Ejemplo n.º 1
0
    void OnTriggerEnter(Collider other)
    {
        Debug.Log(other.ToString());

        if (other.GetComponent(typeof(SplineInterpolator)))
        {
            SplineInterpolator temp = (SplineInterpolator)other.GetComponent(typeof(SplineInterpolator));
            cart = temp;
            temp.stopState();
            if (thisObject.name == ("endTrigger"))
            {
                Debug.Log("YESSS");
                //Application.LoadLevel("EndScene");
                animator.SetTrigger("GameOver");
                animator2.SetTrigger("GameOver");
                Debug.Log("animation played");
            }

            Invoke("continueRolling", timeStopped);
        }
    }