public override void CancelJump() { StatePlayer.ChangeState(StatePlayer.StateAirMoveCrouchFall()); }
public override void Walk() { StatePlayer.ChangeState(StatePlayer.StateAirMoveCrouchFall()); }
public override void CancelJump() { StatePlayer.ChangeState(StatePlayer.StateAirMoveCrouchFall()); }
public override void Walk() { StatePlayer.ChangeState(StatePlayer.StateAirMoveCrouchFall()); }