public void hitPlayerAndDead() { SpaceInvadersButBetter.core.SpaceShip player = new SpaceInvadersButBetter.core.SpaceShip(); player.hitAndIsAlive(); player.hitAndIsAlive(); Assert.IsTrue(player.hitAndIsAlive() == false); }
public void KillPlayerTest() { SpaceInvadersButBetter.core.SpaceShip player = new SpaceInvadersButBetter.core.SpaceShip(); player.kill(); Assert.IsFalse(player.isAlive()); }
public void ResetPlayerTest() { SpaceInvadersButBetter.core.SpaceShip player = new SpaceInvadersButBetter.core.SpaceShip(); player.hitAndIsAlive(); player.hitAndIsAlive(); player.reset(); Assert.IsTrue(player.isAlive()); Assert.IsTrue(player.getLifes() == 3); }
public void hitPlayerStillAlive() { SpaceInvadersButBetter.core.SpaceShip player = new SpaceInvadersButBetter.core.SpaceShip(); Assert.IsTrue(player.hitAndIsAlive()); }