Ejemplo n.º 1
0
        public void SupportedAbility_Test()
        {
            var ability = new Mock <IAbility>();

            ability.Setup(x => x.Tags).Returns(ModifierTag.Aoe);
            var abilityModifiers = new List <IModifier>();

            var abMod1 = new Mock <IModifier>();

            abilityModifiers.Add(abMod1.Object);

            ability.Setup(x => x.Modifiers).Returns(abilityModifiers);


            var modifiers = new List <IModifier>();

            var mod1 = new Mock <IModifier>();

            mod1.Setup(x => x.Tags).Returns(ModifierTag.Aoe);
            modifiers.Add(mod1.Object);

            var mod2 = new Mock <IModifier>();

            mod2.Setup(x => x.Tags).Returns(ModifierTag.Movement);
            modifiers.Add(mod2.Object);


            var supported = new SupportedAbility
            {
                Ability          = ability.Object,
                SupportModifiers = modifiers
            };

            Assert.AreEqual(2, supported.FullAbility.Modifiers.Count());
        }
Ejemplo n.º 2
0
        public void SupportedAbility_MultipleSource_Test()
        {
            var ability = new Mock <IAbility>();

            ability.Setup(x => x.Tags).Returns(ModifierTag.Aoe);
            ability.Setup(x => x.DamageType).Returns(DamageType.Fire);
            var abilityModifiers = new List <IModifier>();

            var abMod1 = new Mock <IModifier>();

            abilityModifiers.Add(abMod1.Object);

            ability.Setup(x => x.Modifiers).Returns(abilityModifiers);


            var modifiers = new List <IModifier>();

            var mod1 = new Mock <IModifier>();

            mod1.Setup(x => x.Tags).Returns(ModifierTag.Aoe);
            modifiers.Add(mod1.Object);

            var mod2 = new Mock <IModifier>();

            mod2.Setup(x => x.Tags).Returns(ModifierTag.Movement);
            modifiers.Add(mod2.Object);

            var mod3 = new Mock <IDamageModifier>();

            mod3.Setup(x => x.DamageType).Returns(DamageType.Fire);
            modifiers.Add(mod3.Object);

            var mod4 = new Mock <IDamageModifier>();

            mod4.Setup(x => x.DamageType).Returns(DamageType.Chaos);
            modifiers.Add(mod4.Object);


            var supported = new SupportedAbility
            {
                Ability          = ability.Object,
                SupportModifiers = modifiers
            };

            Assert.AreEqual(3, supported.FullAbility.Modifiers.Count());
        }