Ejemplo n.º 1
0
        /// <summary>
        /// Gets the attempt from the streak.
        /// </summary>
        /// <param name="computedStreak">The computed streak.</param>
        /// <param name="targetCount">The target count.</param>
        /// <param name="isClosed">if set to <c>true</c> [is closed].</param>
        /// <returns></returns>
        private static StreakAchievementAttempt GetAttemptFromStreak(ComputedStreak computedStreak, int targetCount, bool isClosed)
        {
            var attempt = new StreakAchievementAttempt();

            ApplyStreakToAttempt(computedStreak, attempt, targetCount, isClosed);
            return(attempt);
        }
Ejemplo n.º 2
0
        /// <summary>
        /// Gets the attempt from the streak
        /// </summary>
        /// <param name="computedStreak">The computed streak.</param>
        /// <param name="attempt">The attempt.</param>
        /// <param name="targetCount">The target count.</param>
        /// <param name="isClosed">if set to <c>true</c> [is closed].</param>
        private static void ApplyStreakToAttempt(ComputedStreak computedStreak, StreakAchievementAttempt attempt, int targetCount, bool isClosed)
        {
            var progress = CalculateProgress(computedStreak.Count, targetCount);

            attempt.AchievementAttemptStartDateTime = computedStreak.StartDate;
            attempt.AchievementAttemptEndDateTime   = computedStreak.EndDate;
            attempt.Progress     = progress;
            attempt.IsClosed     = isClosed;
            attempt.IsSuccessful = progress >= 1m;
        }
Ejemplo n.º 3
0
        /// <summary>
        /// Save the current record.
        /// </summary>
        /// <returns></returns>
        private void SaveRecord()
        {
            var attempt         = GetAttempt();
            var achievementType = GetAchievementTypeCache();

            // Add the new attempt if we are adding
            if (attempt == null)
            {
                var attemptService    = GetAttemptService();
                var streak            = GetOrAddStreak();
                var achievementTypeId = achievementType == null?atpAchievementType.SelectedValue.AsInteger() : achievementType.Id;

                attempt = new StreakAchievementAttempt
                {
                    StreakTypeAchievementTypeId = achievementTypeId,
                    StreakId = streak.Id
                };

                attemptService.Add(attempt);
            }

            var progress = tbProgress.Text.AsDecimal();

            if (attempt.Progress < 0m)
            {
                attempt.Progress = 0m;
            }

            if (attempt.Progress > 1m && !achievementType.AllowOverAchievement)
            {
                attempt.Progress = 1m;
            }

            var isSuccess = progress >= 1m;

            var startDate = dpStart.SelectedDate ?? RockDateTime.Today;
            var endDate   = dpEnd.SelectedDate;

            if (!endDate.HasValue && isSuccess && !achievementType.AllowOverAchievement)
            {
                endDate = RockDateTime.Today;
            }

            if (endDate.HasValue && endDate < startDate)
            {
                endDate = startDate;
            }

            attempt.IsClosed = (endDate.HasValue && endDate.Value < RockDateTime.Today) || (isSuccess && !achievementType.AllowOverAchievement);
            attempt.AchievementAttemptStartDateTime = startDate;
            attempt.AchievementAttemptEndDateTime   = endDate;
            attempt.Progress     = progress;
            attempt.IsSuccessful = isSuccess;

            if (!attempt.IsValid)
            {
                // Controls will render the error messages
                return;
            }

            try
            {
                var rockContext = GetRockContext();
                rockContext.SaveChanges();

                if (!attempt.IsAuthorized(Authorization.VIEW, CurrentPerson))
                {
                    attempt.AllowPerson(Authorization.VIEW, CurrentPerson, rockContext);
                }

                if (!attempt.IsAuthorized(Authorization.EDIT, CurrentPerson))
                {
                    attempt.AllowPerson(Authorization.EDIT, CurrentPerson, rockContext);
                }

                if (!attempt.IsAuthorized(Authorization.ADMINISTRATE, CurrentPerson))
                {
                    attempt.AllowPerson(Authorization.ADMINISTRATE, CurrentPerson, rockContext);
                }
            }
            catch (Exception ex)
            {
                ShowBlockException(nbEditModeMessage, ex);
                return;
            }

            // If the save was successful, reload the page using the new record Id.
            NavigateToPage(RockPage.Guid, new Dictionary <string, string> {
                { PageParameterKey.StreakAchievementAttemptId, attempt.Id.ToString() }
            });
        }
Ejemplo n.º 4
0
        /// <summary>
        /// Create new attempt records and return them in a list. All new attempts should be after the most recent successful attempt.
        /// </summary>
        /// <param name="streakTypeAchievementTypeCache">The streak type achievement type cache.</param>
        /// <param name="streak">The streak.</param>
        /// <param name="mostRecentClosedAttempt">The most recent closed attempt.</param>
        /// <returns></returns>
        protected override List <StreakAchievementAttempt> CreateNewAttempts(StreakTypeAchievementTypeCache streakTypeAchievementTypeCache, Streak streak, StreakAchievementAttempt mostRecentClosedAttempt)
        {
            var rockContext       = new RockContext();
            var streakTypeService = new StreakTypeService(rockContext);
            var streakTypeCache   = streakTypeAchievementTypeCache.StreakTypeCache;

            // Validate the attribute values
            var numberToAchieve = GetAttributeValue(streakTypeAchievementTypeCache, AttributeKey.NumberToAchieve).AsInteger();

            if (numberToAchieve <= 0)
            {
                ExceptionLogService.LogException($"StreakAchievement.CreateNewAttempts cannot process because the NumberToAchieve attribute is less than 1");
                return(null);
            }

            var attributeTimespanDays = GetAttributeValue(streakTypeAchievementTypeCache, AttributeKey.TimespanInDays).AsIntegerOrNull();

            if (attributeTimespanDays.HasValue && attributeTimespanDays.Value <= 0)
            {
                ExceptionLogService.LogException($"StreakAchievement.CreateNewAttempts cannot process because the TimespanInDays attribute is less than 1");
                return(null);
            }

            // Calculate the date range where new achievements can be validly found
            var attributeMinDate = GetAttributeValue(streakTypeAchievementTypeCache, AttributeKey.StartDateTime).AsDateTime();
            var attributeMaxDate = GetAttributeValue(streakTypeAchievementTypeCache, AttributeKey.EndDateTime).AsDateTime();
            var minDate          = CalculateMinDateForAchievementAttempt(streak.EnrollmentDate, mostRecentClosedAttempt, attributeMinDate, numberToAchieve);
            var maxDate          = CalculateMaxDateForAchievementAttempt(minDate, attributeMaxDate);

            // Track the attempts in a list that will be returned. The int is the streak count for that attempt
            var attempts = new List <StreakAchievementAttempt>();
            var streaks  = new List <ComputedStreak>();

            // Define what happens for each bit in the date range
            bool iterationAction(int currentUnit, DateTime currentDate, bool hasOccurrence, bool hasEngagement, bool hasExclusion)
            {
                // If there is an engagement and a timespan, then this is a possible attempt. If there is no timespan then only one
                // attempt needs to be tracked at a time
                if (hasOccurrence && hasEngagement && (attributeTimespanDays.HasValue || !streaks.Any()))
                {
                    streaks.Add(new ComputedStreak(currentDate));
                }
                else if (hasOccurrence && !hasEngagement && !hasExclusion && streaks.Any())
                {
                    // Break the streaks and close an attempt if there is an unexcused absence
                    var longestStreak = streaks.First();
                    attempts.Add(GetAttemptFromStreak(longestStreak, numberToAchieve, true));
                    streaks.Clear();
                    return(false);
                }

                for (var i = streaks.Count - 1; i >= 0; i--)
                {
                    var computedStreak = streaks[i];

                    if (hasOccurrence && hasEngagement)
                    {
                        // Increment the streak
                        computedStreak.Count++;
                        computedStreak.EndDate = currentDate;

                        // Check for a fulfilled attempt
                        if (computedStreak.Count >= numberToAchieve)
                        {
                            streaks.Clear();

                            if (streakTypeAchievementTypeCache.AllowOverAchievement)
                            {
                                streaks.Add(computedStreak);
                                i = 0;
                            }
                            else
                            {
                                attempts.Add(GetAttemptFromStreak(computedStreak, numberToAchieve, !streakTypeAchievementTypeCache.AllowOverAchievement));
                                break;
                            }
                        }
                    }

                    // If there is a timespan and this streak is too old, then the attempt is closed
                    if (attributeTimespanDays.HasValue)
                    {
                        var inclusiveAge = (currentDate - computedStreak.StartDate).Days + 1;

                        if (inclusiveAge >= attributeTimespanDays.Value)
                        {
                            var timedOutAttempt = GetAttemptFromStreak(computedStreak, numberToAchieve, true);
                            attempts.Add(timedOutAttempt);
                            streaks.RemoveAt(i);

                            // Remove more recently started streaks that started before the next valid start date (based
                            // on the deficiency of this timed out attempt)
                            var nextValidStartDate = CalculateMinDateForAchievementAttempt(streak.EnrollmentDate, timedOutAttempt, attributeMinDate, numberToAchieve);

                            for (var j = streaks.Count - 1; j >= i; j--)
                            {
                                var moreRecentStreak = streaks[j];

                                if (moreRecentStreak.StartDate < nextValidStartDate)
                                {
                                    streaks.RemoveAt(j);
                                }
                            }
                        }
                    }
                }

                return(false);
            }

            // Iterate through the streak date for the date range specified
            streakTypeService.IterateStreakMap(streakTypeCache, streak.PersonAliasId, minDate, maxDate, iterationAction, out var errorMessage);

            if (!errorMessage.IsNullOrWhiteSpace())
            {
                ExceptionLogService.LogException($"StreakAchievement.CreateNewAttempts got an error calling StreakTypeService.IterateStreakMap: {errorMessage}");
                return(null);
            }

            // The longest leftover streak is an open attempt
            if (streaks.Any())
            {
                var longestStreak = streaks.First();
                attempts.Add(GetAttemptFromStreak(longestStreak, numberToAchieve, false));
            }

            return(attempts);
        }
Ejemplo n.º 5
0
        /// <summary>
        /// Update the open attempt record if there are changes.
        /// </summary>
        /// <param name="openAttempt"></param>
        /// <param name="streakTypeAchievementTypeCache">The streak type achievement type cache.</param>
        /// <param name="streak">The streak.</param>
        protected override void UpdateOpenAttempt(StreakAchievementAttempt openAttempt, StreakTypeAchievementTypeCache streakTypeAchievementTypeCache, Streak streak)
        {
            var rockContext       = new RockContext();
            var streakTypeService = new StreakTypeService(rockContext);
            var streakTypeCache   = streakTypeAchievementTypeCache.StreakTypeCache;

            // Validate the attribute values
            var numberToAchieve = GetAttributeValue(streakTypeAchievementTypeCache, AttributeKey.NumberToAchieve).AsInteger();

            if (numberToAchieve <= 0)
            {
                ExceptionLogService.LogException($"StreakAchievement.UpdateOpenAttempt cannot process because the numberToAchieve attribute is less than 1");
                return;
            }

            var attributeTimespanDays = GetAttributeValue(streakTypeAchievementTypeCache, AttributeKey.TimespanInDays).AsIntegerOrNull();

            if (attributeTimespanDays.HasValue && attributeTimespanDays.Value <= 0)
            {
                ExceptionLogService.LogException($"StreakAchievement.UpdateOpenAttempt cannot process because the TimespanInDays attribute is less than 1");
                return;
            }

            // Calculate the date range where the open attempt can be validly fulfilled
            var attributeMaxDate = GetAttributeValue(streakTypeAchievementTypeCache, AttributeKey.EndDateTime).AsDateTime();
            var minDate          = openAttempt.AchievementAttemptStartDateTime;
            var maxDate          = CalculateMaxDateForAchievementAttempt(minDate, attributeMaxDate);

            // Track the streak
            var computedStreak = new ComputedStreak(minDate)
            {
                EndDate = minDate
            };

            // Define what happens for each bit in the date range
            bool iterationAction(int currentUnit, DateTime currentDate, bool hasOccurrence, bool hasEngagement, bool hasExclusion)
            {
                // If there is an engagement, then increment the streak
                if (hasOccurrence && hasEngagement)
                {
                    computedStreak.Count++;
                    computedStreak.EndDate = currentDate;

                    // Check for a fulfilled attempt
                    if (computedStreak.Count >= numberToAchieve)
                    {
                        ApplyStreakToAttempt(computedStreak, openAttempt, numberToAchieve, !streakTypeAchievementTypeCache.AllowOverAchievement);
                    }
                }
                else if (hasOccurrence && !hasEngagement && !hasExclusion)
                {
                    // Break the streak and close the attempt if there is an unexcused absence
                    ApplyStreakToAttempt(computedStreak, openAttempt, numberToAchieve, true);
                }

                // If there is a timespan and this streak is too old, then the attempt is closed
                if (attributeTimespanDays.HasValue)
                {
                    var inclusiveAge = (currentDate - computedStreak.StartDate).Days + 1;

                    if (inclusiveAge >= attributeTimespanDays.Value)
                    {
                        ApplyStreakToAttempt(computedStreak, openAttempt, numberToAchieve, true);
                    }
                }

                return(openAttempt.IsClosed);
            }

            // Iterate through the streak date for the date range specified
            streakTypeService.IterateStreakMap(streakTypeCache, streak.PersonAliasId, minDate, maxDate, iterationAction, out var errorMessage);

            if (!errorMessage.IsNullOrWhiteSpace())
            {
                ExceptionLogService.LogException($"StreakAchievement.UpdateOpenAttempt got an error calling StreakTypeService.IterateStreakMap: {errorMessage}");
                return;
            }

            // If the attempt wasn't closed in the iteration, then it will remain open
            if (!openAttempt.IsClosed)
            {
                var progress = CalculateProgress(computedStreak.Count, numberToAchieve);

                openAttempt.Progress     = progress;
                openAttempt.IsSuccessful = progress >= 1m;
            }
        }
Ejemplo n.º 6
0
        /// <summary>
        /// Update the open attempt record if there are changes.
        /// </summary>
        /// <param name="openAttempt"></param>
        /// <param name="streakTypeAchievementTypeCache">The streak type achievement type cache.</param>
        /// <param name="streak">The streak.</param>
        protected override void UpdateOpenAttempt( StreakAchievementAttempt openAttempt, StreakTypeAchievementTypeCache streakTypeAchievementTypeCache, Streak streak )
        {
            var rockContext = new RockContext();
            var streakTypeService = new StreakTypeService( rockContext );
            var streakTypeCache = streakTypeAchievementTypeCache.StreakTypeCache;

            // Validate the attribute values
            var numberToAccumulate = GetAttributeValue( streakTypeAchievementTypeCache, AttributeKey.NumberToAccumulate ).AsInteger();

            if ( numberToAccumulate <= 0 )
            {
                ExceptionLogService.LogException( $"AccumulativeAchievement.UpdateOpenAttempt cannot process because the NumberToAccumulate attribute is less than 1" );
                return;
            }

            var attributeTimespanDays = GetAttributeValue( streakTypeAchievementTypeCache, AttributeKey.TimespanInDays ).AsIntegerOrNull();

            if ( attributeTimespanDays.HasValue && attributeTimespanDays.Value <= 0 )
            {
                ExceptionLogService.LogException( $"AccumulativeAchievement.UpdateOpenAttempt cannot process because the TimespanInDays attribute is less than 1" );
                return;
            }

            // Calculate the date range where the open attempt can be validly fulfilled
            var attributeMaxDate = GetAttributeValue( streakTypeAchievementTypeCache, AttributeKey.EndDateTime ).AsDateTime();
            var minDate = openAttempt.AchievementAttemptStartDateTime;
            var maxDate = CalculateMaxDateForAchievementAttempt( minDate, attributeMaxDate );

            // Get the max date that streaks can be broken. This is to avoid breaking streaks while people still have time to
            // engage in that day or week (because it is the current day or week)
            var maxDateForStreakBreaking = StreakTypeService.GetMaxDateForStreakBreaking( streakTypeCache );

            // Track the accumulation
            var accumulation = new ComputedStreak( minDate ) { EndDate = minDate };

            // Define what happens for each bit in the date range
            bool iterationAction( int currentUnit, DateTime currentDate, bool hasOccurrence, bool hasEngagement, bool hasExclusion )
            {
                var iterationCanStop = false;

                // If there is an engagement, then increment the accumulation
                if ( hasOccurrence && hasEngagement )
                {
                    accumulation.Count++;
                    accumulation.EndDate = currentDate;

                    // Check for a fulfilled attempt
                    if ( accumulation.Count >= numberToAccumulate )
                    {
                        var progress = CalculateProgress( accumulation.Count, numberToAccumulate );

                        openAttempt.AchievementAttemptEndDateTime = accumulation.EndDate;
                        openAttempt.Progress = progress;
                        openAttempt.IsClosed = !streakTypeAchievementTypeCache.AllowOverAchievement;
                        openAttempt.IsSuccessful = progress >= 1m;
                        iterationCanStop = !streakTypeAchievementTypeCache.AllowOverAchievement;
                    }
                }

                // If there is a timespan and this accumulation is too old, then the attempt is closed
                if ( attributeTimespanDays.HasValue )
                {
                    var inclusiveAge = ( currentDate - accumulation.StartDate ).Days + 1;

                    if ( inclusiveAge >= attributeTimespanDays.Value )
                    {
                        var progress = CalculateProgress( accumulation.Count, numberToAccumulate );

                        openAttempt.AchievementAttemptEndDateTime = accumulation.EndDate;
                        openAttempt.Progress = progress;
                        openAttempt.IsClosed = currentDate <= maxDateForStreakBreaking;
                        openAttempt.IsSuccessful = progress >= 1m;
                        iterationCanStop = true;
                    }
                }

                return iterationCanStop;
            }

            // Iterate through the streak date for the date range specified
            streakTypeService.IterateStreakMap( streakTypeCache, streak.PersonAliasId, minDate, maxDate, iterationAction, out var errorMessage );

            if ( !errorMessage.IsNullOrWhiteSpace() )
            {
                ExceptionLogService.LogException( $"AccumulativeAchievement.UpdateOpenAttempt got an error calling StreakTypeService.IterateStreakMap: {errorMessage}" );
                return;
            }

            // If the attempt wasn't closed in the iteration, then it will remain open
            if ( !openAttempt.IsClosed )
            {
                var progress = CalculateProgress( accumulation.Count, numberToAccumulate );

                openAttempt.Progress = progress;
                openAttempt.IsSuccessful = progress >= 1m;
            }
        }