Ejemplo n.º 1
0
    public static void SaveCurrentSpline()
    {
        List <GameObject> singleSpline = new List <GameObject>();

        singleSpline.Add(workingSpline);

        SplineFileManager fileMgr = SplineFileManager.CreateInstance <SplineFileManager>();

        fileMgr.Save(singleSpline);
    }
Ejemplo n.º 2
0
    public static void LoadSplineFile()
    {
        SplineFileManager fileMgr = SplineFileManager.CreateInstance <SplineFileManager>();

        fileMgr.Load();
    }
Ejemplo n.º 3
0
    public static void SaveAllSplines()
    {
        SplineFileManager fileMgr = SplineFileManager.CreateInstance <SplineFileManager>();

        fileMgr.Save(splines);
    }