Ejemplo n.º 1
0
        static async Task UpdateChallengers()
        {
            var challengerLeague = await new LeagueApi(_dbContext)
                                   .Challenger(new ChallengerParameters {
                Type = GameQueueType.RANKED_SOLO_5x5
            });

            var challengers = challengerLeague.Entries
                              .OrderByDescending(c => c.LeaguePoints)
                              .Select(c => c.PlayerOrTeamName)
                              .ToArray();

            var dbSummoners = await _dbContext.Summoners.ToArrayAsync();

            var remainingSummoners = new List <Summoner>();

            var summonerApi = new SummonerApi(_dbContext);
            var summoners   = await summonerApi.ByName(challengers);

            foreach (var summoner in summoners)
            {
                var dbSummoner = dbSummoners.SingleOrDefault(s => s.RiotId == summoner.Value.Id);
                if (dbSummoner == null)
                {
                    _dbContext.Summoners.Add(new Summoner
                    {
                        Name          = summoner.Value.Name,
                        LastRevisedOn = summoner.Value.RevisionOn,
                        RiotId        = summoner.Value.Id,
                        IsChallenger  = true
                    });
                }
                else
                {
                    remainingSummoners.Add(dbSummoner);
                    dbSummoner.Name          = summoner.Value.Name;
                    dbSummoner.LastRevisedOn = summoner.Value.RevisionOn;
                    dbSummoner.IsChallenger  = true;
                }
            }

            dbSummoners.Except(remainingSummoners).ToList().ForEach(s => s.IsChallenger = false);

            await _dbContext.SaveChangesAsync();

            Console.WriteLine("Challengers : OK");
        }
        private async void CurrentGameInfoPage_OnAppearing(object sender, EventArgs e)
        {
            var summoners = await SummonerApi.GetSummonersByNamesAsync(_viewModel.SummonerName);

            var             summoner = summoners.First();
            CurrentGameInfo currentGameInfo;

            try
            {
                currentGameInfo = await CurrentGameApi.GetSpectatorGameInfoAsync(summoner.Id);
            }
            catch (NotIngameException)
            {
                await DisplayAlert("Not in game", "This summoner is not ingame", "OK");

                await Navigation.PopAsync(true);

                return;
            }
            _viewModel.CurrentGameInfo = currentGameInfo;
        }
Ejemplo n.º 3
0
        public LeagueClientApi()
        {
            HttpClient = new LeagueHttpClient();

            Assets         = new AssetsApi(HttpClient);
            ChampSelect    = new ChampSelectApi(HttpClient);
            Chat           = new ChatApi(HttpClient);
            DataStore      = new DataStoreApi(HttpClient);
            GameData       = new GameDataApi(HttpClient);
            Inventory      = new InventoryApi(HttpClient);
            ItemSets       = new ItemSetsApi(HttpClient);
            Login          = new LoginApi(HttpClient);
            Matchmaking    = new MatchmakingApi(HttpClient);
            Missions       = new MissionsApi(HttpClient);
            Performance    = new PerformanceApi(HttpClient);
            Perks          = new PerksApi(HttpClient);
            PlayerBehavior = new PlayerBehaviorApi(HttpClient);
            RiotClient     = new RiotClientApi(HttpClient);
            Summoner       = new SummonerApi(HttpClient);
            System         = new SystemApi(HttpClient);
        }