Ejemplo n.º 1
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		/// <summary>
		/// Creates a new StockIcon instance with the specified identifer and options.
		/// </summary>
		/// <param name="id">A value that identifies the icon represented by this instance.</param>
		/// <param name="size">A value that indicates the size of the stock icon.</param>
		/// <param name="isLinkOverlay">A bool value that indicates whether the icon has a link overlay.</param>
		/// <param name="isSelected">A bool value that indicates whether the icon is in a selected state.</param>
		public StockIcon(StockIconIdentifier id, StockIconSize size, bool isLinkOverlay, bool isSelected) {
			identifier = id;
			linkOverlay = isLinkOverlay;
			selected = isSelected;
			currentSize = size;
			invalidateIcon = true;
		}
Ejemplo n.º 2
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 /// <summary>
 /// Creates a new StockIcon instance with the specified identifer and options.
 /// </summary>
 /// <param name="id">A value that identifies the icon represented by this instance.</param>
 /// <param name="size">A value that indicates the size of the stock icon.</param>
 /// <param name="isLinkOverlay">A bool value that indicates whether the icon has a link overlay.</param>
 /// <param name="isSelected">A bool value that indicates whether the icon is in a selected state.</param>
 public StockIcon(StockIconIdentifier id, StockIconSize size, bool isLinkOverlay, bool isSelected)
 {
     identifier     = id;
     linkOverlay    = isLinkOverlay;
     selected       = isSelected;
     currentSize    = size;
     invalidateIcon = true;
 }
Ejemplo n.º 3
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 /// <summary>
 ///     Initialize a new instance of the <see cref="StockIcon" /> class
 ///     to the specified stock icon ID, stock icon size, overlay flag and selected flag.
 /// </summary>
 /// <param name="stockIconId"></param>
 /// <param name="size"></param>
 /// <param name="isLinkOverlay"></param>
 /// <param name="isSelected"></param>
 internal StockIcon(SHSTOCKICONID stockIconId, StockIconSize size, bool isLinkOverlay, bool isSelected)
 {
     this.Id          = stockIconId;
     this.Size        = StockIconSize.Large;
     this.LinkOverlay = isLinkOverlay;
     this.Selected    = isSelected;
     this.Size        = size;
 }
Ejemplo n.º 4
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 private void UpdateStockIconSettings(StockIconSize newSize, bool isLinkOverlay, bool isSelected)
 {
     // Update all the stock icons in the collection with the latest settings
     foreach (StockIcon icon in stockIcons.AllStockIcons)
     {
         icon.CurrentSize = newSize;
         icon.LinkOverlay = isLinkOverlay;
         icon.Selected = isSelected;
     }
 }
Ejemplo n.º 5
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 private void UpdateStockIconSettings(StockIconSize newSize, bool isLinkOverlay, bool isSelected)
 {
     // Update all the stock icons in the collection with the latest settings
     foreach (StockIcon icon in stockIcons.AllStockIcons)
     {
         icon.CurrentSize = newSize;
         icon.LinkOverlay = isLinkOverlay;
         icon.Selected    = isSelected;
     }
 }
Ejemplo n.º 6
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		/// <summary>
		/// Overloaded constructor that takes in size and Boolean values for 
		/// link overlay and selected icon state. The settings are applied to 
		/// all the stock icons in the collection.
		/// </summary>
		/// <param name="size">StockIcon size for all the icons in the collection.</param>
		/// <param name="linkOverlay">Link Overlay state for all the icons in the collection.</param>
		/// <param name="selected">Selection state for all the icons in the collection.</param>
		public StockIcons(StockIconSize size, bool linkOverlay, bool selected) {
			defaultSize = size;
			isLinkOverlay = linkOverlay;
			isSelected = selected;

			// Create an empty dictionary. Stock icons will be created when requested
			// or when they are enumerated on this collection
			stockIconCache = new Dictionary<StockIconIdentifier, StockIcon>();

			Array allIdentifiers = Enum.GetValues(typeof(StockIconIdentifier));

			foreach (StockIconIdentifier id in allIdentifiers) {
				stockIconCache.Add(id, null);
			}
		}
Ejemplo n.º 7
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        /// <summary>
        /// Overloaded constructor that takes in size and Boolean values for
        /// link overlay and selected icon state. The settings are applied to
        /// all the stock icons in the collection.
        /// </summary>
        /// <param name="size">StockIcon size for all the icons in the collection.</param>
        /// <param name="linkOverlay">Link Overlay state for all the icons in the collection.</param>
        /// <param name="selected">Selection state for all the icons in the collection.</param>
        public StockIcons(StockIconSize size, bool linkOverlay, bool selected)
        {
            defaultSize   = size;
            isLinkOverlay = linkOverlay;
            isSelected    = selected;

            // Create an empty dictionary. Stock icons will be created when requested
            // or when they are enumerated on this collection
            stockIconCache = new Dictionary <StockIconIdentifier, StockIcon>();

            Array allIdentifiers = Enum.GetValues(typeof(StockIconIdentifier));

            foreach (StockIconIdentifier id in allIdentifiers)
            {
                stockIconCache.Add(id, null);
            }
        }
Ejemplo n.º 8
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        private void UpdateStockIcon(StockIconSize newSize, bool isLinkOverlay, bool isSelected)
        {
            // Clear any existing items in the wrap panel
            // Using the updated UI settings, get all the stock icons and show them in an Image control
            wrapPanel1.Children.Clear();
            
            // Update all the stock icons with these latest settings
            UpdateStockIconSettings(newSize, isLinkOverlay, isSelected);

            // Get the new bitmap source
            foreach (StockIcon icon in stockIcons.AllStockIcons)
            {
                Image img = new Image();
                img.Tag = icon;
                img.Stretch = Stretch.None;
                img.Source = icon.BitmapSource;
                img.Margin = new Thickness(10);
                img.MouseLeftButtonDown += new System.Windows.Input.MouseButtonEventHandler(img_MouseLeftButtonDown);
                wrapPanel1.Children.Add(img);
            }

            stockIconsCount.Text = stockIcons.AllStockIcons.Count.ToString();
        }
Ejemplo n.º 9
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        private void UpdateStockIcon(StockIconSize newSize, bool isLinkOverlay, bool isSelected)
        {
            // Clear any existing items in the wrap panel
            // Using the updated UI settings, get all the stock icons and show them in an Image control
            wrapPanel1.Children.Clear();

            // Update all the stock icons with these latest settings
            UpdateStockIconSettings(newSize, isLinkOverlay, isSelected);

            // Get the new bitmap source
            foreach (StockIcon icon in stockIcons.AllStockIcons)
            {
                Image img = new Image();
                img.Tag                  = icon;
                img.Stretch              = Stretch.None;
                img.Source               = icon.BitmapSource;
                img.Margin               = new Thickness(10);
                img.MouseLeftButtonDown += new System.Windows.Input.MouseButtonEventHandler(img_MouseLeftButtonDown);
                wrapPanel1.Children.Add(img);
            }

            stockIconsCount.Text = stockIcons.AllStockIcons.Count.ToString();
        }
Ejemplo n.º 10
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 private void UpdateStockIcon(StockIconSize size, bool? isLinkOverlay, bool? isSelected)
 {
     UpdateStockIcon(size, isLinkOverlay == true, isSelected == true);
 }
Ejemplo n.º 11
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 private void UpdateStockIcon(StockIconSize size, bool?isLinkOverlay, bool?isSelected)
 {
     UpdateStockIcon(size, isLinkOverlay == true, isSelected == true);
 }