Ejemplo n.º 1
0
        public override void Draw(GameTime gameTime)
        {
            graphicsDevice.Clear(Resources.ColorBg);

            spriteBatch.Begin(SpriteSortMode.Deferred);

            // Draw our Buttons
            buttonNewGame.Draw(spriteBatch);
            buttonContinue.Draw(spriteBatch);
            buttonOptions.Draw(spriteBatch);
            buttonHowToPlay.Draw(spriteBatch);
            buttonExit.Draw(spriteBatch);
            buttonHighScore.Draw(spriteBatch);

            // Update Non Button Sprites
            sTitle.customDrawButton(spriteBatch);
            sTriangle.Draw(spriteBatch);

            // Draw the cursor
            Vector2 cursorOffset = new Vector2(Resources.Pointer.Width, Resources.Pointer.Height);

            spriteBatch.Draw(Resources.Pointer, PlayerInput.mousePosition - (cursorOffset / 2), Color.White);

            spriteBatch.End();
        }
Ejemplo n.º 2
0
        public void Draw(SpriteBatch spriteBatch)
        {
            // Draw our button
            button.customDrawButton(spriteBatch);

            if (PlayerInput.keyHeld(Keys.B))
            {
                button.drawInfo(spriteBatch, Color.Red, Color.Green);
            }
        }