Ejemplo n.º 1
0
        public static StepBase GetStep(
            StepStateNames stateName,
            FabricClient fabricClient,
            ActionStateBase actionState,
            StopNodeFromFASAction action,
            TimeSpan requestTimeout,
            TimeSpan operationTimeout,
            CancellationToken cancellationToken)
        {
            StepBase         step  = null;
            NodeCommandState state = Convert(actionState);

            StepStateNames prevContext = actionState.StateProgress.Peek();

            if (stateName == StepStateNames.LookingUpState)
            {
                step = new StopNodeStepsFactory.LookingUpState(fabricClient, state, action, requestTimeout, operationTimeout);
            }
            else if (stateName == StepStateNames.PerformingActions)
            {
                step = new StopNodeStepsFactory.PerformingActions(fabricClient, state, action, requestTimeout, operationTimeout);
            }
            else if (stateName == StepStateNames.CompletedSuccessfully)
            {
                // done - but then this method should not have been called
                ReleaseAssert.Failfast(string.Format(CultureInfo.InvariantCulture, "{0} - GetStep() should not have been called when the state name is CompletedSuccessfully"), actionState.OperationId);
            }
            else
            {
                ReleaseAssert.Failfast(string.Format(CultureInfo.InvariantCulture, "{0} - Unexpected state name={1}", actionState.OperationId, stateName));
            }

            return(step);
        }
Ejemplo n.º 2
0
 public LookingUpState(FabricClient fabricClient, NodeCommandState state, StopNodeFromFASAction action, TimeSpan requestTimeout, TimeSpan operationTimeout)
     : base(fabricClient, state, requestTimeout, operationTimeout)
 {
     this.action = action;
 }
        private async Task <FabricTestAction> ConstructActionAsync(ActionType actionType, ActionStateBase actionStateBase)
        {
            FabricTestAction action = null;

            if (actionType == ActionType.InvokeDataLoss)
            {
                InvokeDataLossState actionState = actionStateBase as InvokeDataLossState;

                StepStateNames currentState = actionState.StateProgress.Peek();
                if (currentState == StepStateNames.IntentSaved)
                {
                    actionState.StateProgress.Push(StepStateNames.LookingUpState);
                    await this.actionStore.UpdateActionStateAsync(actionState);

                    TestabilityTrace.TraceSource.WriteInfo(TraceType, "action state has been updated");
                }

                action = new InvokeDataLossAction(
                    this.stateManager,
                    this.Partition,
                    actionState,
                    actionState.Info.PartitionSelector,
                    actionState.Info.DataLossMode,
                    this.dataLossCheckWaitDurationInSeconds,
                    this.dataLossCheckPollIntervalInSeconds,
                    this.replicaDropWaitDurationInSeconds,
                    this.requestTimeout,
                    this.operationTimeout);
            }
            else if (actionType == ActionType.InvokeQuorumLoss)
            {
                InvokeQuorumLossState actionState = actionStateBase as InvokeQuorumLossState;

                StepStateNames currentState = actionState.StateProgress.Peek();
                if (currentState == StepStateNames.IntentSaved)
                {
                    actionState.StateProgress.Push(StepStateNames.LookingUpState);
                    await this.actionStore.UpdateActionStateAsync(actionState);

                    TestabilityTrace.TraceSource.WriteInfo(TraceType, "action state has been updated");
                }

                // This is the case for resuming an action after a failover
                action = new InvokeQuorumLossAction(this.stateManager, this.Partition, actionState, actionState.Info.PartitionSelector, actionState.Info.QuorumLossMode, actionState.Info.QuorumLossDuration, this.requestTimeout, this.operationTimeout);
            }
            else if (actionType == ActionType.RestartPartition)
            {
                RestartPartitionState actionState = actionStateBase as RestartPartitionState;

                StepStateNames currentState = actionState.StateProgress.Peek();
                if (currentState == StepStateNames.IntentSaved)
                {
                    actionState.StateProgress.Push(StepStateNames.LookingUpState);
                    await this.actionStore.UpdateActionStateAsync(actionState);

                    TestabilityTrace.TraceSource.WriteInfo(TraceType, "action state has been updated");
                }

                // This is the case for resuming an action after a failover
                action = new RestartPartitionAction(this.stateManager, this.Partition, actionState, actionState.Info.PartitionSelector, actionState.Info.RestartPartitionMode, this.requestTimeout, this.operationTimeout);
            }
            else if (actionType == ActionType.TestStuck)
            {
                StuckState actionState = actionStateBase as StuckState;

                StepStateNames currentState = actionState.StateProgress.Peek();
                if (currentState == StepStateNames.IntentSaved)
                {
                    actionState.StateProgress.Push(StepStateNames.LookingUpState);
                    await this.actionStore.UpdateActionStateAsync(actionState);

                    TestabilityTrace.TraceSource.WriteInfo(TraceType, "action state has been updated");
                }

                action = new StuckAction(this.stateManager, this.Partition, actionState, this.requestTimeout, this.operationTimeout);
            }
            else if (actionType == ActionType.TestRetryStep)
            {
                TestRetryStepState actionState = actionStateBase as TestRetryStepState;

                StepStateNames currentState = actionState.StateProgress.Peek();
                if (currentState == StepStateNames.IntentSaved)
                {
                    actionState.StateProgress.Push(StepStateNames.LookingUpState);
                    await this.actionStore.UpdateActionStateAsync(actionState);

                    TestabilityTrace.TraceSource.WriteInfo(TraceType, "action state has been updated");
                }

                action = new TestRetryStepAction(this.stateManager, this.Partition, actionState, this.requestTimeout, this.operationTimeout);
            }
            else if (actionType == ActionType.StartNode)
            {
                NodeCommandState actionState = actionStateBase as NodeCommandState;
                actionState.StoppedNodeTable = this.stoppedNodeTable;

                StepStateNames currentState = actionState.StateProgress.Peek();
                if (currentState == StepStateNames.IntentSaved)
                {
                    actionState.StateProgress.Push(StepStateNames.LookingUpState);
                    await this.actionStore.UpdateActionStateAsync(actionState);

                    TestabilityTrace.TraceSource.WriteInfo(TraceType, "action state has been updated");
                }

                action = new StartNodeFromFASAction(this.stateManager, this.Partition, actionState, this.stoppedNodeTable, this.requestTimeout, this.operationTimeout);
            }
            else if (actionType == ActionType.StopNode)
            {
                NodeCommandState actionState = actionStateBase as NodeCommandState;
                actionState.StoppedNodeTable = this.stoppedNodeTable;

                StepStateNames currentState = actionState.StateProgress.Peek();
                if (currentState == StepStateNames.IntentSaved)
                {
                    actionState.StateProgress.Push(StepStateNames.LookingUpState);
                    await this.actionStore.UpdateActionStateAsync(actionState);

                    TestabilityTrace.TraceSource.WriteInfo(TraceType, "action state has been updated");
                }

                action = new StopNodeFromFASAction(this.stateManager, this.Partition, actionState, this.stoppedNodeTable, this.requestTimeout, this.operationTimeout);
            }
            else
            {
                TestabilityTrace.TraceSource.WriteInfo(TraceType, "Unknown actionType");
            }

            return(action);
        }