Ejemplo n.º 1
0
 public void stopAfterBounce(StopAfterCollisionModel model)
 {
     if (model.collidedWith != null)
     {
         var collidedWithCollider = model.collidedWith.GetComponent <Collider2D> ();
         if (collidedWithCollider != null)
         {
             Physics2D.IgnoreCollision(collidedWithCollider, model.subject.GetComponent <Collider2D> (), false);                 //remove collision ignorance
         }
     }
     movmentLogic.fallDown();
     animationLogic.UnSetDashing();
 }
Ejemplo n.º 2
0
 public void death(StopAfterCollisionModel s)
 {
     //_logic.split (transform.position);
     _logic.Death();
 }