Ejemplo n.º 1
0
        private void GrowingUp()
        {
            Debug.Log("Growing up");
            switch (currentGrowth)
            {
            case StageOfGrowth.seedling:
                currentGrowth = StageOfGrowth.first;
                ObjectPool.Recycle(plantMesh, StageOfGrowth.seedling);
                plantMesh = ObjectPool.GetFirstStage(transform.parent.gameObject);
                break;

            case StageOfGrowth.first:
                currentGrowth = StageOfGrowth.second;
                ObjectPool.Recycle(plantMesh, StageOfGrowth.first);
                plantMesh = ObjectPool.GetSecondStage(transform.parent.gameObject);
                ChangingBerryColors();
                break;

            case StageOfGrowth.second:
                currentGrowth = StageOfGrowth.final;
                ObjectPool.Recycle(plantMesh, StageOfGrowth.second);
                plantMesh = ObjectPool.GetThirdStage(transform.parent.gameObject);
                ChangingBerryColors();
                break;

            case StageOfGrowth.final:
                break;

            default:
                break;
            }
            PlantGrew?.Invoke(this);             //Only runs if plant grew is not null
        }
Ejemplo n.º 2
0
        private void GrowingUp()
        {
            Debug.Log("Growing up");
            switch (currentGrowth)
            {
            case StageOfGrowth.seedling:
                currentGrowth = StageOfGrowth.first;
                ImageScaling(.2f);
                break;

            case StageOfGrowth.first:
                currentGrowth = StageOfGrowth.second;
                ImageScaling(.4f);
                break;

            case StageOfGrowth.second:
                currentGrowth = StageOfGrowth.third;
                ImageScaling(.7f);
                break;

            case StageOfGrowth.third:
                currentGrowth = StageOfGrowth.final;
                ImageScaling(1f);
                break;

            case StageOfGrowth.final:
                break;

            default:
                break;
            }
            PlantGrew?.Invoke(this);             //Only runs if plant grew is not null
        }