Ejemplo n.º 1
0
    IEnumerator back_stage()
    {
        Stage_page.SetActive(false);
        Back_btn.gameObject.SetActive(false);
        StartCoroutine(startpage.scenechanges(Homepage_obj, badge_intro));
        yield return(new WaitForSeconds(1.2f));

        After_profile();
    }
Ejemplo n.º 2
0
    IEnumerator after_badge_task()
    {
        logoutbutton.SetActive(false);
        Next_btn.gameObject.SetActive(false);
        Back_btn.gameObject.SetActive(false);
        skip_btn.gameObject.SetActive(false);
        StartCoroutine(startpage.scenechanges(Homepage_obj, bg_image));
        yield return(new WaitForSeconds(1.2f));

        Stage_page.SetActive(true);
        //this.gameObject.SetActive(false);
    }