private void OnTriggerEnter(Collider other)
 {
     if (other.gameObject.layer == 9)
     {
         this.Student = other.gameObject.GetComponent <StudentScript>();
         if (this.Student != null)
         {
             Debug.Log("Student's ''Hurry'' is: " + this.Student.Hurry.ToString());
             if (this.Student.enabled && this.Student.DistractionSpot != new Vector3(base.transform.position.x, this.Student.transform.position.y, base.transform.position.z))
             {
                 UnityEngine.Object.Destroy(this.Student.Giggle);
                 this.Student.InvestigationTimer = 0f;
                 this.Student.InvestigationPhase = 0;
                 this.Student.Investigating      = false;
                 this.Student.DiscCheck          = false;
                 this.Student.VisionDistance    += 1f;
                 this.Student.ChalkDust.Stop();
                 this.Student.CleanTimer = 0f;
                 if (!this.Radio)
                 {
                     if (this.Student != this.Originator)
                     {
                         if (this.Student.Clock.Period == 3 && this.Student.BusyAtLunch)
                         {
                             this.StudentIsBusy = true;
                         }
                         if ((this.Student.StudentID == 47 || this.Student.StudentID == 49) && this.Student.StudentManager.ConvoManager.Confirmed)
                         {
                             this.StudentIsBusy = true;
                         }
                         if (this.Student.StudentID == 7 && this.Student.Hurry)
                         {
                             this.Student.Distracted = false;
                         }
                         if (this.Student.StudentID == this.Student.StudentManager.RivalID || this.Student.StudentID == 1)
                         {
                             StudentActionType currentAction = this.Student.CurrentAction;
                         }
                         Debug.Log("An alarm disc has come into contact with: " + this.Student.Name);
                         Debug.Log("Originator is: " + this.Originator);
                         if ((!this.Student.TurnOffRadio && this.Student.Alive && !this.Student.Pushed && !this.Student.Dying && !this.Student.Alarmed && !this.Student.Guarding && !this.Student.Wet && !this.Student.Slave && !this.Student.CheckingNote && !this.Student.WitnessedMurder && !this.Student.WitnessedCorpse && !this.StudentIsBusy && !this.Student.FocusOnYandere && !this.Student.Fleeing && !this.Student.Shoving && !this.Student.SentHome && this.Student.ClubActivityPhase < 16 && !this.Student.Vomiting && !this.Student.Lethal && !this.Student.Headache && !this.Student.Sedated && !this.Student.SenpaiWitnessingRivalDie) || (this.Student.Persona == PersonaType.Protective && this.Originator.StudentID == 11))
                         {
                             Debug.Log("Nothing is stopping " + this.Student.Name + " from reacting.");
                             bool male = this.Student.Male;
                             if (!this.Student.Struggling)
                             {
                                 this.Student.Character.GetComponent <Animation>().CrossFade(this.Student.LeanAnim);
                             }
                             if (this.Originator != null)
                             {
                                 if (this.Originator.WitnessedMurder)
                                 {
                                     this.Student.DistractionSpot = new Vector3(base.transform.position.x, this.Student.Yandere.transform.position.y, base.transform.position.z);
                                 }
                                 else if (this.Originator.Corpse == null)
                                 {
                                     this.Student.DistractionSpot = new Vector3(base.transform.position.x, this.Student.transform.position.y, base.transform.position.z);
                                 }
                                 else
                                 {
                                     this.Student.DistractionSpot = new Vector3(this.Originator.Corpse.transform.position.x, this.Student.transform.position.y, this.Originator.Corpse.transform.position.z);
                                 }
                             }
                             else
                             {
                                 this.Student.DistractionSpot = new Vector3(base.transform.position.x, this.Student.transform.position.y, base.transform.position.z);
                             }
                             this.Student.DiscCheck = true;
                             if (this.Shocking)
                             {
                                 this.Student.Hesitation = 0.5f;
                             }
                             this.Student.Alarm = 200f;
                             if (!this.NoScream)
                             {
                                 this.Student.Giggle = null;
                                 this.InvestigateScream();
                             }
                             if (this.FocusOnYandere)
                             {
                                 this.Student.FocusOnYandere = true;
                             }
                             if (this.Hesitation != 1f)
                             {
                                 this.Student.Hesitation = this.Hesitation;
                             }
                         }
                     }
                 }
                 else
                 {
                     Debug.Log("A student just heard a radio...");
                     if (this.Student.Giggle != null)
                     {
                         this.Student.StopInvestigating();
                     }
                     if (!this.Student.Nemesis && this.Student.Alive && !this.Student.Dying && !this.Student.Guarding && !this.Student.Alarmed && !this.Student.Wet && !this.Student.Slave && !this.Student.Headache && !this.Student.WitnessedMurder && !this.Student.WitnessedCorpse && !this.Student.Lethal && !this.Student.InEvent && !this.Student.Following && !this.Student.Distracting && this.Student.Actions[this.Student.Phase] != StudentActionType.Teaching && this.Student.Actions[this.Student.Phase] != StudentActionType.SitAndTakeNotes && !this.Student.GoAway && this.Student.Routine && !this.Student.CheckingNote && !this.Student.SentHome && this.Student.Persona != PersonaType.Protective && this.Student.CharacterAnimation != null && this.SourceRadio.Victim == null)
                     {
                         if (this.Student.StudentManager.LockerRoomArea.bounds.Contains(base.transform.position) || this.Student.StudentManager.WestBathroomArea.bounds.Contains(base.transform.position) || this.Student.StudentManager.EastBathroomArea.bounds.Contains(base.transform.position) || (this.Student.Club != ClubType.Delinquent && this.Student.StudentManager.IncineratorArea.bounds.Contains(base.transform.position)) || this.Student.StudentManager.HeadmasterArea.bounds.Contains(base.transform.position))
                         {
                             this.Student.Yandere.NotificationManager.CustomText = this.Student.Name + " ignored a radio.";
                             if (this.Student.Yandere.NotificationManager.CustomText != this.Student.Yandere.NotificationManager.PreviousText)
                             {
                                 this.Student.Yandere.NotificationManager.DisplayNotification(NotificationType.Custom);
                             }
                         }
                         else
                         {
                             Debug.Log(this.Student.Name + " has just been alarmed by a radio!");
                             this.Student.CharacterAnimation.CrossFade(this.Student.LeanAnim);
                             this.Student.Pathfinding.canSearch = false;
                             this.Student.Pathfinding.canMove   = false;
                             this.Student.EatingSnack           = false;
                             this.Student.Radio        = this.SourceRadio;
                             this.Student.TurnOffRadio = true;
                             this.Student.Routine      = false;
                             this.Student.GoAway       = false;
                             bool flag = false;
                             if (this.Student.Bento.activeInHierarchy && this.Student.StudentID > 1)
                             {
                                 flag = true;
                             }
                             this.Student.EmptyHands();
                             if (flag)
                             {
                                 GenericBentoScript component = this.Student.Bento.GetComponent <GenericBentoScript>();
                                 component.enabled        = true;
                                 component.Prompt.enabled = true;
                                 this.Student.Bento.SetActive(true);
                                 this.Student.Bento.transform.parent = this.Student.transform;
                                 if (this.Student.Male)
                                 {
                                     this.Student.Bento.transform.localPosition = new Vector3(0f, 0.4266666f, -0.075f);
                                 }
                                 else
                                 {
                                     this.Student.Bento.transform.localPosition = new Vector3(0f, 0.461f, -0.075f);
                                 }
                                 this.Student.Bento.transform.localEulerAngles = new Vector3(0f, 0f, 0f);
                                 this.Student.Bento.transform.parent           = null;
                             }
                             this.Student.SpeechLines.Stop();
                             this.Student.ChalkDust.Stop();
                             this.Student.CleanTimer = 0f;
                             this.Student.RadioTimer = 0f;
                             this.Student.ReadPhase  = 0;
                             this.SourceRadio.Victim = this.Student;
                             if (this.Student.StudentID == 97 && SchemeGlobals.GetSchemeStage(5) == 3)
                             {
                                 SchemeGlobals.SetSchemeStage(5, 4);
                                 this.Student.Yandere.PauseScreen.Schemes.UpdateInstructions();
                                 base.enabled = false;
                             }
                             this.Student.Yandere.NotificationManager.CustomText = this.Student.Name + " hears the radio.";
                             this.Student.Yandere.NotificationManager.DisplayNotification(NotificationType.Custom);
                         }
                     }
                 }
             }
         }
     }
     this.Student = null;
 }
 // Token: 0x06001448 RID: 5192 RVA: 0x000B3308 File Offset: 0x000B1508
 private void OnTriggerEnter(Collider other)
 {
     if (other.gameObject.layer == 9 && !this.Distracted)
     {
         this.Student = other.gameObject.GetComponent <StudentScript>();
         if (this.Student != null && this.Student.Giggle == null)
         {
             if (this.Student.StudentManager.LockerRoomArea.bounds.Contains(base.transform.position) || this.Student.StudentManager.WestBathroomArea.bounds.Contains(base.transform.position) || this.Student.StudentManager.EastBathroomArea.bounds.Contains(base.transform.position) || (this.Student.Club != ClubType.Delinquent && this.Student.StudentManager.IncineratorArea.bounds.Contains(base.transform.position)) || this.Student.StudentManager.HeadmasterArea.bounds.Contains(base.transform.position))
             {
                 this.Student.Yandere.NotificationManager.CustomText = this.Student.Name + " ignored a giggle.";
                 this.Student.Yandere.NotificationManager.DisplayNotification(NotificationType.Custom);
                 return;
             }
             if (this.Student.Clock.Period == 3 && this.Student.BusyAtLunch)
             {
                 this.StudentIsBusy = true;
             }
             if ((this.Student.StudentID == 47 || this.Student.StudentID == 49) && this.Student.StudentManager.ConvoManager.Confirmed)
             {
                 this.StudentIsBusy = true;
             }
             if (this.Student.StudentID == this.Student.StudentManager.RivalID || this.Student.StudentID == 1)
             {
                 StudentActionType currentAction = this.Student.CurrentAction;
             }
             if (!this.Student.YandereVisible && !this.Student.Alarmed && !this.Student.Distracted && !this.Student.Wet && !this.Student.Slave && !this.Student.WitnessedMurder && !this.Student.WitnessedCorpse && !this.Student.Investigating && !this.Student.InEvent && !this.Student.Following && !this.Student.Confessing && !this.Student.Meeting && !this.Student.TurnOffRadio && !this.Student.Fleeing && !this.Student.Distracting && !this.Student.GoAway && !this.Student.FocusOnYandere && !this.StudentIsBusy && this.Student.Actions[this.Student.Phase] != StudentActionType.Teaching && this.Student.Actions[this.Student.Phase] != StudentActionType.SitAndTakeNotes && this.Student.Actions[this.Student.Phase] != StudentActionType.Graffiti && this.Student.Actions[this.Student.Phase] != StudentActionType.Bully && this.Student.Routine && !this.Student.Headache && this.Student.Persona != PersonaType.Protective && !this.Student.MyBento.Tampered)
             {
                 this.Student.Character.GetComponent <Animation>().CrossFade(this.Student.IdleAnim);
                 this.Giggle         = UnityEngine.Object.Instantiate <GameObject>(this.EmptyGameObject, new Vector3(base.transform.position.x, this.Student.transform.position.y, base.transform.position.z), Quaternion.identity);
                 this.Student.Giggle = this.Giggle;
                 if (this.Student.Pathfinding != null && !this.Student.Nemesis)
                 {
                     if (this.Student.Drownable)
                     {
                         this.Student.Drownable = false;
                         this.Student.StudentManager.UpdateMe(this.Student.StudentID);
                     }
                     if (this.Student.ChalkDust.isPlaying)
                     {
                         this.Student.ChalkDust.Stop();
                         this.Student.Pushable = false;
                         this.Student.StudentManager.UpdateMe(this.Student.StudentID);
                     }
                     this.Student.Pathfinding.canSearch = false;
                     this.Student.Pathfinding.canMove   = false;
                     this.Student.InvestigationPhase    = 0;
                     this.Student.InvestigationTimer    = 0f;
                     this.Student.Investigating         = true;
                     this.Student.EatingSnack           = false;
                     this.Student.SpeechLines.Stop();
                     this.Student.ChalkDust.Stop();
                     this.Student.DiscCheck  = true;
                     this.Student.Routine    = false;
                     this.Student.CleanTimer = 0f;
                     this.Student.ReadPhase  = 0;
                     this.Student.StopPairing();
                     if (this.Student.SunbathePhase > 2)
                     {
                         this.Student.SunbathePhase = 2;
                     }
                     if (this.Student.Persona != PersonaType.PhoneAddict && !this.Student.Sleuthing)
                     {
                         this.Student.SmartPhone.SetActive(false);
                     }
                     else
                     {
                         this.Student.SmartPhone.SetActive(true);
                     }
                     this.Student.OccultBook.SetActive(false);
                     this.Student.Pen.SetActive(false);
                     if (!this.Student.Male)
                     {
                         this.Student.Cigarette.SetActive(false);
                         this.Student.Lighter.SetActive(false);
                     }
                     bool flag = false;
                     if (this.Student.Bento.activeInHierarchy && this.Student.StudentID > 1)
                     {
                         flag = true;
                     }
                     this.Student.EmptyHands();
                     if (flag)
                     {
                         GenericBentoScript component = this.Student.Bento.GetComponent <GenericBentoScript>();
                         component.enabled        = true;
                         component.Prompt.enabled = true;
                         this.Student.Bento.SetActive(true);
                         this.Student.Bento.transform.parent = this.Student.transform;
                         if (this.Student.Male)
                         {
                             this.Student.Bento.transform.localPosition = new Vector3(0f, 0.4266666f, -0.075f);
                         }
                         else
                         {
                             this.Student.Bento.transform.localPosition = new Vector3(0f, 0.461f, -0.075f);
                         }
                         this.Student.Bento.transform.localEulerAngles = new Vector3(0f, 0f, 0f);
                         this.Student.Bento.transform.parent           = null;
                     }
                     this.Student.Yandere.NotificationManager.CustomText = this.Student.Name + " heard a giggle.";
                     this.Student.Yandere.NotificationManager.DisplayNotification(NotificationType.Custom);
                 }
                 this.Distracted = true;
             }
         }
     }
 }