void OnSteamInventoryEligiblePromoItemDefIDs(SteamInventoryEligiblePromoItemDefIDs_t pCallback, bool bIOFailure) { Debug.Log("[" + SteamInventoryEligiblePromoItemDefIDs_t.k_iCallback + " - SteamInventoryEligiblePromoItemDefIDs] - " + pCallback.m_result + " -- " + pCallback.m_steamID + " -- " + pCallback.m_numEligiblePromoItemDefs + " -- " + pCallback.m_bCachedData); uint ItemDefIDsArraySize = (uint)pCallback.m_numEligiblePromoItemDefs; SteamItemDef_t[] ItemDefIDs = new SteamItemDef_t[ItemDefIDsArraySize]; bool ret = SteamInventory.GetEligiblePromoItemDefinitionIDs(pCallback.m_steamID, ItemDefIDs, ref ItemDefIDsArraySize); print("SteamInventory.GetEligiblePromoItemDefinitionIDs(pCallback.m_steamID, ItemDefIDs, ref ItemDefIDsArraySize) - " + ret + " -- " + ItemDefIDsArraySize); }
// SteamAPICall_t public CallbackHandle RequestEligiblePromoItemDefinitionsIDs(CSteamID steamID /*class CSteamID*/, Action <SteamInventoryEligiblePromoItemDefIDs_t, bool> CallbackFunction = null /*Action<SteamInventoryEligiblePromoItemDefIDs_t, bool>*/) { SteamAPICall_t callback = 0; callback = platform.ISteamInventory_RequestEligiblePromoItemDefinitionsIDs(steamID.Value); if (CallbackFunction == null) { return(null); } return(SteamInventoryEligiblePromoItemDefIDs_t.CallResult(steamworks, callback, CallbackFunction)); }