internal Networking(BaseSteamworks steamworks, SteamNative.SteamNetworking networking) { this.networking = networking; SteamNative.P2PSessionRequest_t.RegisterCallback(steamworks, onP2PConnectionRequest); SteamNative.P2PSessionConnectFail_t.RegisterCallback(steamworks, onP2PConnectionFailed); }
public void Dispose() { networking = null; OnIncomingConnection = null; OnConnectionFailed = null; OnP2PData = null; }
public void Dispose() { networking = null; OnIncomingConnection = null; OnConnectionFailed = null; OnP2PData = null; ListenChannels.Clear(); }