public void Init() { if (groundHeightStep == null) { groundHeightStep = SafetyAreaManager.Instance.GetStep <GroundHeightStep>(SafetyAreaStepEnum.GroundHeight); } if (playAreaStep == null) { playAreaStep = SafetyAreaManager.Instance.GetStep <PlayAreaStep>(SafetyAreaStepEnum.PlayArea); } if (stationaryAreaStep == null) { stationaryAreaStep = SafetyAreaManager.Instance.GetStep <StationaryAreaStep>(SafetyAreaStepEnum.StationaryArea); } if (confirmPlayAreaStep == null) { confirmPlayAreaStep = SafetyAreaManager.Instance.GetStep <ConfirmPlayAreaStep>(SafetyAreaStepEnum.ConfirmPlayArea); } if (playAreaStateMachine == null) { playAreaStateMachine = new PlayAreaStateMachine(); playAreaStateMachine.InitStateMachine(this); } groundHeightStep.RegistOnEnterStepCallback(OnEnterGroundHeightStep); groundHeightStep.RegistOnExitStepCallback(OnExitGroundHeightStep); playAreaStep.RegistOnEnterStepCallback(OnEnterPlayAreaStep); playAreaStep.RegistOnExitStepCallback(OnExitPlayAreaStep); stationaryAreaStep.RegistOnEnterStepCallback(OnEnterStationAreaStep); stationaryAreaStep.RegistOnExitStepCallback(OnExitStationAreaStep); confirmPlayAreaStep.RegistOnEnterStepCallback(OnEnterConfirmAreaStep); confirmPlayAreaStep.RegistOnExitStepCallback(OnExitConfirmAreaStep); SafetyAreaManager.Instance.ChangeStep(SafetyAreaStepEnum.GroundHeight); }
void Start() { if (stationaryAreaStep == null) { stationaryAreaStep = SafetyAreaManager.Instance.GetStep <StationaryAreaStep>(SafetyAreaStepEnum.StationaryArea); } if (groundHeightStep == null) { groundHeightStep = SafetyAreaManager.Instance.GetStep <GroundHeightStep>(SafetyAreaStepEnum.GroundHeight); } if (headTransform == null) { headTransform = SvrManager.Instance.head; } float groundHeight = groundHeightStep.GetPlaneHeight(); MeshFilter meshFilter = this.gameObject.AddComponent <MeshFilter>(); meshRenderer = this.gameObject.AddComponent <MeshRenderer>(); meshRenderer.material = Resources.Load <Material>("Material/SafetyEdgeMat"); meshFilter.mesh = SafetyAreaVertexHelper.GenerateCylinderMesh(new Vector3(0, groundHeight, 0), groundHeight + 5, groundHeight); }