/// <summary> /// This updates the star to what the current should be given no alterations. /// </summary> /// <param name="ageL">the age line of the star</param> /// <param name="age">The age of the star</param> /// <param name="mass">The current mass of the star</param> /// <returns>The current lumonsity of the star</returns> public static double GetCurrLumin(StarAgeLine ageL, double age, double mass) { var ageGroup = ageL.FindCurrentAgeGroup(age); if (ageGroup == StarAgeLine.RetMainbranch && mass < .45) //if it's under .45 solar masses, it'll always be the minimum luminosity. { return(GetMinLumin(mass)); } if (ageGroup == StarAgeLine.RetMainbranch && mass >= .45) // now it's going to be somewhere between the minimum and maximum, given it's age. { return(GetMinLumin(mass) + age / ageL.GetMainLimit() * (GetMaxLumin(mass) - GetMinLumin(mass))); } if (ageGroup == StarAgeLine.RetSubbranch) //simply maxmium luminsoity { return(GetMaxLumin(mass)); } if (ageGroup == StarAgeLine.RetGiantbranch) { return(GetMaxLumin(mass) * 10000); //IMPLEMENTED HOUSE RULE. Yeah. Uh.. Yeah. } if (ageGroup == StarAgeLine.RetCollaspedstar) { return(1611047115.0 * mass * Math.Pow(ageL.GetAgeFromCollapse(age) * 100000000, -7.0 / 5.0)); //corrected from report. } return(0); }
/// <summary> /// Base constructor, given no details. /// </summary> /// <param name="parent">The parent this star belongs to. (IsPrimary for a primary star)</param> /// <param name="self">The ID of this star</param> public Star(int parent, int self) : base(parent, self) { OrbitalRadius = 0.0; GasGiantFlag = GasgiantNone; //set to none automatically. We will set it correctly later. EvoLine = new StarAgeLine(); SysPlanets = new List <Satellite>(); }
/// <summary> /// Constructor given the age, parent, self and Order. /// </summary> /// <param name="age">Age of the star</param> /// <param name="parent">The star this belongs to (for a priamry star, put IsPrimary here)</param> /// <param name="self">The star's ID</param> /// <param name="order">Where is it in the system?</param> public Star(double age, int parent, int self, int order) : base(parent, self) { StarAge = age; OrbitalRadius = 0.0; GasGiantFlag = GasgiantNone; EvoLine = new StarAgeLine(); OrderId = order; SysPlanets = new List <Satellite>(); }
/// <summary> /// A full constructor. /// </summary> /// <param name="age">The age of the star</param> /// <param name="parent">The parent this star belongs to. (IsPrimary for a primary star)</param> /// <param name="self">The ID of this star</param> /// <param name="order">Where the star is in the sequence</param> /// <param name="baseName">The name of the system</param> public Star(double age, int parent, int self, int order, string baseName) : base(parent, self) { StarAge = age; OrbitalRadius = 0.0; GasGiantFlag = GasgiantNone; //set to none automatically. We will set it correctly later. OrderId = order; Name = GenGenericName(baseName, order); EvoLine = new StarAgeLine(); SysPlanets = new List <Satellite>(); }
/// <summary> /// This updates the star to the current surface temperature given no alterations /// </summary> /// <param name="ageL">the age line of the star</param> /// <param name="lumin">The current luminosity of the star (used for White Dwarfs)</param> /// <param name="age">The age of the star</param> /// <param name="mass">The current mass of the star</param> /// <param name="ourDice">Ddice (due to randomization of the temperature)</param> /// <returns>The current temperature of the star</returns> public static double GetCurrentTemp(StarAgeLine ageL, double lumin, double age, double mass, Dice ourDice) { if (ageL.FindCurrentAgeGroup(age) == StarAgeLine.RetMainbranch) { return(GetInitTemp(mass)); } if (ageL.FindCurrentAgeGroup(age) == StarAgeLine.RetSubbranch) { return(GetInitTemp(mass) - ageL.CalcWithInSubLimit(age) * (GetInitTemp(mass) - 4800)); } if (ageL.FindCurrentAgeGroup(age) == StarAgeLine.RetGiantbranch) { return(3000 + ourDice.Rng(2, 6, -2) * 200); } return(ageL.FindCurrentAgeGroup(age) == StarAgeLine.RetCollaspedstar ? Math.Pow(lumin / Math.Pow(GetRadius(mass, 0, lumin, StarAgeLine.RetCollaspedstar), 2) * (5.38937375 * Math.Pow(10, 26)), 1.00 / 4) : 0); }
/// <summary> /// This returns the current branch description for this star /// </summary> /// <returns>A string containing the branch description</returns> public string ReturnCurrentBranchDesc() { return(StarAgeLine.DescBranch(EvoLine.FindCurrentAgeGroup(StarAge))); }