Ejemplo n.º 1
0
 /// <summary>
 /// Play the specified frameset reference by name.
 /// </summary>
 /// <param name='framesetName'>
 /// Name of the frameset to play. The name for a frameset is specified on the SpriteAnimation instance in the Unity editor.
 /// </param>
 public void Play(string framesetName)
 {
     Play(spriteAnimation.GetFrameset(framesetName));
 }