public static void SaveScore(SunGoku score)
    {
        BinaryFormatter formatter = new BinaryFormatter();
        string          path      = Application.persistentDataPath + "/score.sav";
        FileStream      stream    = new FileStream(path, FileMode.Create);

        GameData data = new GameData(score);

        formatter.Serialize(stream, data);

        stream.Close();
    }
Ejemplo n.º 2
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    // Start is called before the first frame update
    void Start()
    {
        pauseActive = false;

        pauseScreen.SetActive(false);

        gameOverScreen.SetActive(false);

        Cursor.lockState = CursorLockMode.Locked;

        player = PlayerManager.instance.player;

        controller = player.GetComponent <PlayerController>();

        dayNnite = FindObjectOfType <SunGoku>();
    }
 public GameData(SunGoku sungoku)
 {
     daysAlive = sungoku.daysAlive;
 }