//--------------------------------------------------------------------------------------------/
        // Methods
        //--------------------------------------------------------------------------------------------/
        /// <summary>
        /// Interpolates to the specified transformation.
        /// </summary>
        public void Apply(Vector3 value)
        {
            currentAction = StratusActions.Sequence(this);

            if (debug)
            {
                StratusDebug.Log($"The {eventType} operation was applied on {target.name}", this);
            }

            switch (eventType)
            {
            case EventType.Translate:
                transformationType = TransformationType.Translate;
                if (valueType == ValueType.Static)
                {
                    if (local)
                    {
                        previousValue    = target.localPosition;
                        currentCoroutine = StratusRoutines.Interpolate(previousValue, currentValue, duration, (Vector3 val) => { target.localPosition = val; }, ease);
                        //Actions.Property(currentAction, () => target.localPosition, currentValue, this.duration, this.ease);
                    }
                    else
                    {
                        previousValue    = target.position;
                        currentCoroutine = StratusRoutines.Interpolate(previousValue, currentValue, duration, (Vector3 val) => { target.position = val; }, ease);
                        //Actions.Property(currentAction, () => target.position, currentValue, this.duration, this.ease);
                    }
                }
                else if (valueType == ValueType.Mirror)
                {
                    previousValue    = target.position;
                    currentCoroutine = StratusRoutines.Interpolate(previousValue, source.position, duration, (Vector3 val) => { target.position = val; }, ease);
                    //Actions.Property(currentAction, () => target.position, source.position, this.duration, this.ease);
                }
                target.StartCoroutine(currentCoroutine, transformationType);
                break;

            case EventType.Rotate:
                transformationType = TransformationType.Rotate;
                previousValue      = target.rotation.eulerAngles;
                currentCoroutine   = StratusRoutines.Rotate(target, isMirror ? source.rotation.eulerAngles : currentValue, duration);
                target.StartCoroutine(currentCoroutine, transformationType);
                //Actions.Property(currentAction, () => target.rotation.eulerAngles, isMirror ? source.localRotation.eulerAngles : currentValue, this.duration, this.ease);
                break;

            case EventType.RotateAround:
                transformationType = TransformationType.Translate | TransformationType.Rotate;
                previousValue      = target.rotation.eulerAngles;
                currentCoroutine   = StratusRoutines.RotateAround(target, isMirror ? source.position : currentValue, axis, angleAroundTarget, duration);
                target.StartCoroutine(currentCoroutine, transformationType);
                break;

            case EventType.Scale:
                previousValue      = target.localScale;
                transformationType = TransformationType.Scale;
                currentCoroutine   = StratusRoutines.Interpolate(previousValue, isMirror ? source.localScale : currentValue, duration, (Vector3 val) => { target.localScale = val; }, ease);;
                //Routines.Scale(target, isMirror ? source.localScale : currentValue, this.duration);
                target.StartCoroutine(currentCoroutine, transformationType);
                //Actions.Property(currentAction, () => target.localScale, isMirror ? source.localScale : currentValue, this.duration, this.ease);
                break;

            case EventType.Parent:
                StratusActions.Delay(currentAction, duration);
                StratusActions.Call(currentAction, () => { target.SetParent(source); });
                break;

            case EventType.Reset:
                StratusActions.Delay(currentAction, duration);
                StratusActions.Call(currentAction, () => { target.Reset(); });
                break;
            }
        }
Ejemplo n.º 2
0
            void RotateAroundWhile()
            {
                IEnumerator rotateAround = StratusRoutines.RotateAround(transform, target.position, axis, angleAroundTarget);

                this.transform.StartCoroutine(rotateAround, TransformationType.Translate | TransformationType.Rotate);
            }