Ejemplo n.º 1
0
 // Use this for initialization
 private void Start()
 {
     Reset();
     _audioSource = SoundService.GetAudioSourceFromPool();
     GameObjectsProviderService.CurrentWeaponController.IncrementPowerEvent += OnIncrementPowerEvent;
     GameObjectsProviderService.CurrentWeaponController.ResetPowerEvent     += OnResetPowerEvent;
 }