Ejemplo n.º 1
0
    IEnumerator Respawn()
    {
        yield return(new WaitForSeconds(5));

        _navMesh.enabled = true;
        isAlife          = true;
        _navMesh.Warp(SpawnPointsList.GetRandomSpawnPoint());
        _currentHealth = 100;
    }
Ejemplo n.º 2
0
    IEnumerator Respawn()
    {
        yield return(new WaitForSeconds(5));

        _playerCamera.gameObject.SetActive(true);
        _spectatorCamera.gameObject.SetActive(false);

        isAlife = true;

        transform.position = SpawnPointsList.GetRandomSpawnPoint();

        _currentHealth        = 100;
        _healthScrollBar.size = _currentHealth * 0.01f;
    }