Ejemplo n.º 1
0
    IEnumerator CrossFade_(AudioSource audioIn, StemPlayer stemsOut, float xfadeTime)
    {
        // Waits until nothing is fading.
        while (isFading)
        {
            yield return(null);
        }
        isFading = true;
        // Fades out the stem player that is supposed to stop playing.
        stemsOut.Stop(xfadeTime);
        // Fades in the audio source that is supposed to start playing.
        fader.StartAndFadeIn(audioIn, xfadeTime, mainThemeVolume);
        // Waits for the fade.
        yield return(new WaitForSeconds(xfadeTime));

        isFading = false;
    }
Ejemplo n.º 2
0
 // Stops the main loop music
 // All ongoing coroutines and invokes will be cancelled.
 public void StopMainLoopMusic(float fadeTime = 0.0f)
 {
     CancelInvoke();
     StopAllCoroutines();
     mainLoopMusic.Stop(fadeTime);
 }