public void SetFilter(SpellFilters filter, bool value) { if (value) { _filters = _filters.Add<SpellFilters>(filter); } else { _filters = _filters.Remove<SpellFilters>(filter); } }
public SpellMetaInfoConstructed() { _filters = 0; }
public void SetFilter(SpellFilters filter, bool value) { _filterInfo.SetFilter(filter, value); // Update Spell list once filter has been changed CreateSpellList(); }