Ejemplo n.º 1
0
        public void GivenFixtureStateActorWhenSpecifiedIntervalPassesThenStateIsPersistedToStore()
        {
            //
            //Arrange
            //
            ActorOfAsTestActorRef <FixtureStateActor>(
                Props.Create(() =>
                             new FixtureStateActor(
                                 SettingsMock.Object,
                                 StoreProviderMock.Object)),
                FixtureStateActor.ActorName);

            //
            //Act
            //
            //wait for 2.5s while the internal persistence should be operated at least twice,
            //given the interval has been mocked to 1s
            Task.Delay(TimeSpan.FromMilliseconds(2500)).Wait();

            //
            //Assert
            //
            StoreProviderMock.Verify(a =>
                                     a.Write(
                                         It.Is <string>(path => path.Equals(SettingsMock.Object.FixturesStateFilePath)),
                                         It.IsAny <string>()),
                                     Times.AtLeast(2));
        }
Ejemplo n.º 2
0
        public void GivenExistingFixtureStateWhenSendRemoveFixtureStateMsgThenRemovesTheFixtureState()
        {
            //
            //Arrange
            //
            var storedFixtureState = new FixtureState
            {
                Id          = "id1",
                Sport       = "sport1",
                Epoch       = 1,
                Sequence    = 1,
                MatchStatus = MatchStatus.Setup
            };

            StoreProviderMock.Setup(o => o.Read(It.IsAny <string>()))
            .Returns(JsonConvert.SerializeObject(
                         new Dictionary <string, FixtureState> {
                { storedFixtureState.Id, storedFixtureState }
            },
                         Formatting.Indented));
            var fixtureStateActor = ActorOfAsTestActorRef <FixtureStateActor>(
                Props.Create(() =>
                             new FixtureStateActor(
                                 SettingsMock.Object,
                                 StoreProviderMock.Object)),
                FixtureStateActor.ActorName);
            var fixtureState =
                fixtureStateActor
                .Ask <FixtureState>(new GetFixtureStateMsg {
                FixtureId = storedFixtureState.Id
            })
                .Result;

            Assert.AreEqual(storedFixtureState, fixtureState);

            //
            //Act
            //
            //Send RemoveFixtureStateMsg and wait for completion
            fixtureStateActor.Ask(new RemoveFixtureStateMsg {
                FixtureId = storedFixtureState.Id
            });

            fixtureState =
                fixtureStateActor
                .Ask <FixtureState>(new GetFixtureStateMsg {
                FixtureId = storedFixtureState.Id
            })
                .Result;

            //
            //Assert
            //
            Assert.IsNull(fixtureState);
        }
Ejemplo n.º 3
0
        public void WhenStreamingAndMatchOverUpdateAfterSecondTimeMissingSequencesThenRecreateStreamListenerAndProcessMatchOver()
        {
            //
            //Arrange
            //
            Fixture snapshot;
            Mock <IResourceFacade> resourceFacadeMock;

            SetupCommonMockObjects(
                /*sport*/ FootabllSportMock.Object.Name,
                /*fixtureData*/ FixtureSamples.football_inplay_snapshot_2,
                /*storedData*/ new { Epoch = 3, Sequence = 1, MatchStatus = MatchStatus.InRunning },
                out snapshot,
                out resourceFacadeMock);
            ServiceMock.Setup(o => o.GetResources(It.Is <string>(s => s.Equals(FootabllSportMock.Object.Name))))
            .Returns(new List <IResourceFacade> {
                resourceFacadeMock.Object
            });
            StreamHealthCheckValidationMock.Setup(a =>
                                                  a.CanConnectToStreamServer(
                                                      It.IsAny <IResourceFacade>(),
                                                      It.IsAny <StreamListenerState>()))
            .Returns(true);
            FixtureValidationMock.Setup(a =>
                                        a.IsSnapshotNeeded(
                                            It.IsAny <IResourceFacade>(),
                                            It.IsAny <FixtureState>()))
            .Returns(true);

            //
            //Act
            //
            var streamListenerManagerActor =
                ActorOfAsTestActorRef <StreamListenerManagerActor>(
                    Props.Create(() =>
                                 new StreamListenerManagerActor(
                                     SettingsMock.Object,
                                     PluginMock.Object,
                                     StateManagerMock.Object,
                                     SuspensionManagerMock.Object,
                                     StreamHealthCheckValidationMock.Object,
                                     FixtureValidationMock.Object)),
                    StreamListenerManagerActor.ActorName);
            var sportProcessorRouterActor =
                ActorOfAsTestActorRef <SportProcessorRouterActor>(
                    Props.Create(() => new SportProcessorRouterActor(ServiceMock.Object))
                    .WithRouter(new SmallestMailboxPool(SettingsMock.Object.FixtureCreationConcurrency)),
                    SportProcessorRouterActor.ActorName);

            sportProcessorRouterActor.Tell(new ProcessSportMsg {
                Sport = FootabllSportMock.Object.Name
            });

            IActorRef           streamListenerActorRef;
            StreamListenerActor streamListenerActor = null;
            IActorRef           resourceActorRef;
            IActorRef           healthCheckActorRef;

            //
            //Assert
            //
            #region 1st processing
            //first time the stream listeners goes into Streaming State
            AwaitAssert(() =>
            {
                streamListenerActorRef =
                    GetChildActorRef(
                        streamListenerManagerActor,
                        StreamListenerActor.GetName(resourceFacadeMock.Object.Id));
                streamListenerActor = GetUnderlyingActor <StreamListenerActor>(streamListenerActorRef);
                resourceActorRef    = GetChildActorRef(streamListenerActorRef, ResourceActor.ActorName);
                healthCheckActorRef = GetChildActorRef(streamListenerActorRef, StreamHealthCheckActor.ActorName);
                Assert.NotNull(streamListenerActorRef);
                Assert.NotNull(streamListenerActor);
                Assert.NotNull(resourceActorRef);
                Assert.NotNull(healthCheckActorRef);

                Assert.AreEqual(StreamListenerState.Streaming, streamListenerActor.State);
            },
                        TimeSpan.FromMilliseconds(ASSERT_WAIT_TIMEOUT),
                        TimeSpan.FromMilliseconds(ASSERT_EXEC_INTERVAL));
            #endregion

            #region 2nd processing
            //second time the stream is not valid because of missing sequences and the fixture is suspended and snapshot processed
            StreamHealthCheckValidationMock.Reset();
            StreamHealthCheckValidationMock.Setup(a =>
                                                  a.CanConnectToStreamServer(
                                                      It.IsAny <IResourceFacade>(),
                                                      It.IsAny <StreamListenerState>()))
            .Returns(true);
            StreamHealthCheckValidationMock.Setup(a =>
                                                  a.ValidateStream(
                                                      It.IsAny <IResourceFacade>(),
                                                      It.IsAny <StreamListenerState>(),
                                                      It.IsAny <int>()))
            .Returns(false);
            //This call will trigger health check message
            sportProcessorRouterActor.Tell(new ProcessSportMsg {
                Sport = FootabllSportMock.Object.Name
            });

            //
            //Assert
            //
            AwaitAssert(() =>
            {
                resourceFacadeMock.Verify(a => a.GetSnapshot(), Times.Exactly(2));
                PluginMock.Verify(a =>
                                  a.ProcessSnapshot(It.Is <Fixture>(f => f.Id.Equals(resourceFacadeMock.Object.Id)), false),
                                  Times.Exactly(2));
                PluginMock.Verify(a =>
                                  a.ProcessSnapshot(It.Is <Fixture>(f => f.Id.Equals(resourceFacadeMock.Object.Id)), true),
                                  Times.Never);
                PluginMock.Verify(a =>
                                  a.ProcessMatchStatus(It.Is <Fixture>(f => f.Id.Equals(resourceFacadeMock.Object.Id))),
                                  Times.Never);
                SuspensionManagerMock.Verify(a =>
                                             a.Unsuspend(It.Is <Fixture>(f => f.Id.Equals(resourceFacadeMock.Object.Id))),
                                             Times.Never);
                SuspensionManagerMock.Verify(a =>
                                             a.Suspend(It.Is <Fixture>(f => f.Id.Equals(resourceFacadeMock.Object.Id)),
                                                       SuspensionReason.SUSPENSION),
                                             Times.Once);
                Assert.AreEqual(StreamListenerState.Streaming, streamListenerActor.State);
            },
                        TimeSpan.FromMilliseconds(ASSERT_WAIT_TIMEOUT),
                        TimeSpan.FromMilliseconds(ASSERT_EXEC_INTERVAL));
            #endregion

            #region 3rd processing
            //third time the stream is not valid because of missing sequences
            //and the stream listener is stopped because of second stream invalid detection in a row due to missing sequences
            //but Resource is Match Over so a new Stream Listener instance is created and Match Over is processed
            StreamHealthCheckValidationMock.Reset();
            StreamHealthCheckValidationMock.Setup(a =>
                                                  a.CanConnectToStreamServer(
                                                      It.IsAny <IResourceFacade>(),
                                                      It.IsAny <StreamListenerState>()))
            .Returns(true);
            StreamHealthCheckValidationMock.Setup(a =>
                                                  a.ValidateStream(
                                                      It.IsAny <IResourceFacade>(),
                                                      It.IsAny <StreamListenerState>(),
                                                      It.IsAny <int>()))
            .Returns(false);
            //This call will trigger health check message
            sportProcessorRouterActor.Tell(new ProcessSportMsg {
                Sport = FootabllSportMock.Object.Name
            });

            streamListenerActorRef = null;

            try
            {
                AwaitAssert(() =>
                {
                    streamListenerActorRef =
                        GetChildActorRef(
                            streamListenerManagerActor,
                            StreamListenerActor.GetName(resourceFacadeMock.Object.Id));
                    streamListenerActor = GetUnderlyingActor <StreamListenerActor>(streamListenerActorRef);

                    if (streamListenerActor != null)
                    {
                        Assert.AreEqual(StreamListenerState.Stopped, streamListenerActor.State);
                    }
                },
                            TimeSpan.FromMilliseconds(ASSERT_WAIT_TIMEOUT),
                            TimeSpan.FromMilliseconds(ASSERT_EXEC_INTERVAL));
            }
            catch (Exception)
            {
                //exception could be caught here as Stream Listener Actor becomes stopped
                //and eventually killed before we actually have the chance to assert for Stopped state
            }

            streamListenerActorRef = null;

            try
            {
                AwaitAssert(() =>
                {
                    streamListenerActorRef =
                        GetChildActorRef(
                            streamListenerManagerActor,
                            StreamListenerActor.GetName(resourceFacadeMock.Object.Id));

                    Assert.IsNull(streamListenerActorRef);
                },
                            TimeSpan.FromMilliseconds(ASSERT_WAIT_TIMEOUT),
                            TimeSpan.FromMilliseconds(ASSERT_EXEC_INTERVAL));
            }
            catch (Exception)
            {
                //exception is expected here as Stream Listener Actor should not exist at this time
            }

            resourceFacadeMock.Reset();
            StateManagerMock.Reset();
            StoreProviderMock.Reset();

            SetupCommonMockObjects(
                /*sport*/ FootabllSportMock.Object.Name,
                /*fixtureData*/ FixtureSamples.football_matchover_snapshot_2,
                /*storedData*/ new { Epoch = 2, Sequence = 1, MatchStatus = MatchStatus.InRunning },
                out snapshot,
                out resourceFacadeMock);
            ServiceMock.Reset();
            ServiceMock.Setup(o => o.GetResources(It.Is <string>(s => s.Equals(FootabllSportMock.Object.Name))))
            .Returns(new List <IResourceFacade> {
                resourceFacadeMock.Object
            });

            //This call will trigger stream listener actor creation
            sportProcessorRouterActor.Tell(new ProcessSportMsg {
                Sport = FootabllSportMock.Object.Name
            });


            streamListenerActorRef = null;

            try
            {
                AwaitAssert(() =>
                {
                    streamListenerActorRef =
                        GetChildActorRef(
                            streamListenerManagerActor,
                            StreamListenerActor.GetName(resourceFacadeMock.Object.Id));
                    streamListenerActor = GetUnderlyingActor <StreamListenerActor>(streamListenerActorRef);

                    if (streamListenerActor != null)
                    {
                        Assert.AreEqual(StreamListenerState.Stopped, streamListenerActor.State);
                    }
                },
                            TimeSpan.FromMilliseconds(ASSERT_WAIT_TIMEOUT),
                            TimeSpan.FromMilliseconds(ASSERT_EXEC_INTERVAL));
            }
            catch (Exception)
            {
                //exception could be caught here as Stream Listener Actor becomes stopped
                //and eventually killed before we actually have the chance to assert for Stopped state
            }

            streamListenerActorRef = null;

            try
            {
                AwaitAssert(() =>
                {
                    streamListenerActorRef =
                        GetChildActorRef(
                            streamListenerManagerActor,
                            StreamListenerActor.GetName(resourceFacadeMock.Object.Id));

                    Assert.IsNull(streamListenerActorRef);

                    resourceFacadeMock.Verify(a => a.GetSnapshot(), Times.Once);
                    PluginMock.Verify(a =>
                                      a.ProcessSnapshot(It.Is <Fixture>(f => f.Id.Equals(resourceFacadeMock.Object.Id)), false),
                                      Times.Never);
                    PluginMock.Verify(a =>
                                      a.ProcessSnapshot(It.Is <Fixture>(f => f.Id.Equals(resourceFacadeMock.Object.Id)), true),
                                      Times.Once);
                    PluginMock.Verify(a =>
                                      a.ProcessMatchStatus(It.Is <Fixture>(f => f.Id.Equals(resourceFacadeMock.Object.Id))),
                                      Times.Never);
                    SuspensionManagerMock.Verify(a =>
                                                 a.Unsuspend(It.Is <Fixture>(f => f.Id.Equals(resourceFacadeMock.Object.Id))),
                                                 Times.Never);
                    SuspensionManagerMock.Verify(a =>
                                                 a.Suspend(It.Is <Fixture>(f => f.Id.Equals(resourceFacadeMock.Object.Id)),
                                                           SuspensionReason.SUSPENSION),
                                                 Times.Once);
                },
                            TimeSpan.FromMilliseconds(ASSERT_WAIT_TIMEOUT),
                            TimeSpan.FromMilliseconds(ASSERT_EXEC_INTERVAL));
            }
            catch (Exception)
            {
                //exception is expected here as Stream Listener Actor should not exist at this time
            }
            #endregion

            #region 4th processing
            //fourth time no Stream Listener is created as Match is already Over and was already processed
            sportProcessorRouterActor.Tell(new ProcessSportMsg {
                Sport = FootabllSportMock.Object.Name
            });

            streamListenerActorRef = null;

            try
            {
                AwaitAssert(() =>
                {
                    streamListenerActorRef =
                        GetChildActorRef(
                            streamListenerManagerActor,
                            StreamListenerActor.GetName(resourceFacadeMock.Object.Id));
                    streamListenerActor = GetUnderlyingActor <StreamListenerActor>(streamListenerActorRef);
                    Assert.NotNull(streamListenerActorRef);
                    Assert.NotNull(streamListenerActor);
                },
                            TimeSpan.FromMilliseconds(ASSERT_WAIT_TIMEOUT),
                            TimeSpan.FromMilliseconds(ASSERT_EXEC_INTERVAL));
            }
            catch (Exception)
            {
                //exception is expected here as Stream Listener Actor should not exist at this time
            }

            //
            //Assert
            //
            AwaitAssert(() =>
            {
                Assert.IsNull(streamListenerActorRef);
            },
                        TimeSpan.FromMilliseconds(ASSERT_WAIT_TIMEOUT),
                        TimeSpan.FromMilliseconds(ASSERT_EXEC_INTERVAL));
            #endregion
        }