(Route.RouteOption2.RouteAsMermaid, true);
                    }
                    else
                    {
                        r.SetOption2(Route.RouteOption2.RouteAsLifeguard, Lifeguard.ShouldUseRescueSwimWade(ths.OwnerSim));
                    }
                }

                if (GameUtils.IsInstalled(ProductVersion.EP3))
                {
                    r.SetOption(Route.RouteOption.EnableSubwayPlanning, true);
                }

                if (GameUtils.IsInstalled(ProductVersion.EP11)) /*&& GameUtils.IsFutureWorld())*/
                {
                    r.SetOption2(Route.RouteOption2.EnableHoverTrainPlanning, true);
                }

                if (GameUtils.IsInstalled(ProductVersion.EP5) && ((ths.OwnerSim.IsWildAnimal || ths.OwnerSim.IsStray) || (ths.OwnerSim.IsUnicorn || WildHorses.IsWildHorse(ths.OwnerSim))))
                {
                    r.SetOption2(Route.RouteOption2.EnablePlanningAsBoat, false);
                    r.SetOption2(Route.RouteOption2.DestinationMustBeOnLand, true);
                }

                if (ths.SimSatisfiesSpecialConditions())
                {
                    r.SetOption(Route.RouteOption.PassThroughObjects, true);
                    r.SetOption(Route.RouteOption.PassThroughWalls, true);
                }

                if (ths.OwnerSim.HasGhostBuff && !flag)
                {
                    r.SetOption(Route.RouteOption.RouteAsGhost, true);
                }

                if ((GameUtils.IsInstalled(ProductVersion.EP4) && (ths.OwnerSim.CarryingChildPosture != null)) && (Stroller.GetStroller(ths.OwnerSim, ths.OwnerSim.LotCurrent) != null))
                {
                    r.SetOption(Route.RouteOption.PlanUsingStroller, true);
                }

                if (ths.OwnerSim.IsHuman)
                {
                    SwimmingInPool pool = previousPosture as SwimmingInPool;
                    if (pool != null)
                    {
                        if (pool.ContainerIsOcean)
                        {
                            r.SetOption(Route.RouteOption.EnableWaterPlanning, true);
                        }
                    }
                    else
                    {
                        Ocean.PondAndOceanRoutingPosture posture2 = previousPosture as Ocean.PondAndOceanRoutingPosture;
                        if ((posture2 != null) && (posture2.WalkStyleToUse == Sim.WalkStyle.Wade))
                        {
                            r.SetOption(Route.RouteOption.EnableWaterPlanning, true);
                        }
                    }
                }

                if (GameUtils.IsInstalled(ProductVersion.EP8))
                {
                    // Custom
                    if (SimEx.GetOwnedAndUsableVehicle(ths.OwnerSim, ths.OwnerSim.LotHome, false, false, false, true) is CarUFO)
                    //if (OwnerSim.GetOwnedAndUsableVehicle(OwnerSim.LotHome, false, false, false, true) is CarUFO)
                    {
                        r.SetOption(Route.RouteOption.EnableUFOPlanning, true);
                    }
                    if ((ths.OwnerSim.IsHuman && ths.OwnerSim.SimDescription.ChildOrAbove) && PondManager.ArePondsFrozen())
                    {
                        bool flag6 = true;
                        while (previousPosture != null)
                        {
                            if (previousPosture.Satisfaction(CommodityKind.Standing, null) <= 0f)
                            {
                                flag6 = false;
                                break;
                            }
                            previousPosture = previousPosture.PreviousPosture;
                        }
                        if (flag6)
                        {
                            r.SetOption(Route.RouteOption.EnablePondPlanning, true);
                        }
                    }
                }

                r.ExitReasonsInterrupt = unchecked ((int)0xffa9bfff);
                if ((0x0 != (ageGenderFlags & 0x3)) && !ths.OwnerSim.LotCurrent.IsWorldLot)
                {
                    r.SetValidRooms(ths.OwnerSim.LotCurrent.LotId, null);
                }

                if ((ths.OwnerSim.IsHorse && ths.OwnerSim.SimDescription.AdultOrAbove) && !ths.OwnerSim.SimDescription.IsGhost)
                {
                    r.SetOption(Route.RouteOption.RouteAsLargeAnimal, true);
                }

                if (((ths.OwnerSim.IsHorse || ths.OwnerSim.IsDeer) || (ths.OwnerSim.IsFullSizeDog && ths.OwnerSim.SimDescription.AdultOrAbove)) && !ths.OwnerSim.SimDescription.IsGhost)
                {
                    r.SetOption(Route.RouteOption.OffsetDestinationForLongAnimals, true);
                }

                if (ths.OwnerSim.IsHorse && ths.OwnerSim.IsInBeingRiddenPosture)
                {
                    r.SetOption(Route.RouteOption.RouteWhileMounted, true);
                }

                if (previousPosture is LeadingHorsePosture)
                {
                    r.SetOption(Route.RouteOption.EnablePlanningAsCar, false);
                    r.SetOption(Route.RouteOption.RouteAsLargeAnimal, true);
                    r.SetOption(Route.RouteOption.RouteAsSimLeadingHorse, true);
                }

                if (ths.OwnerSim.IsPet && !ths.OwnerSim.IsInBeingRiddenPosture)
                {
                    r.SetOption(Route.RouteOption.IgnoreSidewalkAndLotRestrictions, true);
                }
            }
        }