Ejemplo n.º 1
0
 public static void StimulateArmBurst(StimulationInfo info, int duration)
 {
     if (instance)
     {
         instance.StartCoroutine(instance.stimulateBurst(new StimulationInfo[] { info }, duration));
     }
 }
Ejemplo n.º 2
0
        protected virtual void HandleImpact(Message msg)
        {
            VectorPayload payload = JsonUtility.FromJson <VectorPayload>(msg.payload);

            if (payload.vector.Equals(Vector3.down))
            {
                StimulationInfo[] infos = new StimulationInfo[]
                {
                    new StimulationInfo(
                        Part.Triceps,
                        Side.Right,
                        impactWidth,
                        currentTriceps
                        ),
                    new StimulationInfo(
                        Part.Triceps,
                        Side.Left,
                        impactWidth,
                        currentTriceps
                        ),
                };
                // Ramp up shortly
                ArmStimulation.StimulateArmBurst(
                    infos,
                    impactDuration
                    );
            }
        }
Ejemplo n.º 3
0
 public void HandleBoxLedgeMsg(Message msg)
 {
     if (ledgeDuration > 0)
     {
         Debug.Log("Ledge");
         int current             = 15;
         StimulationInfo[] infos = new StimulationInfo[]
         {
             new StimulationInfo(
                 Part.Wrist,
                 Side.Right,
                 //Side.Left, // Wrist extensor
                 ledgeWidthWrist,
                 current
                 ),
             new StimulationInfo(
                 Part.Shoulder,
                 Side.Right,
                 ledgeWidthShoulder,
                 currentWrist
                 ),
         };
         // Ramp up shortly
         ArmStimulation.StimulateArmBurst(
             infos,
             ledgeDuration
             );
     }
 }
        public override void InitParameters(string payloadString)
        {
            PunchCubePayload payload = JsonUtility.FromJson <PunchCubePayload>(payloadString);

            side = payload.side;

            Debug.Log("PunchCube Velocity:" + payload.velocity.magnitude);

            // Current
            int currentWrist = side == Side.Left ?
                               currentWristL :
                               currentWristR;
            int currentBiceps = side == Side.Left ?
                                currentBicepsL :
                                currentBicepsR;

            // Width
            int widthWrist = side == Side.Left ?
                             (int)Mathf.Lerp(widthWristL, maxWidthWristL, payload.velocity.magnitude):
                             (int)Mathf.Lerp(widthWristR, maxWidthWristR, payload.velocity.magnitude);
            int widthBiceps = side == Side.Left ?
                              (int)Mathf.Lerp(widthBicepsL, maxWidthBicepsL, payload.velocity.magnitude) :
                              (int)Mathf.Lerp(widthBicepsR, maxWidthBicepsR, payload.velocity.magnitude);


            widthWrist = (int)Mathf.Lerp(0, widthWrist, payload.velocity.magnitude);

            stimInfo = new StimulationInfo[]
            {
                new StimulationInfo(
                    Part.Wrist,
                    side,
                    widthWrist,
                    currentWrist
                    ),
                new StimulationInfo(
                    Part.Biceps,
                    side,
                    widthBiceps,
                    currentBiceps
                    ),
            };
        }
        public override void InitParameters(string payloadString)
        {
            RepulsionPayload payload = JsonUtility.FromJson <RepulsionPayload>(payloadString);

            side = payload.side;

            // Current
            int currentWrist = side == Side.Left ?
                               currentWristL :
                               currentWristR;
            int currentBiceps = side == Side.Left ?
                                currentBicepsL :
                                currentBicepsR;

            // Width
            int widthWrist = side == Side.Left ?
                             widthWristL :
                             widthWristR;
            int widthBiceps = side == Side.Left ?
                              widthBicepsL :
                              widthBicepsR;


            stimInfo = new StimulationInfo[]
            {
                new StimulationInfo(
                    Part.Wrist,
                    side,
                    widthWrist,
                    currentWrist
                    ),
                new StimulationInfo(
                    Part.Biceps,
                    side,
                    widthBiceps,
                    currentBiceps
                    ),
            };
        }
Ejemplo n.º 6
0
        protected virtual void HandleWallCollision(Message msg)
        {
            VectorPayload payload = JsonUtility.FromJson <VectorPayload>(msg.payload);

            if (Mathf.Abs(payload.vector.z) < wallThreshold)
            {
                return;
            }

            // z-Axis looks to the left
            Side sideB = payload.vector.z > 0 ? Side.Left : Side.Right;
            Side sideT = payload.vector.z > 0 ? Side.Right : Side.Left;

            Debug.Log(payload.vector.z);

            StimulationInfo[] infos = new StimulationInfo[]
            {
                new StimulationInfo(
                    Part.Triceps,
                    sideT,
                    wallImpactWidthTriceps,
                    currentTriceps
                    ),
                new StimulationInfo(
                    Part.Biceps,
                    sideB,
                    wallImpactWidthBiceps,
                    currentBiceps
                    ),
            };
            // Ramp up shortly
            ArmStimulation.StimulateArmBurst(
                infos,
                wallImpactDuration
                );
        }