Ejemplo n.º 1
0
    protected virtual List <IEnumerator> ApplyEffects(GameObject caster, GameObject target, SpellEffect[] effects)
    {
        List <IEnumerator> effectEnumerators = new List <IEnumerator> ();

        foreach (SpellEffect effect in effects)
        {
            SpellEffect effectCopy = ScriptableObject.Instantiate(effect) as SpellEffect;
            effectCopy.Initialize(caster, target);
            effectEnumerators.Add(effectCopy.Trigger());
        }
        return(effectEnumerators);
    }