public void OnClickAddRemoveButton(bool add) { // Check inputNumbers is not null bool isNull = true; for (int i = 0; i < inputNumbers.Length; i++) { if (inputNumbers[i] != NULL_FOR_INPUTNUMBER) { isNull = false; break; } } if (isNull) { return; } // Get input number as int int input = ChangeFromNumbersToInt(); // Add or remove score Statics.AddOrRemoveScore(input, add); // Call and move main scene SceneManager.LoadScene("Main"); }