Ejemplo n.º 1
0
        public override bool Run()
        {
            try
            {
                if (!Target.RouteToFireplace(Actor))
                {
                    return(false);
                }

                if (!Target.mLit)
                {
                    return(false);
                }

                if (!Target.WaitToPutOut(Actor))
                {
                    return(false);
                }

                StandardEntry();
                BeginCommodityUpdates();
                Target.EnableFootprintAndPushSims(Target.FootprintPathingHash, Actor);

                MagicControl control = MagicControl.GetBestControl(Actor, CastIceBlastEx.Singleton as IMagicalDefinition);
                if (control != null)
                {
                    mProxy.Run(this, CastIceBlastEx.Singleton as IMagicalDefinition);

                    mWand.FinishUsing(Actor);
                }
                else
                {
                    StateMachineClient stateMachine = Target.GetStateMachine(this, "Enter");
                    stateMachine.SetParameter("HaveRemote", Target.TuningFireplace.HasRemote);
                    stateMachine.SetParameter("CheapVersion", Target.UseCheapAnimations);
                    stateMachine.AddOneShotScriptEventHandler(0x65, StopFireCallback);
                    stateMachine.RequestState("x", "ExtinguishFire");
                    stateMachine.RequestState("x", "Exit");
                }

                TraitFunctions.CheckForNeuroticAnxiety(Actor, TraitFunctions.NeuroticTraitAnxietyType.Fireplace);
                EndCommodityUpdates(true);
                StandardExit();
                return(true);
            }
            catch (ResetException)
            {
                throw;
            }
            catch (Exception e)
            {
                Common.Exception(Actor, Target, e);
                return(false);
            }
        }
Ejemplo n.º 2
0
        private bool AbductSim()
        {
            if (!StartSync(true))
            {
                return(false);
            }

            Target.SetPosition(mJig.Position);
            Target.SetForward(mJig.ForwardVector);
            mPreAbductFX = VisualEffect.Create("ep8UfoCloaked");
            mPreAbductFX.SetPosAndOrient(Target.Position, Target.ForwardVector, Target.UpVector);
            mPreAbductFX.Start();
            Actor.SynchronizationLevel = Sim.SyncLevel.Routed;

            if (!Actor.WaitForSynchronizationLevelWithSim(SimToAbduct, Sim.SyncLevel.Routed, 60f))
            {
                FinishLinkedInteraction(true);
                return(false);
            }

            StateMachineClient mCurrentStateMachine = LinkedInteractionInstance.mCurrentStateMachine;

            mCurrentStateMachine.SetActor("x", Actor);
            mCurrentStateMachine.SetActor("UFO", Target);
            mCurrentStateMachine.EnterState("x", "Enter Abducter");
            mCurrentStateMachine.EnterState("UFO", "Enter Abducter");
            mCurrentStateMachine.AddOneShotScriptEventHandler(100u, new SacsEventHandler(OnAnimationEvent));
            mCurrentStateMachine.AddOneShotScriptEventHandler(101u, new SacsEventHandler(OnAnimationEvent));
            mCurrentStateMachine.AddOneShotScriptEventHandler(102u, new SacsEventHandler(OnAnimationEvent));
            mCurrentStateMachine.RequestState(false, "UFO", "UFO idle");
            mCurrentStateMachine.RequestState(true, "x", "UFO idle");
            DoTimedLoop(CarUFO.kAbductUFOHoverTime, ExitReason.None);
            mCurrentStateMachine.RequestState(false, "UFO", "Exit Abduct");
            mCurrentStateMachine.RequestState(false, "y", "Exit Abduct");
            mCurrentStateMachine.RequestState(true, "x", "Exit Abduct");

            return(true);
        }
Ejemplo n.º 3
0
        public override bool OnPortalStart(Sim sim)
        {
            try
            {
                if ((mCurrentlyRoutingSim != null) && (mCurrentlyRoutingSim.HasBeenDestroyed))
                {
                    if (mSMC != null)
                    {
                        mSMC.Dispose();
                        mSMC = null;
                    }
                }

                mCurrentlyRoutingSim = sim;

                if (mSMC != null)
                {
                    sim.PlayRouteFailure(mPortal);
                    return(false);
                }

                AncientPortal targetPortal = null;
                if (!sTargetPortals.TryGetValue(sim, out targetPortal))
                {
                    sim.PlayRouteFailure(mPortal);
                    return(false);
                }

                if (targetPortal == mPortal)
                {
                    return(false);
                }

                mPortal.AddToUseList(sim);

                sim.SimRoutingComponent.OnRouteActionsFinished -= OnPortalApproachCancelledAndFinished;
                sim.SetExitReasonsInterruptForMultiPortalRoute();
                sim.SimRoutingComponent.StartIgnoringObstacles();

                targetPortal.AddToUseList(sim);

                targetPortal.EnableFootprint(AncientPortal.CatchABeam.FootprintPlacementHash);
                targetPortal.PushSimsFromFootprint(AncientPortal.CatchABeam.FootprintPlacementHash, sim, null, false);

                Vector3 slotFoward = mPortal.GetForwardOfSlot(mPortal.GetRoutingSlots()[0]);

                sim.SetForward(slotFoward);

                mSMC = StateMachineClient.Acquire(sim, "AncientPortal", AnimationPriority.kAPDefault);
                mSMC.SetActor("x", sim);
                mSMC.SetActor("portal", mPortal);
                mSMC.EnterState("x", "Enter");
                mSMC.EnterState("portal", "Enter");

                mSMC.AddOneShotScriptEventHandler(0x65, HideSim);
                mSMC.AddOneShotScriptEventHandler(0x66, ShowSim);

                mSMC.RequestState("x", "InsidePortal");

                mPortal.RemoveFromUseList(sim);

                return(true);
            }
            catch (ResetException)
            {
                if (mCurrentlyRoutingSim != null)
                {
                    mCurrentlyRoutingSim.SetHiddenFlags(HiddenFlags.Nothing);
                }

                throw;
            }
            catch (Exception e)
            {
                if (mCurrentlyRoutingSim != null)
                {
                    mCurrentlyRoutingSim.SetHiddenFlags(HiddenFlags.Nothing);
                }

                Common.Exception(sim, Owner, e);
                return(false);
            }
        }
Ejemplo n.º 4
0
        public override bool OnPortalStart(Sim sim)
        {
            try
            {
                if ((mCurrentlyRoutingSim != null) && (mCurrentlyRoutingSim.HasBeenDestroyed))
                {
                    if (mSMC != null)
                    {
                        mSMC.Dispose();
                        mSMC = null;
                    }
                }

                mCurrentlyRoutingSim = sim;

                if (mSMC != null)
                {
                    sim.PlayRouteFailure(mPortal);
                    return false;
                }

                AncientPortal targetPortal = null;
                if (!sTargetPortals.TryGetValue(sim, out targetPortal))
                {
                    sim.PlayRouteFailure(mPortal);
                    return false;
                }

                if (targetPortal == mPortal)
                {
                    return false;
                }

                mPortal.AddToUseList(sim);

                sim.SimRoutingComponent.OnRouteActionsFinished -= OnPortalApproachCancelledAndFinished;
                sim.SetExitReasonsInterruptForMultiPortalRoute();
                sim.SimRoutingComponent.StartIgnoringObstacles();

                targetPortal.AddToUseList(sim);

                targetPortal.EnableFootprint(AncientPortal.CatchABeam.FootprintPlacementHash);
                targetPortal.PushSimsFromFootprint(AncientPortal.CatchABeam.FootprintPlacementHash, sim, null, false);

                Vector3 slotFoward = mPortal.GetForwardOfSlot(mPortal.GetRoutingSlots()[0]);

                sim.SetForward(slotFoward);

                mSMC = StateMachineClient.Acquire(sim, "AncientPortal", AnimationPriority.kAPDefault);
                mSMC.SetActor("x", sim);
                mSMC.SetActor("portal", mPortal);
                mSMC.EnterState("x", "Enter");
                mSMC.EnterState("portal", "Enter");

                mSMC.AddOneShotScriptEventHandler(0x65, HideSim);
                mSMC.AddOneShotScriptEventHandler(0x66, ShowSim);

                mSMC.RequestState("x", "InsidePortal");

                mPortal.RemoveFromUseList(sim);

                return true;
            }
            catch (ResetException)
            {
                if (mCurrentlyRoutingSim != null)
                {
                    mCurrentlyRoutingSim.SetHiddenFlags(HiddenFlags.Nothing);
                }

                throw;
            }
            catch (Exception e)
            {
                if (mCurrentlyRoutingSim != null)
                {
                    mCurrentlyRoutingSim.SetHiddenFlags(HiddenFlags.Nothing);
                }

                Common.Exception(sim, Owner, e);
                return false;
            }
        }
Ejemplo n.º 5
0
        public override bool Run()
        {
            try
            {
                BuffInstance element = Actor.BuffManager.GetElement(BuffNames.ReallyHasToPee);
                if ((element != null) && (element.mTimeoutCount <= Toilet.kTimeoutRemainingForBladderEmergency))
                {
                    RequestWalkStyle(Sim.WalkStyle.Run);
                }
                if (!Target.Line.WaitForTurn(this, SimQueue.WaitBehavior.DefaultAllowSubstitution, ~(ExitReason.Replan | ExitReason.MidRoutePushRequested | ExitReason.ObjectStateChanged | ExitReason.PlayIdle | ExitReason.MaxSkillPointsReached), Toilet.kTimeToWaitInLine))
                {
                    return(false);
                }

                if (CanPerformShooPet)
                {
                    if (!Actor.SimRoutingComponent.PreRouteCheckForLine(Target))
                    {
                        return(false);
                    }
                    Sims3.SimIFace.Route r = Actor.CreateRoute();
                    r.PlanToSlot(Target, Slot.RoutingSlot_0);
                    r.RegisterCallback(new RouteCallback(SlotInUse), RouteCallbackType.TriggerOnTrue, RouteCallbackConditions.OnEventType(RouteEvent.tEventType.EventDestinationObstructed));
                    if (!Actor.DoRoute(r))
                    {
                        return(false);
                    }
                    if (Target.InUse)
                    {
                        Actor.AddExitReason(ExitReason.ObjectInUse);
                        return(false);
                    }
                }
                else if (!Actor.RouteToSlotAndCheckInUse(Target, Slot.RoutingSlot_0))
                {
                    return(false);
                }
                ClearRequestedWalkStyles();

                if ((!(Target is ToiletStall)) && (Shooless.Settings.GetPrivacy(Target)))
                {
                    mSituation = Toilet.ToiletSituation.Create(Actor, Actor.LotCurrent);
                }

                if (mSituation != null)
                {
                    if (!mSituation.Start())
                    {
                        return(false);
                    }
                    if (!Actor.RouteToSlotAndCheckInUse(Target, Slot.RoutingSlot_0))
                    {
                        mSituation.ExitToiletSituation();
                        return(false);
                    }
                }

                CancellableByPlayer = false;
                StandardEntry();
                StateMachineClient stateMachine = Target.GetStateMachine(Actor);
                stateMachine.SetParameter("isDirty", Target.Cleanable.NeedsToBeCleaned);
                mCensorEnabled = true;

                OutfitCategories previousCategory = Actor.CurrentOutfitCategory;
                int previousIndex = Actor.CurrentOutfitIndex;

                bool switchOutfit = false;

                Actor.EnableCensor(Sim.CensorType.LowerBody);

                stateMachine.AddOneShotScriptEventHandler(120, TurnOffCensorGrid);
                stateMachine.AddOneShotScriptEventHandler(200, TriggerTrapCallback);
                if (element != null)
                {
                    element.mTimeoutPaused = true;
                }

                if (ShouldSit(Actor))
                {
                    if (Shooless.Settings.mNakedToilet)
                    {
                        Actor.SwitchToOutfitWithSpin(Sim.ClothesChangeReason.GoingToBathe);
                        switchOutfit = true;
                    }

                    Target.PutDownSeat(stateMachine);
                    stateMachine.RequestState("x", "peeSitting");
                    if ((Target.SculptureComponent != null) && (Target.SculptureComponent.Material == SculptureComponent.SculptureMaterial.Ice))
                    {
                        Actor.BuffManager.AddElement(BuffNames.Chilly, Origin.FromSittingOnIce);
                    }
                    if (Target.ToiletTuning.AutoFlushes && RandomUtil.RandomChance((float)Toilet.kChanceOfToiletAutoFlushWhileInUse))
                    {
                        stateMachine.RequestState("x", "flushReaction");
                    }
                }
                else
                {
                    Target.PutUpSeat(stateMachine);
                    stateMachine.RequestState("x", "peeStanding");
                }
                BeginCommodityUpdate(CommodityKind.Bladder, 0f);
                BeginCommodityUpdates();

                bool succeeded = false;

                try
                {
                    Actor.Motives.LerpToFill(this, CommodityKind.Bladder, Toilet.kMaxLengthUseToilet);
                    StartStages();
                    OccultImaginaryFriend.GrantMilestoneBuff(Actor, BuffNames.ImaginaryFriendFeelOfPorcelain, Origin.FromImaginaryFriendFirstTime, true, true, false);
                    succeeded = DoLoop(~(ExitReason.Replan | ExitReason.MidRoutePushRequested | ExitReason.ObjectStateChanged | ExitReason.PlayIdle | ExitReason.BuffFailureState | ExitReason.MaxSkillPointsReached | ExitReason.HigherPriorityNext));
                    Actor.BuffManager.UnpauseBuff(BuffNames.ImaginaryFriendFeelOfPorcelain);
                }
                finally
                {
                    EndCommodityUpdates(succeeded);
                }

                if (succeeded)
                {
                    Motive motive = Actor.Motives.GetMotive(CommodityKind.Bladder);
                    if (motive != null)
                    {
                        motive.PotionBladderDecayOverride = false;
                    }
                }

                if (element != null)
                {
                    element.mTimeoutPaused = false;
                }
                Target.Cleanable.DirtyInc(Actor);

                if (Target.ShouldPutDownSeat(Actor))
                {
                    Target.PutDownSeat(stateMachine);
                }

                InteractionInstance instance = null;
                bool flag2 = Target.Line.MemberCount() > 0x1;
                if ((mSituation == null) || !mSituation.SomeoneDidIntrude)
                {
                    if (Target.ToiletTuning.AutoFlushes)
                    {
                        Target.FlushToilet(Actor, stateMachine, false);
                    }
                    else
                    {
                        Target.ToiletVolume++;
                        if (Target.ShouldFlush(Actor, Autonomous))
                        {
                            Target.FlushToilet(Actor, stateMachine, true);
                        }
                    }

                    if (Target.ShouldWashHands(Actor) && !flag2)
                    {
                        Sink target = Toilet.FindClosestSink(Actor);
                        if (target != null)
                        {
                            instance = Sink.WashHands.Singleton.CreateInstance(target, Actor, GetPriority(), false, true);
                        }
                    }
                }

                stateMachine.RequestState("x", "Exit");
                if (mSituation != null)
                {
                    mSituation.ExitToiletSituation();
                }

                if (switchOutfit)
                {
                    Actor.SwitchToOutfitWithSpin(previousCategory, previousIndex);
                }

                if (flag2)
                {
                    PrivacySituation.RouteToAdjacentRoom(Actor);
                }

                StandardExit();
                if (instance != null)
                {
                    Actor.InteractionQueue.PushAsContinuation(instance, false);
                }

                return(succeeded);
            }
            catch (ResetException)
            {
                throw;
            }
            catch (Exception e)
            {
                Common.Exception(Actor, Target, e);
                return(false);
            }
        }
Ejemplo n.º 6
0
        public override bool Run()
        {
            try
            {
                BuffInstance element = Actor.BuffManager.GetElement(BuffNames.ReallyHasToPee);
                if ((element != null) && (element.mTimeoutCount <= UberToilet.kTimeoutRemainingForBladderEmergency))
                {
                    RequestWalkStyle(Sim.WalkStyle.Run);
                }
                else if (!Target.Line.WaitForTurn(this, SimQueue.WaitBehavior.DefaultAllowSubstitution, ~(ExitReason.MidRoutePushRequested | ExitReason.ObjectStateChanged | ExitReason.PlayIdle | ExitReason.MaxSkillPointsReached), UberToilet.kTimeToWaitInLine))
                {
                    return(false);
                }
                else if (!Actor.RouteToSlotAndCheckInUse(Target, Slot.RoutingSlot_0))
                {
                    return(false);
                }

                ClearRequestedWalkStyles();

                // Custom
                if (Shooless.Settings.GetPrivacy(Target))
                {
                    mSituation = Toilet.ToiletSituation.Create(Actor, Actor.LotCurrent);
                }

                if (mSituation != null)
                {
                    if (!mSituation.Start())
                    {
                        return(false);
                    }
                    if (!Actor.RouteToSlotAndCheckInUse(Target, Slot.RoutingSlot_0))
                    {
                        mSituation.ExitToiletSituation();
                        return(false);
                    }
                }

                CancellableByPlayer = false;
                StandardEntry();
                StateMachineClient smc = StateMachineClient.Acquire(Actor, "ubertoilet_store");
                smc.AddInterest <TraitNames>(TraitNames.HotHeaded);
                smc.SetActor("x", Actor);
                smc.SetActor("ubertoilet", Target);
                smc.EnterState("x", "Enter");
                smc.SetParameter("isDirty", Target.Cleanable.NeedsToBeCleaned);
                smc.SetParameter("isBroken", Target.Repairable.Broken);
                mCensorEnabled = true;
                Actor.EnableCensor(Sim.CensorType.LowerBody);
                smc.AddOneShotScriptEventHandler(0x78, TurnOffCensorGrid);
                smc.AddOneShotScriptEventHandler(0xc8, TriggerTrapCallback);
                if (element != null)
                {
                    element.mTimeoutPaused = true;
                }

                bool flag = false;
                if (ShouldSit(Actor))
                {
                    flag = true;
                    Target.PutDownSeat(smc);
                    smc.RequestState("x", "peeSitting");
                    if ((Target.SculptureComponent != null) && (Target.SculptureComponent.Material == SculptureComponent.SculptureMaterial.Ice))
                    {
                        Actor.BuffManager.AddElement(BuffNames.Chilly, Origin.FromSittingOnIce);
                    }
                    if (Target.ToiletTuning.AutoFlushes && RandomUtil.RandomChance((float)UberToilet.kChanceOfToiletAutoFlushWhileInUse))
                    {
                        smc.RequestState("x", "flushReaction");
                    }
                }
                else
                {
                    Target.PutUpSeat(smc);
                    smc.RequestState("x", "peeStanding");
                }

                if (!Target.Repairable.Broken && (Target.mToiletOnStatus == UberToilet.ToiletOnStatus.Auto))
                {
                    Target.StartMusic();
                }

                BeginCommodityUpdate(CommodityKind.Bladder, 0f);
                BeginCommodityUpdates();
                Actor.Motives.LerpToFill(this, CommodityKind.Bladder, UberToilet.kMaxLengthUseToilet);
                StartStages();
                OccultImaginaryFriend.GrantMilestoneBuff(Actor, BuffNames.ImaginaryFriendFeelOfPorcelain, Origin.FromImaginaryFriendFirstTime, true, true, false);
                bool succeeded = DoLoop(~(ExitReason.MidRoutePushRequested | ExitReason.ObjectStateChanged | ExitReason.PlayIdle | ExitReason.BuffFailureState | ExitReason.MaxSkillPointsReached | ExitReason.HigherPriorityNext));
                Actor.BuffManager.UnpauseBuff(BuffNames.ImaginaryFriendFeelOfPorcelain);
                EndCommodityUpdates(succeeded);
                if (succeeded)
                {
                    Actor.Motives.GetMotive(CommodityKind.Bladder).PotionBladderDecayOverride = false;
                }

                if (element != null)
                {
                    element.mTimeoutPaused = false;
                }

                Target.Cleanable.DirtyInc(Actor);
                if (Target.ShouldPutDownSeat(Actor))
                {
                    Target.PutDownSeat(smc);
                }

                InteractionInstance instance = null;
                bool flag3 = Target.Line.MemberCount() > 0x1;
                if (Target.Repairable.Broken)
                {
                    if (flag)
                    {
                        smc.RequestState("x", "electricBreakSitting");
                    }
                    else
                    {
                        smc.RequestState("x", "electricBreakStanding");
                    }
                }

                if ((mSituation == null) || !mSituation.SomeoneDidIntrude)
                {
                    if (!Target.ToiletTuning.AutoFlushes)
                    {
                        Target.ToiletVolume++;
                        if (Target.ShouldFlush(Actor, Autonomous))
                        {
                            Target.FlushToilet(Actor, smc, true);
                        }
                    }

                    if (Target.ShouldWashHands(Actor) && !flag3)
                    {
                        Sink target = Toilet.FindClosestSink(Actor);
                        if (target != null)
                        {
                            instance = Sink.WashHands.Singleton.CreateInstance(target, Actor, GetPriority(), false, true);
                        }
                    }
                }

                if (Target.mToiletOnStatus == UberToilet.ToiletOnStatus.Auto)
                {
                    Target.StopMusic();
                }

                if (!Target.Repairable.Broken)
                {
                    if (Target.Upgradable.SelfCleaning && Target.mSelfCleanOn)
                    {
                        smc.RequestState("x", "autoClean");
                        Target.Cleanable.ForceClean();
                        Actor.BuffManager.AddElement(BuffNames.Relaxed, Origin.None);
                        Actor.Motives.ChangeValue(CommodityKind.Hygiene, UberToilet.kChanceOfRelaxed);
                    }
                    else if (RandomUtil.RandomChance(UberToilet.kChanceOfRelaxed))
                    {
                        Actor.BuffManager.AddElement(BuffNames.Relaxed, Origin.None);
                    }
                }

                smc.RequestState("x", "Exit");
                if (mSituation != null)
                {
                    mSituation.ExitToiletSituation();
                }

                if (flag3)
                {
                    PrivacySituation.RouteToAdjacentRoom(Actor);
                }

                StandardExit();
                if (instance != null)
                {
                    Actor.InteractionQueue.PushAsContinuation(instance, false);
                }
                return(succeeded);
            }
            catch (ResetException)
            {
                throw;
            }
            catch (Exception e)
            {
                Common.Exception(Actor, Target, e);
                return(false);
            }
        }
Ejemplo n.º 7
0
        public override bool Run()
        {
            try
            {
                if (!Target.RouteToCan(Actor, true))
                {
                    return(false);
                }
                StateMachineClient stateMachine = Target.GetStateMachine(Actor, false);
                stateMachine.AddOneShotScriptEventHandler(0x65, Target.EventCallbackRemoveLid);
                stateMachine.AddOneShotScriptEventHandler(0x66, Target.EventCallbackAddLid);

                Trashcan target = Target as Trashcan;
                if (target != null)
                {
                    mLidGuid = target.SetupLidProp(stateMachine);
                }

                IFairyBoobyTrap trap = Target as IFairyBoobyTrap;
                if (((trap != null) && ((trap.BoobyTrapComponent != null) ? trap.BoobyTrapComponent.CanTriggerTrap(Actor.SimDescription) : false)) && trap.TriggerTrap(Actor))
                {
                    TrashcanOutside outsideCan = Target as TrashcanOutside;
                    if (outsideCan != null)
                    {
                        TrashPile.CreateFairyTrapTrashPiles(outsideCan);
                    }
                    return(false);
                }

                StandardEntry();
                BeginCommodityUpdates();

                try
                {
                    if (!Autonomous)
                    {
                        Target.HasBeenRummagedByPlayer = true;
                    }
                    Target.SetRummagingSim(Actor);
                    Target.RummageBroadcasterCreate();
                    stateMachine.RequestState("x", "LoopRummage");
                    if ((!Autonomous && (HudController.InfoState != InfoState.Inventory)) && Actor.IsActiveSim)
                    {
                        HudController.SetInfoState(InfoState.Inventory);
                    }
                    mNetWorth = Target.LotCurrent.Household.NetWorth();
                    DoLoop(~(ExitReason.Replan | ExitReason.MidRoutePushRequested | ExitReason.ObjectStateChanged | ExitReason.PlayIdle | ExitReason.MaxSkillPointsReached), LoopDel, stateMachine);
                    Target.RummageBroadcasterDestroy();
                    stateMachine.RequestState("x", "Exit");
                    if (!Autonomous)
                    {
                        HudModel.OpenObjectInventoryForOwner(null);
                    }
                }
                finally
                {
                    EndCommodityUpdates(true);
                }

                BuffInstance element = Actor.BuffManager.GetElement(BuffNames.Smelly);
                if (element != null)
                {
                    element.mBuffOrigin = Origin.FromDumpsterDiving;
                }
                StandardExit();
                return(true);
            }
            catch (ResetException)
            {
                throw;
            }
            catch (Exception e)
            {
                Common.Exception(Actor, Target, e);
                return(false);
            }
        }
Ejemplo n.º 8
0
        public static bool SitDown(HotTubBase ths, Sim s, Slot slot, HotTubSeat seat, Sim.SwitchOutfitHelper switchOutfitHelper, bool isSkinnyDipping, Sim invitedBy, bool isAutonomous)
        {
            bool flag       = isSkinnyDipping;
            bool paramValue = true;

            if ((s.GetCurrentOutfitCategoryFromOutfitInGameObject() == OutfitCategories.Swimwear) && !isSkinnyDipping)
            {
                paramValue = false;
            }

            if ((s.OccultManager.DisallowClothesChange() || (s.GetCurrentOutfitCategoryFromOutfitInGameObject() == OutfitCategories.Singed)) || s.BuffManager.DisallowClothesChange())
            {
                paramValue = false;
            }

            if ((s.Service != null) && (s.Service.ServiceType == ServiceType.GrimReaper))
            {
                paramValue = false;
            }

            if (s.GetCurrentOutfitCategoryFromOutfitInGameObject() == OutfitCategories.Naked)
            {
                flag = false;
            }
            else
            {
                s.RefreshCurrentOutfit(false);
            }

            if (!paramValue)
            {
                flag = false;
            }

            ths.PartComponent.SetSimAtPart(s, slot);
            switchOutfitHelper.Wait(true);
            StateMachineClient smc = StateMachineClient.Acquire(s, "HotTub", AnimationPriority.kAPDefault);

            if (smc == null)
            {
                s.AddExitReason(ExitReason.NullValueFound);
                ths.PartComponent.SetSimAtPart(null, slot);
                switchOutfitHelper.Dispose();
                return(false);
            }

            smc.SetActor("x", s);
            smc.SetActor("hotTub", ths);
            smc.SetParameter("IkSuffix", seat.IKSuffix);
            smc.SetParameter("isMirrored", seat.IsMirrored);
            smc.SetParameter("doClothesSpin", paramValue);
            smc.SetParameter("playLookaround", isSkinnyDipping && ths.IsFirstSkinnyDipper());
            smc.AddOneShotScriptEventHandler(0x67, new SacsEventHandler(ths.TubEntered));
            smc.AddOneShotScriptEventHandler(0xc9, new SacsEventHandler(seat.SlotSimIntoHottub));
            smc.AddPersistentScriptEventHandler(0x69, new SacsEventHandler(seat.UnparentAndUpdateDrinkStatus));
            if (flag)
            {
                smc.AddOneShotScriptEventHandler(0x67, new SacsEventHandler(seat.CreateClothingPile));
            }

            smc.EnterState("x", "Enter");
            switchOutfitHelper.AddScriptEventHandler(smc);
            Glass actor = null;

            seat.DrinkRef = null;
            Glass.CarryingGlassPosture posture = s.Posture as Glass.CarryingGlassPosture;
            if (posture != null)
            {
                actor = posture.ObjectBeingCarried as Glass;
                CarrySystem.ExitCarry(s);
                actor.FadeOut(true);
                actor.UnParent();
                s.PopPosture();
                actor.ParentToSlot(ths, seat.DrinkSlot);
                actor.FadeIn();
                smc.SetActor("drink", actor);
                seat.DrinkRef = actor;
            }

            s.InteractionQueue.CancelAllInteractionsByType(Glass.Drink.Singleton);
            StereoCheap cheap = s.Inventory.Find <StereoCheap>();

            if (((cheap != null) && !ths.IsSlotOccupied(ths.BoomboxSlot)) && s.Inventory.TryToRemove(cheap))
            {
                cheap.SetOpacity(0f, 0f);
                if (cheap.ParentToSlot(ths, ths.BoomboxSlot))
                {
                    cheap.FadeIn(false);
                }
                else
                {
                    cheap.FadeIn(false, 0f);
                    s.Inventory.TryToAdd(cheap);
                }
            }

            smc.SetParameter("hasDrink", actor != null);
            smc.RequestState("x", "Sitting");
            HotTubPosture posture2 = new HotTubPosture(s, ths, smc, seat);

            posture2.InvitedBy          = invitedBy;
            posture2.AutonomouslyChosen = isAutonomous;
            s.Posture = posture2;
            if (!s.Posture.Satisfies(CommodityKind.InHotTub, ths))
            {
                s.AddExitReason(ExitReason.FailedToStart);
                ths.PartComponent.SetSimAtPart(null, slot);
                seat.DrinkRef = null;
                return(false);
            }

            EventTracker.SendEvent(new Event(EventTypeId.kGoHotTubbing, s, ths));
            if (isSkinnyDipping)
            {
                StartSkinnyDipBroadcastersAndSendWishEvents(ths, s);
            }
            return(true);
        }