void PostEventHUDDrawTick(object sender, EventArgs e)
 {
     if (HoverChestValue != null && HoverChestValue != "" && Game1.activeClickableMenu == null)
     {
         SpeederIClickableMenu.drawSimpleTooltip(Game1.spriteBatch, HoverChestValue, Game1.smallFont);
     }
 }
Ejemplo n.º 2
0
 void PostEventGUIDrawTick(object sender, EventArgs e)
 {
     if (labelButton != null)
     {
         Utility.drawWithShadow(Game1.spriteBatch, labelButton.texture, new Vector2((float)labelButton.bounds.X + (float)(labelButton.sourceRect.Width / 2) * labelButton.baseScale, (float)labelButton.bounds.Y + (float)(labelButton.sourceRect.Height / 2) * labelButton.baseScale), labelButton.sourceRect, Color.White, 0f, new Vector2((float)(labelButton.sourceRect.Width / 2), (float)(labelButton.sourceRect.Height / 2)), labelButton.scale, false, 0, -1, -1, 0.35f);
         chestNameBox.Draw(Game1.spriteBatch, false);
         if (hovered)
         {
             SpeederIClickableMenu.drawSimpleTooltip(Game1.spriteBatch, labelButton.hoverText, Game1.smallFont);
         }
         Game1.spriteBatch.Draw(Game1.mouseCursors, new Vector2(Game1.getOldMouseX(), Game1.getOldMouseY()), new Microsoft.Xna.Framework.Rectangle?(Game1.getSourceRectForStandardTileSheet(Game1.mouseCursors, 0, 16, 16)), Color.White, 0f, Vector2.Zero, 4f + Game1.dialogueButtonScale / 150f, SpriteEffects.None, 0);
     }
 }