//read settings from setting files public static void readSettingFile() { try { var JsonData = JsonConvert.DeserializeObject<SettingJson>(File.ReadAllText(SETTING_FILE)); jsonSetting = JsonData; } catch (Exception) { SteamTwoProperties.reset(); SteamTwoProperties.updateSettingFile(); } }
//reset settings private void resetSettings_Click(object sender, RoutedEventArgs e) { SteamTwoProperties.reset(); SteamTwoProperties.updateSettingFile(); updateGUI(); }