public virtual void Draw() { m_UIEventHandler.UpdateView(false); switch (mActiveViewType) { case ViewType.SNDSPLASHVIEW: mSecondSplashView.UpdateUI(true); break; case ViewType.SPLASHVIEW: mSplashView.UpdateUI(true); break; case ViewType.ABOUTVIEW: mAboutView.UpdateUI(true); break; case ViewType.UIVIEW: m_UIEventHandler.UpdateView(true); break; case ViewType.ARCAMERAVIEW: break; } }
void OnGUI() { mSplashView.UpdateUI(true); }