void DisplayModuleStory() { StoryBox.Clear(); int Count = Storage.Campaign.Modules[Storage.ModNum].Story.Count; if (Count > 0) { foreach (string Text in Storage.Campaign.Modules[Storage.ModNum].Story) { StoryBox.Text += Text + "//"; } int Length = StoryBox.Text.Length; StoryBox.Text = StoryBox.Text.Remove((Length - 2), 2); } }
public BaseStory_SSS(StageDataPackage StageData) : base(StageData) { CharacterR_Touhou characterRTouhou = new CharacterR_Touhou(StageData, " "); characterRTouhou.OriginalPosition = new PointF((float)(this.BoundRect.Width - 60), 380f); this.CharR = characterRTouhou; CharacterL_Touhou characterLTouhou1 = new CharacterL_Touhou(StageData, " "); characterLTouhou1.OriginalPosition = new PointF(70f, 380f); this.CharL = characterLTouhou1; CharacterL_Touhou characterLTouhou2 = new CharacterL_Touhou(StageData, " "); characterLTouhou2.OriginalPosition = new PointF(70f, 380f); this.CharL2 = characterLTouhou2; this.SBox = new StoryBox(StageData); }