Ejemplo n.º 1
0
        protected void ProcessDownMove()
        {
            //special collection that stacks items according to 2048 rules
            Stack2048 stack2048 = new Stack2048(4);

            // for each col
            for (int j = 0; j < 4; j++)
            {
                //clear special collection
                stack2048.Clear();

                //for each element in col
                for (int i = 3; i >= 0; i--)
                {
                    if (this.Board.Tiles[i, j] != 0)
                        stack2048.SpecialPush2048(this.Board.Tiles[i, j]);
                    //clear the tiles in the row
                    this.Board.Tiles[i, j] = 0;
                }
                int[] processedrow = stack2048.ToArray();
                int ii = 3;
                int s = stack2048.Count - 1;
                while (s >= 0)
                {
                    this.Board.Tiles[ii, j] = processedrow[s];
                    s--;
                    ii--;
                }
            }
        }
Ejemplo n.º 2
0
        protected void ProcessRightMove()
        {
            //special collection that stacks items according to 2048 rules
            Stack2048 stack2048 = new Stack2048(4);

            // for each row
            for (int i = 0; i < 4; i++)
            {
                //special collection that stacks items according to 2048 rules
                stack2048.Clear();

                //for each element in row
                for (int j = 4 - 1; j >= 0; j--)
                {
                    if (this.Board.Tiles[i, j] != 0)
                        stack2048.SpecialPush2048(this.Board.Tiles[i, j]);
                    //clear the tiles in the row
                    this.Board.Tiles[i, j] = 0;
                }
                int[] processedrow = stack2048.ToArray();
                int jj = 3;
                int s = stack2048.Count - 1;
                while (s >=0)
                {
                    this.Board.Tiles[i, jj] = processedrow[s];
                    s--;
                    jj--;
                }
            }
        }