public static StageGameManager getInstance() { if (_instance == null) { _instance = GameObject.FindObjectOfType<StageGameManager> (); } return _instance; }
private void Awake() { // itself instance = this; // Init InitializeStage(); }
public override void InitPlayer() { base.InitPlayer(); this.m_stageGameManager = GameObject.Find("StageGameManager").GetComponent <StageGameManager>(); }