Ejemplo n.º 1
0
 // Use this for initialization
 void Start()
 {
     mainmenu     = FindObjectOfType <MainMenu>();
     soundmenu    = FindObjectOfType <SoundMenu>();
     videomenu    = FindObjectOfType <VideoMenu>();
     controlsmenu = FindObjectOfType <ControlsMenu>();
     menus        = new GameObject[] { mainmenu.gameObject, videomenu.gameObject, soundmenu.gameObject, controlsmenu.gameObject };
     openMenu(0);
 }
Ejemplo n.º 2
0
 void Awake()
 {
     if (instance != null && instance != this)
     {
         Destroy(this.gameObject);
         return;
     }
     else
     {
         instance = this;
     }
     DontDestroyOnLoad(this.gameObject);
 }