Ejemplo n.º 1
0
        /// <summary>
        /// Allows the game component to perform any initialization it needs to before starting
        /// to run.  This is where it can query for any required services and load content.
        /// </summary>
        public override void Initialize()
        {
            // TODO: Add your initialization code here
            theGround.Initialize();
            theTrees.Initialize();
            theShrooms.Initialize();
            theRiver.Initialize();

            base.Initialize();
        }
Ejemplo n.º 2
0
        /// <summary>
        /// Allows the game component to perform any initialization it needs to before starting
        /// to run.  This is where it can query for any required services and load content.
        /// </summary>
        public override void Initialize()
        {
            // TODO: Add your initialization code here
            castle0.Initialize();
            castle1.Initialize();
            castle2.Initialize();
            castle3.Initialize();
            castle4.Initialize();
            castle5.Initialize();

            base.Initialize();
        }