Ejemplo n.º 1
0
        /// <summary>
        /// Method that start the main logic of the game.
        /// </summary>
        /// <param name="output">Output renderer</param>
        /// <param name="input">Iput provider</param>
        /// <param name="cmmandLogger">Command logger</param>
        public static void Start(IRenderer output, IInputProvider input, ILogger cmmandLogger)
        {
            output.ShowInfoMessage("Please ente your name: ");
            string playerName = input.GetPlayerName();

            output.ShowInfoMessage("Please enter a dimension for the board the standard is 9x9");
            int dimension = input.GetPlayFieldDimensions();

            ICell      playerCell = new Cell(new Position(dimension / 2, dimension / 2));
            IPlayField playField  = null;
            var        player     = new Player.Player(playerName, playerCell);

            try
            {
                var playFieldGenerator = new StandardPlayFieldGenerator(player.CurentCell.Position, dimension, dimension);
                playField = new PlayField.PlayField(playFieldGenerator, player.CurentCell.Position, dimension, dimension);
            }
            catch (ArgumentOutOfRangeException e)
            {
                output.ShowInfoMessage(e.Message);
            }

            ICommandFactory   commandFactory = new SimpleCommandFactory();
            IMementoCaretaker memory         = new MementoCaretaker(new List <IMemento>());
            IScoreLadder      ladder         = ScoreLadder.Instance;
            IGameEngine       gameEngine     = new StandardGameEngine(output, input, playField, commandFactory, cmmandLogger, player, memory, ladder);

            gameEngine.Initialize(RandomNumberGenerator.Instance);
            gameEngine.Start();
        }
Ejemplo n.º 2
0
        public void TestGameEngineInitializeProperly()
        {
            Mock <IPlayField> mockPlayField = new Mock <IPlayField>();

            IGameEngine gameEngine = new StandardGameEngine(new ConsoleRender(new InfoPanel(), new PlayFieldPanel(), new TopScoresPanel()), new ConsoleInputProvider(new CommandReader(), new Menu()), mockPlayField.Object, new SimpleCommandFactory(), ConsoleLogger.Instance(), new Player("Test", new Cell(new Position(3, 3))), new MementoCaretaker(new List <IMemento>()), ScoreLadder.Instance);

            gameEngine.Initialize(RandomNumberGenerator.Instance);

            mockPlayField.Verify(x => x.InitializePlayFieldCells(It.IsAny <IRandomNumberGenerator>()), Times.Once);
        }