Ejemplo n.º 1
0
        public void ValidConnectionMessage()
        {
            var responseStream = new MemoryStream();
            var stream         = new TestStream(new MemoryStream(TestingTools.CreateConnectionRequest(Type.Stream, clientId.ToByteArray())), responseStream);

            // Create mock byte server and client
            var mockByteServer = new Mock <IServer <byte, byte> > ();
            var byteServer     = mockByteServer.Object;
            var byteClient     = new TestClient(stream);

            var server = new StreamServer(byteServer);

            server.OnClientRequestingConnection += (sender, e) => e.Request.Allow();
            server.Start();

            // Fire a client connection event
            var eventArgs = new ClientRequestingConnectionEventArgs <byte, byte> (byteClient);

            mockByteServer.Raise(m => m.OnClientRequestingConnection += null, eventArgs);

            Assert.IsTrue(eventArgs.Request.ShouldAllow);
            Assert.IsFalse(eventArgs.Request.ShouldDeny);

            server.Update();
            Assert.AreEqual(1, server.Clients.Count());
            Assert.AreEqual(clientId, server.Clients.First().Guid);

            TestingTools.CheckConnectionResponse(responseStream.ToArray(), 19, Status.Ok, string.Empty, 16);
        }
Ejemplo n.º 2
0
        public void ValidHelloMessage()
        {
            var responseStream = new MemoryStream();
            var stream         = new TestStream(new MemoryStream(helloMessage), responseStream);

            // Create mock byte server and client
            var mockByteServer = new Mock <IServer <byte, byte> > ();
            var byteServer     = mockByteServer.Object;
            var byteClient     = new TestClient(stream);

            var server = new StreamServer(byteServer);

            server.OnClientRequestingConnection += (sender, e) => e.Request.Allow();
            server.Start();

            // Fire a client connection event
            var eventArgs = new ClientRequestingConnectionArgs <byte, byte> (byteClient);

            mockByteServer.Raise(m => m.OnClientRequestingConnection += null, eventArgs);

            Assert.IsTrue(eventArgs.Request.ShouldAllow);
            Assert.IsFalse(eventArgs.Request.ShouldDeny);

            server.Update();
            Assert.AreEqual(1, server.Clients.Count());
            Assert.AreEqual(clientGuid, server.Clients.First().Guid);

            byte[] bytes         = responseStream.ToArray();
            byte[] expectedBytes = { 0x4F, 0x4B };
            Assert.IsTrue(expectedBytes.SequenceEqual(bytes));
        }
Ejemplo n.º 3
0
        /// <summary>
        /// Update the Stream server. Executes all streaming RPCs and sends the results to clients (if they have changed).
        /// </summary>
        void StreamServerUpdate()
        {
            Stopwatch timer        = Stopwatch.StartNew();
            uint      rpcsExecuted = 0;

            streamServer.Update();

            // Run streaming requests
            foreach (var entry in streamRequests)
            {
                var streamClient = entry.Key;
                var requests     = entry.Value;
                if (!requests.Any())
                {
                    continue;
                }
                var streamMessage = new StreamMessage();
                foreach (var request in requests)
                {
                    // Run the RPC
                    Response response;
                    try {
                        response = KRPC.Service.Services.Instance.HandleRequest(request.Procedure, request.Arguments);
                    } catch (Exception e) {
                        response          = new Response();
                        response.HasError = true;
                        response.Error    = e.ToString();
                    }
                    rpcsExecuted++;
                    // Don't send an update if it is the previous one
                    if (response.ReturnValue == streamResultCache [request.Identifier])
                    {
                        continue;
                    }
                    // Add the update to the response message
                    streamResultCache [request.Identifier] = response.ReturnValue;
                    response.Time = GetUniversalTime();
                    var streamResponse = request.Response;
                    streamResponse.Response = response;
                    streamMessage.Responses.Add(streamResponse);
                }
                streamClient.Stream.Write(streamMessage);
            }

            timer.Stop();
            StreamRPCs          = rpcsExecuted;
            StreamRPCsExecuted += rpcsExecuted;
            TimePerStreamUpdate = (float)timer.ElapsedSeconds();
        }
Ejemplo n.º 4
0
        public void ValidConnectionRequest()
        {
            var clientGuid       = new Guid("1234567890abcdef1234567890abcdef".ToBytes());
            var clientGuidBase64 = Convert.ToBase64String(clientGuid.ToByteArray());
            var request          = Encoding.ASCII.GetBytes(
                "GET /?id=" + clientGuidBase64 + " HTTP/1.1\r\n" +
                "Host: localhost\r\n" +
                "Upgrade: websocket\r\n" +
                "Connection: Upgrade\r\n" +
                "Sec-WebSocket-Key: dGhlIHNhbXBsZSBub25jZQ==\r\n" +
                "Sec-WebSocket-Version: 13\r\n\r\n"
                );

            var responseStream = new MemoryStream();
            var stream         = new TestStream(new MemoryStream(request), responseStream);

            // Create mock byte server and client
            var mockByteServer = new Mock <IServer <byte, byte> > ();
            var byteServer     = mockByteServer.Object;
            var byteClient     = new TestClient(stream);

            var server = new StreamServer(byteServer);

            server.OnClientRequestingConnection += (sender, e) => e.Request.Allow();
            server.Start();

            // Fire a client connection event
            var eventArgs = new ClientRequestingConnectionEventArgs <byte, byte> (byteClient);

            mockByteServer.Raise(m => m.OnClientRequestingConnection += null, eventArgs);

            Assert.IsTrue(eventArgs.Request.ShouldAllow);
            Assert.IsFalse(eventArgs.Request.ShouldDeny);

            server.Update();
            Assert.AreEqual(1, server.Clients.Count());
            Assert.AreEqual(clientGuid, server.Clients.First().Guid);

            var response = Encoding.ASCII.GetString(responseStream.ToArray());

            Assert.AreEqual(
                "HTTP/1.1 101 Switching Protocols\r\n" +
                "Upgrade: websocket\r\n" +
                "Connection: Upgrade\r\n" +
                "Sec-WebSocket-Accept: s3pPLMBiTxaQ9kYGzzhZRbK+xOo=\r\n\r\n",
                response
                );
        }
Ejemplo n.º 5
0
        public void InvalidConnectionRequestNoGuid()
        {
            var ascii   = Encoding.ASCII;
            var request = ascii.GetBytes(
                "GET / HTTP/1.1\r\n" +
                "Host: localhost\r\n" +
                "Upgrade: websocket\r\n" +
                "Connection: Upgrade\r\n" +
                "Sec-WebSocket-Key: dGhlIHNhbXBsZSBub25jZQ==\r\n" +
                "Sec-WebSocket-Version: 13\r\n\r\n"
                );

            var responseStream = new MemoryStream();
            var stream         = new TestStream(new MemoryStream(request), responseStream);

            // Create mock byte server and client
            var mockByteServer = new Mock <IServer <byte, byte> > ();
            var byteServer     = mockByteServer.Object;
            var byteClient     = new TestClient(stream);

            var server = new StreamServer(byteServer);

            server.OnClientRequestingConnection += (sender, e) => e.Request.Allow();
            server.Start();

            // Fire a client connection event
            var eventArgs = new ClientRequestingConnectionEventArgs <byte, byte> (byteClient);

            mockByteServer.Raise(m => m.OnClientRequestingConnection += null, eventArgs);

            Assert.IsFalse(eventArgs.Request.ShouldAllow);
            Assert.IsTrue(eventArgs.Request.ShouldDeny);

            server.Update();
            Assert.AreEqual(0, server.Clients.Count());

            var response = ascii.GetString(responseStream.ToArray());

            Assert.AreEqual(
                "HTTP/1.1 400 Bad Request\r\n\r\n",
                response
                );
        }
Ejemplo n.º 6
0
        public void ValidHelloMessage()
        {
            var responseStream = new MemoryStream ();
            var stream = new TestStream (new MemoryStream (helloMessage), responseStream);

            // Create mock byte server and client
            var mockByteServer = new Mock<IServer<byte,byte>> ();
            var byteServer = mockByteServer.Object;
            var byteClient = new TestClient (stream);

            var server = new StreamServer (byteServer);
            server.OnClientRequestingConnection += (sender, e) => e.Request.Allow ();
            server.Start ();

            // Fire a client connection event
            var eventArgs = new ClientRequestingConnectionArgs<byte,byte> (byteClient);
            mockByteServer.Raise (m => m.OnClientRequestingConnection += null, eventArgs);

            Assert.IsTrue (eventArgs.Request.ShouldAllow);
            Assert.IsFalse (eventArgs.Request.ShouldDeny);

            server.Update ();
            Assert.AreEqual (1, server.Clients.Count ());
            Assert.AreEqual (clientGuid, server.Clients.First ().Guid);

            byte[] bytes = responseStream.ToArray ();
            byte[] expectedBytes = { 0x4F, 0x4B };
            Assert.IsTrue (expectedBytes.SequenceEqual (bytes));
        }